mirror of
https://github.com/dolphin-emu/dolphin.git
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1294 lines
40 KiB
C++
1294 lines
40 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <cinttypes>
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#include <cmath>
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#include <memory>
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#include <string>
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#include "AudioCommon/AudioCommon.h"
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/MathUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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#include "Core/HW/AudioInterface.h"
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#include "Core/HW/DVDInterface.h"
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#include "Core/HW/DVDThread.h"
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#include "Core/HW/MMIO.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "Core/HW/StreamADPCM.h"
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#include "Core/HW/SystemTimers.h"
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#include "Core/IPC_HLE/WII_IPC_HLE.h"
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#include "Core/IPC_HLE/WII_IPC_HLE_Device_DI.h"
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#include "Core/Movie.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeCreator.h"
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static const double PI = 3.14159265358979323846264338328;
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// Rate the drive can transfer data to main memory, given the data
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// is already buffered. Measured in bytes per second.
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static const u32 BUFFER_TRANSFER_RATE = 1024 * 1024 * 16;
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// Disc access time measured in milliseconds
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static const u32 DISC_ACCESS_TIME_MS = 50;
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// The size of a Wii disc layer in bytes (is this correct?)
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static const u64 WII_DISC_LAYER_SIZE = 4699979776;
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// By knowing the disc read speed at two locations defined here,
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// the program can calulate the speed at arbitrary locations.
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// Offsets are in bytes, and speeds are in bytes per second.
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//
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// These speeds are approximations of speeds measured on real Wiis.
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static const u32 GC_DISC_LOCATION_1_OFFSET = 0; // The beginning of a GC disc - 48 mm
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static const u32 GC_DISC_LOCATION_1_READ_SPEED = (u32)(1024 * 1024 * 2.1);
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static const u32 GC_DISC_LOCATION_2_OFFSET = 1459978239; // The end of a GC disc - 76 mm
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static const u32 GC_DISC_LOCATION_2_READ_SPEED = (u32)(1024 * 1024 * 3.325);
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static const u32 WII_DISC_LOCATION_1_OFFSET = 0; // The beginning of a Wii disc - 48 mm
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static const u32 WII_DISC_LOCATION_1_READ_SPEED = (u32)(1024 * 1024 * 3.5);
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static const u64 WII_DISC_LOCATION_2_OFFSET =
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WII_DISC_LAYER_SIZE; // The end of a Wii disc - 116 mm
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static const u32 WII_DISC_LOCATION_2_READ_SPEED = (u32)(1024 * 1024 * 8.45);
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// These values are used for disc read speed calculations. Calculations
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// are done using an arbitrary length unit where the radius of a disc track
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// is the same as the read speed at that track in bytes per second.
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static const double GC_DISC_AREA_UP_TO_LOCATION_1 =
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PI * GC_DISC_LOCATION_1_READ_SPEED * GC_DISC_LOCATION_1_READ_SPEED;
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static const double GC_DISC_AREA_UP_TO_LOCATION_2 =
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PI * GC_DISC_LOCATION_2_READ_SPEED * GC_DISC_LOCATION_2_READ_SPEED;
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static const double GC_BYTES_PER_AREA_UNIT =
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(GC_DISC_LOCATION_2_OFFSET - GC_DISC_LOCATION_1_OFFSET) /
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(GC_DISC_AREA_UP_TO_LOCATION_2 - GC_DISC_AREA_UP_TO_LOCATION_1);
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static const double WII_DISC_AREA_UP_TO_LOCATION_1 =
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PI * WII_DISC_LOCATION_1_READ_SPEED * WII_DISC_LOCATION_1_READ_SPEED;
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static const double WII_DISC_AREA_UP_TO_LOCATION_2 =
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PI * WII_DISC_LOCATION_2_READ_SPEED * WII_DISC_LOCATION_2_READ_SPEED;
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static const double WII_BYTES_PER_AREA_UNIT =
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(WII_DISC_LOCATION_2_OFFSET - WII_DISC_LOCATION_1_OFFSET) /
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(WII_DISC_AREA_UP_TO_LOCATION_2 - WII_DISC_AREA_UP_TO_LOCATION_1);
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namespace DVDInterface
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{
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// internal hardware addresses
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enum
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{
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DI_STATUS_REGISTER = 0x00,
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DI_COVER_REGISTER = 0x04,
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DI_COMMAND_0 = 0x08,
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DI_COMMAND_1 = 0x0C,
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DI_COMMAND_2 = 0x10,
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DI_DMA_ADDRESS_REGISTER = 0x14,
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DI_DMA_LENGTH_REGISTER = 0x18,
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DI_DMA_CONTROL_REGISTER = 0x1C,
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DI_IMMEDIATE_DATA_BUFFER = 0x20,
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DI_CONFIG_REGISTER = 0x24
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};
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// debug commands which may be ORd
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enum
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{
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STOP_DRIVE = 0,
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START_DRIVE = 0x100,
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ACCEPT_COPY = 0x4000,
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DISC_CHECK = 0x8000,
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};
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// DI Status Register
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union UDISR {
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u32 Hex;
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struct
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{
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u32 BREAK : 1; // Stop the Device + Interrupt
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u32 DEINITMASK : 1; // Access Device Error Int Mask
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u32 DEINT : 1; // Access Device Error Int
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u32 TCINTMASK : 1; // Transfer Complete Int Mask
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u32 TCINT : 1; // Transfer Complete Int
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u32 BRKINTMASK : 1;
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u32 BRKINT : 1; // w 1: clear brkint
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u32 : 25;
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};
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UDISR() { Hex = 0; }
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UDISR(u32 _hex) { Hex = _hex; }
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};
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// DI Cover Register
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union UDICVR {
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u32 Hex;
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struct
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{
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u32 CVR : 1; // 0: Cover closed 1: Cover open
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u32 CVRINTMASK : 1; // 1: Interrupt enabled
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u32 CVRINT : 1; // r 1: Interrupt requested w 1: Interrupt clear
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u32 : 29;
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};
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UDICVR() { Hex = 0; }
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UDICVR(u32 _hex) { Hex = _hex; }
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};
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union UDICMDBUF {
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u32 Hex;
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struct
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{
