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93923e2b29
The current approach results in the UI thread creating a graphics device whilst the core is running, leading to races on function pointers, and potentially crashing. |
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.. | ||
AdvancedWidget.cpp | ||
AdvancedWidget.h | ||
EnhancementsWidget.cpp | ||
EnhancementsWidget.h | ||
GeneralWidget.cpp | ||
GeneralWidget.h | ||
GraphicsBool.cpp | ||
GraphicsBool.h | ||
GraphicsChoice.cpp | ||
GraphicsChoice.h | ||
GraphicsRadio.cpp | ||
GraphicsRadio.h | ||
GraphicsSlider.cpp | ||
GraphicsSlider.h | ||
GraphicsWidget.cpp | ||
GraphicsWidget.h | ||
GraphicsWindow.cpp | ||
GraphicsWindow.h | ||
HacksWidget.cpp | ||
HacksWidget.h | ||
PostProcessingConfigWindow.cpp | ||
PostProcessingConfigWindow.h | ||
SoftwareRendererWidget.cpp | ||
SoftwareRendererWidget.h |