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OpenCL
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Added a safer OpenCL shutdown procedure.
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2010-10-24 04:17:36 +00:00 |
AVIDump.cpp
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Encode framedumps in AVI format on linux as on windows. This adds the additional dependency of libavformat-dev. Remember if you want raw framedumps as before add -DENCODE_FRAMEDUMPS=OFF to the cmake command line.
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2010-11-18 16:46:17 +00:00 |
AVIDump.h
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On linux encode frame dumps in MPG format instead of writing raw frames. To enable this portion of the code you must have libavcodec-dev and libswscale-dev installed (package names for Ubuntu).
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2010-11-14 21:14:26 +00:00 |
BPFunctions.cpp
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Fixed RealXFB being enabled when XFB box is unchecked. Moved some shared code into VideoCommon. Renamed EFBCopyDisable setting to EFBCopy"Enable" in the code and inifile. Fix DX11 settings not loading. Fixed Issue 3378.(graphics settings dialog displaying gameini settings in game)
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2010-11-18 03:50:50 +00:00 |
BPFunctions.h
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BPMemory.cpp
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BPMemory.h
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Related FOG changes:
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2010-11-23 13:57:01 +00:00 |
BPStructs.cpp
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Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
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2010-11-18 02:21:26 +00:00 |
BPStructs.h
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CommandProcessor.cpp
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remove fifowait flag, is not needed now as we execute all events that need to be executed even if the cpu is waiting for the fifo.
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2010-12-04 03:44:56 +00:00 |
CommandProcessor.h
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CPMemory.cpp
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CPMemory.h
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DataReader.h
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DLCache.cpp
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Some compiler warnings and eol-style.
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2010-11-14 23:56:26 +00:00 |
DLCache.h
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Fifo.cpp
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More FIFO work. I've implemented intelligent mechanism in GatherPipeBursted to prevent "FIFO is overflown by GatherPipe!". I commented HiWatermark_Tighter parameter. If Hopefully this patch fix this issue. I will delete this definitely. I tested StarFox for 20 minutes and works really fine. :) This patch also can help when the CPU go ahead the GPU and sync in better way.
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2010-11-28 20:12:41 +00:00 |
Fifo.h
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FramebufferManagerBase.cpp
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Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
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2010-11-18 02:21:26 +00:00 |
FramebufferManagerBase.h
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Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
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2010-11-18 02:21:26 +00:00 |
HiresTextures.cpp
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StringUtil cleanup. Nothing seems broken.
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2010-11-10 04:12:31 +00:00 |
HiresTextures.h
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ImageWrite.cpp
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ImageWrite.h
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IndexGenerator.cpp
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Related to Texture's glitches:
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2010-11-25 20:39:54 +00:00 |
IndexGenerator.h
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LookUpTables.h
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MainBase.cpp
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Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
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2010-11-18 02:21:26 +00:00 |
MainBase.h
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Build missing BPFunctions.cpp with SCons.
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2010-11-18 23:25:40 +00:00 |
memcpy_amd.cpp
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NativeVertexFormat.h
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Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins.
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2010-11-26 09:25:08 +00:00 |
OnScreenDisplay.cpp
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Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
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2010-11-18 02:21:26 +00:00 |
OnScreenDisplay.h
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OpcodeDecoding.cpp
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OpcodeDecoding.h
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PixelEngine.cpp
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remove fifowait flag, is not needed now as we execute all events that need to be executed even if the cpu is waiting for the fifo.
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2010-12-04 03:44:56 +00:00 |
PixelEngine.h
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Properly emulate the alpha read pixel engine register function (used for EFB peeks).
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2010-10-24 19:52:52 +00:00 |
PixelShaderGen.cpp
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Change comparison in specular light function. Fixes issue 1258.
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2010-12-01 04:50:25 +00:00 |
PixelShaderGen.h
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PixelShaderManager.cpp
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Related FOG changes:
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2010-11-23 13:57:01 +00:00 |
PixelShaderManager.h
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Profiler.cpp
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Profiler.h
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RenderBase.cpp
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Fixed RealXFB being enabled when XFB box is unchecked. Moved some shared code into VideoCommon. Renamed EFBCopyDisable setting to EFBCopy"Enable" in the code and inifile. Fix DX11 settings not loading. Fixed Issue 3378.(graphics settings dialog displaying gameini settings in game)
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2010-11-18 03:50:50 +00:00 |
RenderBase.h
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Fixed RealXFB being enabled when XFB box is unchecked. Moved some shared code into VideoCommon. Renamed EFBCopyDisable setting to EFBCopy"Enable" in the code and inifile. Fix DX11 settings not loading. Fixed Issue 3378.(graphics settings dialog displaying gameini settings in game)
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2010-11-18 03:50:50 +00:00 |
SConscript
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Build missing BPFunctions.cpp with SCons.
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2010-11-18 23:25:40 +00:00 |
Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
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2010-11-24 19:13:19 +00:00 |
TextureCacheBase.h
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DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
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2010-11-24 19:13:19 +00:00 |
TextureConversionShader.cpp
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TextureConversionShader.h
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TextureDecoder.cpp
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VideoCommon: An experimental fix for Issue 3493. Changed _mm_load_si128 to _mm_loadu_si128. I could not test the bug because I don't have Sonic Colors.
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2010-11-14 04:29:20 +00:00 |
TextureDecoder.h
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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more work on dlist caching now should be a little faster
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2010-11-14 14:42:11 +00:00 |
VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexLoader.cpp
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Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins.
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2010-11-26 09:25:08 +00:00 |
VertexLoader.h
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Changed macro for disallowing copy-ctor and =operator into an inheritable class. Removed IrPointer.ini (no longer used)
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2010-11-15 05:29:10 +00:00 |
VertexLoaderManager.cpp
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VertexLoaderManager.h
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VertexManagerBase.cpp
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Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
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2010-11-18 02:21:26 +00:00 |
VertexManagerBase.h
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DX9 debugger improvements:
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2010-11-29 16:16:48 +00:00 |
VertexShaderGen.cpp
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Change comparison in specular light function. Fixes issue 1258.
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2010-12-01 04:50:25 +00:00 |
VertexShaderGen.h
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VertexShaderManager.cpp
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Added a projection hack for Metroid: Other M. This fixes the black screens that occur in cut-scenes. Patch by Trevor002.
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2010-11-11 09:22:19 +00:00 |
VertexShaderManager.h
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Added a projection hack for Metroid: Other M. This fixes the black screens that occur in cut-scenes. Patch by Trevor002.
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2010-11-11 09:22:19 +00:00 |
VideoCommon.h
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DX11:
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2010-11-27 11:11:05 +00:00 |
VideoConfig.cpp
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Renamed the "Disable Copy to EFB" option in the game properties(and game ini) to "Enable Copy to EFB", as it is named in the global video settings. (fixes issue 3556)
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2010-11-25 02:19:06 +00:00 |
VideoConfig.h
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Tiny commit. Just re-added 3D Vision to the config dialog. Hope nobody minds, I made sure it gets greyed out and all that. Sorry about my lack of commits, got another ongoing project that's gotten me a bit hooked.
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2010-11-24 17:13:12 +00:00 |
VideoState.cpp
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VideoState.h
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XFBConvert.cpp
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XFBConvert.h
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XFMemory.cpp
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XFMemory.h
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XFStructs.cpp
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XFStructs.h
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