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u8 CMDBYTE3;
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u8 CMDBYTE2;
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u8 CMDBYTE1;
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u8 CMDBYTE0;
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};
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};
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// DI DMA Address Register
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union UDIMAR {
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u32 Hex;
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struct
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{
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u32 Zerobits : 5; // Must be zero (32byte aligned)
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u32 : 27;
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};
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struct
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{
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u32 Address : 26;
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u32 : 6;
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};
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};
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// DI DMA Address Length Register
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union UDILENGTH {
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u32 Hex;
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struct
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{
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u32 Zerobits : 5; // Must be zero (32byte aligned)
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u32 : 27;
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};
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struct
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{
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u32 Length : 26;
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u32 : 6;
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};
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};
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// DI DMA Control Register
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union UDICR {
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u32 Hex;
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struct
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{
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u32 TSTART : 1; // w:1 start r:0 ready
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u32 DMA : 1; // 1: DMA Mode 0: Immediate Mode (can only do Access Register Command)
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u32 RW : 1; // 0: Read Command (DVD to Memory) 1: Write Command (Memory to DVD)
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u32 : 29;
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};
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};
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union UDIIMMBUF {
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u32 Hex;
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struct
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{
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u8 REGVAL3;
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u8 REGVAL2;
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u8 REGVAL1;
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u8 REGVAL0;
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};
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};
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// DI Config Register
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union UDICFG {
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u32 Hex;
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struct
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{
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u32 CONFIG : 8;
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u32 : 24;
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};
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UDICFG() { Hex = 0; }
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UDICFG(u32 _hex) { Hex = _hex; }
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};
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static std::unique_ptr<DiscIO::IVolume> s_inserted_volume;
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// STATE_TO_SAVE
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// hardware registers
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static UDISR s_DISR;
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static UDICVR s_DICVR;
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static UDICMDBUF s_DICMDBUF[3];
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static UDIMAR s_DIMAR;
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static UDILENGTH s_DILENGTH;
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static UDICR s_DICR;
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static UDIIMMBUF s_DIIMMBUF;
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static UDICFG s_DICFG;
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static u64 s_audio_position;
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static u64 s_current_start;
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static u32 s_current_length;
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static u64 s_next_start;
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static u32 s_next_length;
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static u32 s_pending_samples;
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static u32 s_error_code = 0;
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static bool s_disc_inside = false;
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static bool s_stream = false;
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static bool s_stop_at_track_end = false;
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static CoreTiming::EventType* s_finish_executing_command;
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static u64 s_last_read_offset;
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static u64 s_last_read_time;
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static std::string s_disc_path_to_insert;
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static CoreTiming::EventType* s_eject_disc;
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static CoreTiming::EventType* s_insert_disc;
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static void EjectDiscCallback(u64 userdata, s64 cyclesLate);
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static void InsertDiscCallback(u64 userdata, s64 cyclesLate);
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static void FinishExecutingCommandCallback(u64 userdata, s64 cycles_late);
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void SetLidOpen(bool _bOpen);
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void UpdateInterrupts();
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void GenerateDIInterrupt(DIInterruptType _DVDInterrupt);
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void WriteImmediate(u32 value, u32 output_address, bool reply_to_ios);
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bool ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_length, u32 output_length,
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bool decrypt, ReplyType reply_type, DIInterruptType* interrupt_type);
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u64 PackFinishExecutingCommandUserdata(ReplyType reply_type, DIInterruptType interrupt_type);
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u64 SimulateDiscReadTime(u64 offset, u32 length);
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s64 CalculateRawDiscReadTime(u64 offset, s64 length);
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void DoState(PointerWrap& p)
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{
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p.DoPOD(s_DISR);
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p.DoPOD(s_DICVR);
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p.DoArray(s_DICMDBUF);
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p.Do(s_DIMAR);
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p.Do(s_DILENGTH);
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p.Do(s_DICR);
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p.Do(s_DIIMMBUF);
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p.DoPOD(s_DICFG);
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p.Do(s_next_start);
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p.Do(s_audio_position);
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p.Do(s_next_length);
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p.Do(s_error_code);
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p.Do(s_disc_inside);
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p.Do(s_stream);
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p.Do(s_current_start);
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p.Do(s_current_length);
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p.Do(s_pending_samples);
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p.Do(s_last_read_offset);
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p.Do(s_last_read_time);
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p.Do(s_disc_path_to_insert);
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p.Do(s_stop_at_track_end);
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DVDThread::DoState(p);
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// s_inserted_volume isn't savestated (because it points to
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// files on the local system). Instead, we check that
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// s_disc_inside matches the status of s_inserted_volume.
