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11f3ded296
Simplifies pad map dialog initialization
33 lines
694 B
C++
33 lines
694 B
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include <wx/dialog.h>
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#include "Core/NetPlayProto.h"
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class NetPlayClient;
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class NetPlayServer;
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class Player;
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class wxChoice;
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class PadMapDialog final : public wxDialog
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{
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public:
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PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client);
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PadMappingArray GetModifiedPadMappings() const;
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PadMappingArray GetModifiedWiimoteMappings() const;
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private:
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void OnAdjust(wxCommandEvent& event);
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wxChoice* m_map_cbox[8];
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PadMappingArray m_pad_mapping;
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PadMappingArray m_wii_mapping;
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std::vector<const Player*> m_player_list;
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};
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