mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
b186f0821e
use at your own risk as it has been tested only to the point that a real wii recognizes the save on an sd card Please post test results here or on issue 1945 removed the automated backup when importing from a save.bin fixed display of pokemon titles in memcardmanager git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4829 8ced0084-cf51-0410-be5f-012b33b47a6e
88 lines
2.2 KiB
C++
88 lines
2.2 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef __ISOFILE_H_
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#define __ISOFILE_H_
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#include "Volume.h"
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#include "VolumeCreator.h"
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class PointerWrap;
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class GameListItem
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{
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public:
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GameListItem(const std::string& _rFileName);
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~GameListItem();
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bool IsValid() const {return m_Valid;}
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const std::string& GetFileName() const {return m_FileName;}
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const std::string& GetName(int index) const;
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const std::string& GetCompany() const {return m_Company;}
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const std::string& GetDescription(int index) const;
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const std::string& GetUniqueID() const {return m_UniqueID;}
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const std::string GetWiiFSPath() const;
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DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
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int GetPlatform() const {return m_Platform;}
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const std::string& GetIssues() const {return m_Issues;}
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bool IsCompressed() const {return m_BlobCompressed;}
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u64 GetFileSize() const {return m_FileSize;}
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u64 GetVolumeSize() const {return m_VolumeSize;}
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#if defined(HAVE_WX) && HAVE_WX
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const wxImage& GetImage() const {return m_Image;}
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#endif
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void DoState(PointerWrap &p);
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enum
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{
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GAMECUBE_DISC = 0,
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WII_DISC,
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WII_WAD,
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NUMBER_OF_PLATFORMS
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};
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private:
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std::string m_FileName;
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std::string m_Name[6];
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std::string m_Company;
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std::string m_Description[6];
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std::string m_UniqueID;
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std::string m_Issues;
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u64 m_FileSize;
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u64 m_VolumeSize;
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DiscIO::IVolume::ECountry m_Country;
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int m_Platform;
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#if defined(HAVE_WX) && HAVE_WX
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wxImage m_Image;
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#endif
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bool m_Valid;
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bool m_BlobCompressed;
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u8* m_pImage;
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u32 m_ImageSize;
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bool LoadFromCache();
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void SaveToCache();
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std::string CreateCacheFilename();
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};
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#endif
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