mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
a82675b7d5
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
104 lines
2.0 KiB
C++
104 lines
2.0 KiB
C++
// Copyright 2013 Dolphin Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
// This file contains a generic symbol map implementation. For CPU-specific
|
|
// magic, derive and extend.
|
|
|
|
#pragma once
|
|
|
|
#include <map>
|
|
#include <string>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
#include "Common/Common.h"
|
|
|
|
struct SCall
|
|
{
|
|
SCall(u32 a, u32 b) :
|
|
function(a),
|
|
callAddress(b)
|
|
{}
|
|
u32 function;
|
|
u32 callAddress;
|
|
};
|
|
|
|
struct Symbol
|
|
{
|
|
enum {
|
|
SYMBOL_FUNCTION = 0,
|
|
SYMBOL_DATA = 1,
|
|
};
|
|
|
|
Symbol() :
|
|
hash(0),
|
|
address(0),
|
|
flags(0),
|
|
size(0),
|
|
numCalls(0),
|
|
type(SYMBOL_FUNCTION),
|
|
analyzed(0)
|
|
{}
|
|
|
|
std::string name;
|
|
std::vector<SCall> callers; //addresses of functions that call this function
|
|
std::vector<SCall> calls; //addresses of functions that are called by this function
|
|
u32 hash; //use for HLE function finding
|
|
u32 address;
|
|
u32 flags;
|
|
int size;
|
|
int numCalls;
|
|
int type;
|
|
int index; // only used for coloring the disasm view
|
|
int analyzed;
|
|
};
|
|
|
|
enum
|
|
{
|
|
FFLAG_TIMERINSTRUCTIONS = (1<<0),
|
|
FFLAG_LEAF = (1<<1),
|
|
FFLAG_ONLYCALLSNICELEAFS = (1<<2),
|
|
FFLAG_EVIL = (1<<3),
|
|
FFLAG_RFI = (1<<4),
|
|
FFLAG_STRAIGHT = (1<<5)
|
|
};
|
|
|
|
|
|
|
|
class SymbolDB
|
|
{
|
|
public:
|
|
typedef std::map<u32, Symbol> XFuncMap;
|
|
typedef std::map<u32, Symbol*> XFuncPtrMap;
|
|
|
|
protected:
|
|
XFuncMap functions;
|
|
XFuncPtrMap checksumToFunction;
|
|
|
|
public:
|
|
SymbolDB() {}
|
|
virtual ~SymbolDB() {}
|
|
virtual Symbol *GetSymbolFromAddr(u32 addr) { return nullptr; }
|
|
virtual Symbol *AddFunction(u32 startAddr) { return nullptr; }
|
|
|
|
void AddCompleteSymbol(const Symbol &symbol);
|
|
|
|
Symbol* GetSymbolFromName(const std::string& name);
|
|
Symbol* GetSymbolFromHash(u32 hash)
|
|
{
|
|
XFuncPtrMap::iterator iter = checksumToFunction.find(hash);
|
|
if (iter != checksumToFunction.end())
|
|
return iter->second;
|
|
else
|
|
return nullptr;
|
|
}
|
|
|
|
const XFuncMap &Symbols() const { return functions; }
|
|
XFuncMap &AccessSymbols() { return functions; }
|
|
|
|
void Clear(const char *prefix = "");
|
|
void List();
|
|
void Index();
|
|
};
|