..
Debugger
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
MemoryCards
Fix a few issues with the size of the logger pane.
2011-03-23 02:06:40 +00:00
AboutDolphin.cpp
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
AboutDolphin.h
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
ARCodeAddEdit.cpp
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
ARCodeAddEdit.h
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
CheatsWindow.cpp
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
CheatsWindow.h
Fix a memory leak in the breakpoint window.
2011-02-27 02:27:43 +00:00
ConfigMain.cpp
* GUI Video-Settings changes:
2011-03-21 19:57:31 +00:00
ConfigMain.h
add a slider to control the wiimote speaker volume which is stored in sysconf.
2011-03-02 13:01:01 +00:00
FifoPlayerDlg.cpp
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
FifoPlayerDlg.h
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
Frame.cpp
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
Frame.h
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
FrameAui.cpp
Fix a few issues with the size of the logger pane.
2011-03-23 02:06:40 +00:00
FrameTools.cpp
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
GameListCtrl.cpp
only paint GameListItems if any exist
2011-03-24 04:20:46 +00:00
GameListCtrl.h
Eliminate ini file loading in the paint, sort, and tooltip events.
2011-03-23 04:31:00 +00:00
GeckoCodeDiag.cpp
Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
2011-01-25 11:14:11 +00:00
GeckoCodeDiag.h
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
2010-07-23 05:22:12 +00:00
Globals.h
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
HotkeyDlg.cpp
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
HotkeyDlg.h
Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
2011-03-16 12:59:05 +00:00
InputConfigDiag.cpp
Build fix. :3
2011-03-18 23:10:56 +00:00
InputConfigDiag.h
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
InputConfigDiagBitmaps.cpp
problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
2011-03-07 00:16:38 +00:00
ISOFile.cpp
When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now switches to fullscreen before the renderer is initiated instead of after. This is a partial fix for issue 4316.
2011-03-25 18:12:40 +00:00
ISOFile.h
Eliminate ini file loading in the paint, sort, and tooltip events.
2011-03-23 04:31:00 +00:00
ISOProperties.cpp
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
ISOProperties.h
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
LogConfigWindow.cpp
Fix the segmentation fault users are having when opening the video config dialog with no games visible in the game list. Although in that case there will also not be any game profiles listed in the dropdown.
2011-02-21 16:50:55 +00:00
LogConfigWindow.h
Make log options an AUI window instead of a dialog.
2011-02-21 15:01:00 +00:00
LogWindow.cpp
Fix a few issues with the size of the logger pane.
2011-03-23 02:06:40 +00:00
LogWindow.h
Fix a few issues with the size of the logger pane.
2011-03-23 02:06:40 +00:00
Main.cpp
Reinstate AfterInit(), which is still needed for MacOpenFile()
2011-03-16 01:50:46 +00:00
Main.h
Reinstate AfterInit(), which is still needed for MacOpenFile()
2011-03-16 01:50:46 +00:00
MainNoGUI.cpp
Eliminated memory leaks of the save state code and put it in a namespace. It is prettier than before, but it could be better (less global usage). Other minor stuff.
2011-03-17 10:17:45 +00:00
MemcardManager.cpp
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
MemcardManager.h
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
NetWindow.cpp
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
NetWindow.h
Fix a memory leak in the breakpoint window.
2011-02-27 02:27:43 +00:00
PatchAddEdit.cpp
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
PatchAddEdit.h
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
PHackSettings.cpp
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
PHackSettings.h
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
stdafx.cpp
stdafx.h
Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
2011-01-25 11:14:11 +00:00
UDPConfigDiag.cpp
Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
2011-03-16 12:59:05 +00:00
UDPConfigDiag.h
Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
2010-11-14 13:30:57 +00:00
VideoConfigDiag.cpp
VideoConfig GUI:
2011-03-27 22:23:44 +00:00
VideoConfigDiag.h
VideoConfig GUI:
2011-03-27 22:23:44 +00:00
WiimoteConfigDiag.cpp
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
WiimoteConfigDiag.h
The escape key should now work to close most of the dialogs in dolphin. Let me know of any that I missed. I am sure there are some. I also notice that anytime a wxNotebook is used a page should be set to get proper focus on the dialog.
2011-03-15 14:37:04 +00:00
WXInputBase.cpp
Be more flexible about hotkey modifier permutations.
2011-01-30 14:20:20 +00:00
WXInputBase.h
Clean up nowx and stop cocoaApp busy-waiting in the main loop.
2011-01-15 10:33:07 +00:00
WxUtils.cpp
r6928 redux
2011-01-27 23:59:12 +00:00
WxUtils.h
r6928 redux
2011-01-27 23:59:12 +00:00
X11Utils.cpp
Fix the default setting for the fullscreen resolution on linux.
2011-03-08 22:43:44 +00:00
X11Utils.h
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
2011-02-09 03:12:05 +00:00