mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
664cea45c7
Using Unix tools to operate on a tree containing filename with spaces in them is really annoying, so rename the handful of instances where there were spaces. Host.cpp has never been used. Games tend to lookup the following directories that we don't yet have anything to put in, so prepopulate them in Data/User/Wii: title/00010001 title/00010002 title/00010003 title/00010004 title/00010005 title/00010006 title/00010007 meta shared2/title Set eol-style native on a number of text files which didn't already have it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5572 8ced0084-cf51-0410-be5f-012b33b47a6e
253 lines
5.6 KiB
XML
253 lines
5.6 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="DSPSpy"
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ProjectGUID="{3877AA3E-9CC0-4ADF-8E71-272EE4443478}"
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RootNamespace="DSPSpy"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Wii|Win32"
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OutputDirectory="build"
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IntermediateDirectory="build"
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ConfigurationType="0"
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CharacterSet="2"
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WholeProgramOptimization="1"
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BuildLogFile="build\BuildLog.htm"
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>
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<Tool
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Name="VCNMakeTool"
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BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds
make
"
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ReBuildCommandLine="make clean
..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds
make"
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CleanCommandLine="make clean"
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Output="DSPSpy.dol"
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PreprocessorDefinitions=""
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IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
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ForcedIncludes=""
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AssemblySearchPath=""
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ForcedUsingAssemblies=""
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CompileAsManaged=""
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/>
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</Configuration>
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<Configuration
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Name="Wii|x64"
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OutputDirectory="build"
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IntermediateDirectory="build"
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ConfigurationType="0"
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CharacterSet="2"
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WholeProgramOptimization="1"
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BuildLogFile="build\BuildLog.htm"
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>
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<Tool
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Name="VCNMakeTool"
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BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds
make
"
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ReBuildCommandLine="make clean
..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds
make"
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CleanCommandLine="make clean"
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Output="DSPSpy.dol"
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PreprocessorDefinitions=""
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IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
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ForcedIncludes=""
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AssemblySearchPath=""
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ForcedUsingAssemblies=""
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CompileAsManaged=""
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/>
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</Configuration>
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<Configuration
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Name="GC|Win32"
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OutputDirectory="build"
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IntermediateDirectory="build"
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ConfigurationType="0"
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CharacterSet="2"
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WholeProgramOptimization="1"
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BuildLogFile="build\BuildLogGC.htm"
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>
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<Tool
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Name="VCNMakeTool"
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BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds
make HW_TYPE=gamecube"
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ReBuildCommandLine="make HW_TYPE=gamecube clean
..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds
make HW_TYPE=gamecube"
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CleanCommandLine="make HW_TYPE=gamecube clean"
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Output="DSPSpyGC.dol"
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PreprocessorDefinitions=""
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IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
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ForcedIncludes=""
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AssemblySearchPath=""
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ForcedUsingAssemblies=""
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CompileAsManaged=""
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/>
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</Configuration>
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<Configuration
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Name="GC|x64"
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OutputDirectory="build"
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IntermediateDirectory="build"
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ConfigurationType="0"
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CharacterSet="2"
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WholeProgramOptimization="1"
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BuildLogFile="build\BuildLogGC.htm"
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>
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<Tool
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Name="VCNMakeTool"
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BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds
make HW_TYPE=gamecube"
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ReBuildCommandLine="make HW_TYPE=gamecube clean
..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds
make HW_TYPE=gamecube"
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CleanCommandLine="make HW_TYPE=gamecube clean"
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Output="DSPSpyGC.dol"
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PreprocessorDefinitions=""
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IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
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ForcedIncludes=""
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AssemblySearchPath=""
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ForcedUsingAssemblies=""
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CompileAsManaged=""
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="tests"
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>
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<File
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RelativePath=".\tests\arith_test.ds"
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>
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</File>
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<File
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RelativePath=".\tests\dr_test.ds"
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>
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</File>
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<File
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RelativePath=".\tests\dsp_base.inc"
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>
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</File>
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<File
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RelativePath=".\tests\dsp_test.ds"
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>
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</File>
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<File
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RelativePath=".\tests\ir_test.ds"
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>
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</File>
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<File
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RelativePath=".\tests\ld_test.ds"
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>
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</File>
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<File
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RelativePath=".\tests\mul_test.ds"
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>
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</File>
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<File
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RelativePath=".\tests\neg_test.ds"
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>
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</File>
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<File
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RelativePath=".\tests\op_test.ds"
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>
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</File>
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<File
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RelativePath=".\tests\unk_regs_test.ds"
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>
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</File>
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</Filter>
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<Filter
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Name="util"
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>
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<File
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RelativePath=".\util\createtest.pl"
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>
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</File>
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<File
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RelativePath=".\util\dump_roms.ds"
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>
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</File>
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</Filter>
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<Filter
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Name="templates"
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>
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<File
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RelativePath=".\templates\if_test.tpl"
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>
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</File>
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<File
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RelativePath=".\templates\tst_test.tpl"
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>
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</File>
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</Filter>
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<Filter
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Name="DSP Interface"
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>
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<File
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RelativePath=".\dsp_interface.cpp"
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>
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</File>
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<File
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RelativePath=".\dsp_interface.h"
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>
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</File>
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<File
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RelativePath=".\mem_dump.h"
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>
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</File>
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<File
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RelativePath=".\real_dsp.cpp"
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>
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</File>
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<File
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RelativePath=".\real_dsp.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Misc uCodes"
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>
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<File
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RelativePath="..\..\docs\DSP\dsp_rom.txt"
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>
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</File>
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<File
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RelativePath="..\..\docs\DSP\unlockmemcard.ds"
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>
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</File>
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</Filter>
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<File
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RelativePath=".\build.sh"
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>
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</File>
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<File
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RelativePath=".\Config.h"
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>
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</File>
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<File
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RelativePath=".\ConsoleHelper.h"
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>
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</File>
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<File
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RelativePath=".\main_spy.cpp"
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>
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</File>
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<File
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RelativePath=".\Makefile"
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>
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</File>
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<File
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RelativePath=".\sbuild.sh"
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>
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</File>
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<File
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RelativePath=".\Stubs.cpp"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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