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// This won't catch cases of having the wrong disc inserted, though.
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// TODO: Check the game ID, disc number, revision?
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if (s_disc_inside != (s_inserted_volume != nullptr))
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{
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if (s_disc_inside)
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PanicAlertT("An inserted disc was expected but not found.");
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else
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s_inserted_volume.reset();
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}
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}
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static size_t ProcessDTKSamples(std::vector<s16>* temp_pcm, const std::vector<u8>& audio_data)
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{
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size_t samples_processed = 0;
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size_t bytes_processed = 0;
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while (samples_processed < temp_pcm->size() / 2 && bytes_processed < audio_data.size())
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{
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StreamADPCM::DecodeBlock(&(*temp_pcm)[samples_processed * 2], &audio_data[bytes_processed]);
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samples_processed += StreamADPCM::SAMPLES_PER_BLOCK;
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bytes_processed += StreamADPCM::ONE_BLOCK_SIZE;
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}
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for (size_t i = 0; i < samples_processed * 2; ++i)
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{
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// TODO: Fix the mixer so it can accept non-byte-swapped samples.
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(*temp_pcm)[i] = Common::swap16((*temp_pcm)[i]);
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}
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return samples_processed;
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}
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static u32 AdvanceDTK(u32 maximum_samples, u32* samples_to_process)
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{
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u32 bytes_to_process = 0;
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*samples_to_process = 0;
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while (*samples_to_process < maximum_samples)
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{
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if (s_audio_position >= s_current_start + s_current_length)
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{
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DEBUG_LOG(DVDINTERFACE, "AdvanceDTK: NextStart=%08x, NextLength=%08x, "
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"CurrentStart=%08x, CurrentLength=%08x, AudioPos=%08x",
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s_next_start, s_next_length, s_current_start, s_current_length, s_audio_position);
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s_audio_position = s_next_start;
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s_current_start = s_next_start;
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s_current_length = s_next_length;
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if (s_stop_at_track_end)
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{
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s_stop_at_track_end = false;
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s_stream = false;
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break;
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}
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StreamADPCM::InitFilter();
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}
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s_audio_position += StreamADPCM::ONE_BLOCK_SIZE;
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bytes_to_process += StreamADPCM::ONE_BLOCK_SIZE;
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*samples_to_process += StreamADPCM::SAMPLES_PER_BLOCK;
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}
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return bytes_to_process;
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}
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static void DTKStreamingCallback(const std::vector<u8>& audio_data, s64 cycles_late)
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{
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// Send audio to the mixer.
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std::vector<s16> temp_pcm(s_pending_samples * 2, 0);
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ProcessDTKSamples(&temp_pcm, audio_data);
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g_sound_stream->GetMixer()->PushStreamingSamples(temp_pcm.data(), s_pending_samples);
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// Determine which audio data to read next.
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static const int MAXIMUM_SAMPLES = 48000 / 2000 * 7; // 3.5ms of 48kHz samples
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u64 read_offset;
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u32 read_length;
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if (s_stream && AudioInterface::IsPlaying())
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{
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read_offset = s_audio_position;
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read_length = AdvanceDTK(MAXIMUM_SAMPLES, &s_pending_samples);
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}
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else
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{
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read_length = 0;
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s_pending_samples = MAXIMUM_SAMPLES;
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}
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// Read the next chunk of audio data asynchronously.
