dolphin/Source/Core
2009-06-28 12:15:31 +00:00
..
AudioCommon 1. TAS Groundwork: Saving the state (compression and memory dump to file) is now done on a separate thread (thread-safe). Now state saving is silent and quick. 2009-06-26 22:36:44 +00:00
Common cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface. 2009-06-28 12:15:31 +00:00
Core cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface. 2009-06-28 12:15:31 +00:00
DebuggerUICommon New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..). 2009-06-21 08:39:21 +00:00
DebuggerWX cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface. 2009-06-28 12:15:31 +00:00
DiscIO MusicMod: Fixed the build 2009-06-20 11:05:52 +00:00
DolphinWX Save States: 2009-06-28 01:11:35 +00:00
DSPCore added an AX disasm with (few) comments. Moved some code around to prepare to share some breakpoint code between the ppc and dsp 2009-06-28 11:47:39 +00:00
InputCommon Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup. 2009-06-13 22:08:01 +00:00
VideoCommon Display buffer flips are now triggered by the CPU thread through the Video_UpdateXFB function. This is a fairly significant change of behavior, but it improves performance. 2009-06-26 08:57:53 +00:00