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e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
42 lines
1.2 KiB
C
42 lines
1.2 KiB
C
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#if defined _WIN32
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// Memory leak checks
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#define CHECK_HEAP_INTEGRITY()
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// Debug definitions
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#if defined(_DEBUG)
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#include <crtdbg.h>
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#undef CHECK_HEAP_INTEGRITY
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#define CHECK_HEAP_INTEGRITY() \
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{ \
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if (!_CrtCheckMemory()) \
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PanicAlert("memory corruption detected. see log."); \
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}
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// If you want to see how much a pain in the ass singletons are, for example:
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// {614} normal block at 0x030C5310, 188 bytes long.
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// Data: <Master Log > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
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struct CrtDebugBreak
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{
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CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); }
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};
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// CrtDebugBreak breakAt(614);
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#endif // end DEBUG/FAST
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#endif
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#ifdef _MSC_VER
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#define __getcwd _getcwd
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#define __chdir _chdir
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#else
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#define __getcwd getcwd
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#define __chdir chdir
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#endif
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// Dummy macro for marking translatable strings that can not be immediately translated.
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#define _trans(a) a
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