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e82e4a62c1
Using a minimum width is a good compromise between setting all buttons to the same width and letting them all decide their own width. This is because the small buttons are kept tidy and regular while allowing the biggest buttons to fit their contents.
106 lines
3.5 KiB
C++
106 lines
3.5 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <QIcon>
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#include "DolphinQt2/Settings.h"
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#include "DolphinQt2/ToolBar.h"
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static QSize ICON_SIZE(32, 32);
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ToolBar::ToolBar(QWidget* parent) : QToolBar(parent)
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{
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setToolButtonStyle(Qt::ToolButtonTextUnderIcon);
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setMovable(false);
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setFloatable(false);
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setIconSize(ICON_SIZE);
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MakeActions();
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UpdateIcons();
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EmulationStopped();
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}
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void ToolBar::EmulationStarted()
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{
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m_play_action->setEnabled(false);
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m_play_action->setVisible(false);
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m_pause_action->setEnabled(true);
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m_pause_action->setVisible(true);
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m_stop_action->setEnabled(true);
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m_stop_action->setVisible(true);
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m_fullscreen_action->setEnabled(true);
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m_screenshot_action->setEnabled(true);
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}
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void ToolBar::EmulationPaused()
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{
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m_play_action->setEnabled(true);
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m_play_action->setVisible(true);
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m_pause_action->setEnabled(false);
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m_pause_action->setVisible(false);
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m_stop_action->setEnabled(true);
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m_stop_action->setVisible(true);
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}
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void ToolBar::EmulationStopped()
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{
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m_play_action->setEnabled(true);
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m_play_action->setVisible(true);
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m_pause_action->setEnabled(false);
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m_pause_action->setVisible(false);
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m_stop_action->setEnabled(false);
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m_fullscreen_action->setEnabled(false);
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m_screenshot_action->setEnabled(false);
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}
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void ToolBar::MakeActions()
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{
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constexpr int button_width = 65;
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m_open_action = addAction(tr("Open"), this, SIGNAL(OpenPressed()));
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widgetForAction(m_open_action)->setMinimumWidth(button_width);
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m_play_action = addAction(tr("Play"), this, SIGNAL(PlayPressed()));
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widgetForAction(m_play_action)->setMinimumWidth(button_width);
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m_pause_action = addAction(tr("Pause"), this, SIGNAL(PausePressed()));
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widgetForAction(m_pause_action)->setMinimumWidth(button_width);
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m_stop_action = addAction(tr("Stop"), this, SIGNAL(StopPressed()));
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widgetForAction(m_stop_action)->setMinimumWidth(button_width);
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m_fullscreen_action = addAction(tr("Full Screen"), this, SIGNAL(FullScreenPressed()));
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widgetForAction(m_fullscreen_action)->setMinimumWidth(button_width);
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m_screenshot_action = addAction(tr("Screen Shot"), this, SIGNAL(ScreenShotPressed()));
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widgetForAction(m_screenshot_action)->setMinimumWidth(button_width);
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addSeparator();
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m_paths_action = addAction(tr("Paths"), this, SIGNAL(PathsPressed()));
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widgetForAction(m_paths_action)->setMinimumWidth(button_width);
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m_config_action = addAction(tr("Settings"), this, SIGNAL(SettingsPressed()));
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widgetForAction(m_config_action)->setMinimumWidth(button_width);
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m_controllers_action = addAction(tr("Controllers"));
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widgetForAction(m_controllers_action)->setMinimumWidth(button_width);
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m_controllers_action->setEnabled(false);
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}
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void ToolBar::UpdateIcons()
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{
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QString dir = Settings().GetThemeDir();
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m_open_action->setIcon(QIcon(QStringLiteral("open.png").prepend(dir)));
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m_paths_action->setIcon(QIcon(QStringLiteral("browse.png").prepend(dir)));
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m_play_action->setIcon(QIcon(QStringLiteral("play.png").prepend(dir)));
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m_pause_action->setIcon(QIcon(QStringLiteral("pause.png").prepend(dir)));
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m_stop_action->setIcon(QIcon(QStringLiteral("stop.png").prepend(dir)));
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m_fullscreen_action->setIcon(QIcon(QStringLiteral("fullscreen.png").prepend(dir)));
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m_screenshot_action->setIcon(QIcon(QStringLiteral("screenshot.png").prepend(dir)));
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m_config_action->setIcon(QIcon(QStringLiteral("config.png").prepend(dir)));
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m_controllers_action->setIcon(QIcon(QStringLiteral("classic.png").prepend(dir)));
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}
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