dolphin/Source
John Peterson 8eeb1d0202 Wiimote: Switch between emulated and real Wiimote during gameplay.
Notice: It's currently not very user friendly and can crash or fail under some circumstances. I'll make it better momentarily. You currently have to first open the Wiimote config window and the start a game to be able to use switch back and forth after that.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 23:07:15 +00:00
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Core Wiimote: Switch between emulated and real Wiimote during gameplay. 2009-01-25 23:07:15 +00:00
Dolphin.xcodeproj add partial support for building the plugins 2008-12-08 03:22:31 +00:00
Plugins Wiimote: Switch between emulated and real Wiimote during gameplay. 2009-01-25 23:07:15 +00:00
PluginSpecs break my BOOLs 2009-01-24 22:02:27 +00:00
TestSuite update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident 2009-01-21 05:46:07 +00:00
Dolphin.sln nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments 2009-01-15 06:48:15 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
MusicMod.sln nJoy: Made it tolerate a bad device (the Wiimote DirectInput device for example) 2009-01-24 22:13:53 +00:00