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s64 ticks_to_dtk = SystemTimers::GetTicksPerSecond() * s64(s_pending_samples) / 48000;
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ticks_to_dtk -= cycles_late;
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if (read_length > 0)
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{
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DVDThread::StartRead(read_offset, read_length, false, ReplyType::DTK, ticks_to_dtk);
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}
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else
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{
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// There's nothing to read, so using DVDThread is unnecessary.
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u64 userdata = PackFinishExecutingCommandUserdata(ReplyType::DTK, DIInterruptType::INT_TCINT);
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CoreTiming::ScheduleEvent(ticks_to_dtk, s_finish_executing_command, userdata);
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}
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}
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void Init()
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{
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DVDThread::Start();
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s_DISR.Hex = 0;
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s_DICVR.Hex = 1; // Disc Channel relies on cover being open when no disc is inserted
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s_DICMDBUF[0].Hex = 0;
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s_DICMDBUF[1].Hex = 0;
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s_DICMDBUF[2].Hex = 0;
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s_DIMAR.Hex = 0;
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s_DILENGTH.Hex = 0;
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s_DICR.Hex = 0;
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s_DIIMMBUF.Hex = 0;
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s_DICFG.Hex = 0;
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s_DICFG.CONFIG = 1; // Disable bootrom descrambler
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s_audio_position = 0;
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s_next_start = 0;
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s_next_length = 0;
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s_current_start = 0;
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s_current_length = 0;
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s_pending_samples = 0;
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s_error_code = 0;
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s_disc_inside = false;
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s_stream = false;
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s_stop_at_track_end = false;
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s_last_read_offset = 0;
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s_last_read_time = 0;
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s_disc_path_to_insert.clear();
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s_eject_disc = CoreTiming::RegisterEvent("EjectDisc", EjectDiscCallback);
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s_insert_disc = CoreTiming::RegisterEvent("InsertDisc", InsertDiscCallback);
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s_finish_executing_command =
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CoreTiming::RegisterEvent("FinishExecutingCommand", FinishExecutingCommandCallback);
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u64 userdata = PackFinishExecutingCommandUserdata(ReplyType::DTK, DIInterruptType::INT_TCINT);
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CoreTiming::ScheduleEvent(0, s_finish_executing_command, userdata);
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}
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void Shutdown()
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{
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DVDThread::Stop();
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s_inserted_volume.reset();
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}
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const DiscIO::IVolume& GetVolume()
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{
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return *s_inserted_volume;
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}
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bool SetVolumeName(const std::string& disc_path)
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{
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DVDThread::WaitUntilIdle();
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s_inserted_volume = DiscIO::CreateVolumeFromFilename(disc_path);
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return VolumeIsValid();
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}
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bool SetVolumeDirectory(const std::string& full_path, bool is_wii,
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const std::string& apploader_path, const std::string& DOL_path)
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{
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DVDThread::WaitUntilIdle();
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s_inserted_volume =
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DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path);
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return VolumeIsValid();
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}
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bool VolumeIsValid()
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{
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return s_inserted_volume != nullptr;
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}
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void SetDiscInside(bool disc_inside)
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{
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if (s_disc_inside != disc_inside)
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SetLidOpen(!disc_inside);
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s_disc_inside = disc_inside;
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}
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bool IsDiscInside()
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{
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return s_disc_inside;
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}
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|
// Take care of all logic of "swapping discs"
|
|
// We want this in the "backend", NOT the gui
|
|
// any !empty string will be deleted to ensure
|
|
// that the userdata string exists when called
|
|
static void EjectDiscCallback(u64 userdata, s64 cyclesLate)
|
|
{
|
|
DVDThread::WaitUntilIdle();
|
|
s_inserted_volume.reset();
|
|
SetDiscInside(false);
|
|
}
|
|
|
|
static void InsertDiscCallback(u64 userdata, s64 cyclesLate)
|
|
{
|
|
const std::string& old_path = SConfig::GetInstance().m_strFilename;
|
|
|
|
if (!SetVolumeName(s_disc_path_to_insert))
|
|
{
|
|
// Put back the old one
|
|
SetVolumeName(old_path);
|
|
PanicAlertT("The disc that was about to be inserted couldn't be found.");
|
|
}
|
|
SetDiscInside(VolumeIsValid());
|
|
|
|
s_disc_path_to_insert.clear();
|
|
}
|
|
|
|
// Can only be called by the host thread
|
|
void ChangeDiscAsHost(const std::string& new_path)
|
|
{
|
|
bool was_unpaused = Core::PauseAndLock(true);
|
|
|
|
// The host thread is now temporarily the CPU thread
|
|
ChangeDiscAsCPU(new_path);
|
|
|
|
Core::PauseAndLock(false, was_unpaused);
|
|
}
|
|
|
|
// Can only be called by the CPU thread
|
|
void ChangeDiscAsCPU(const std::string& new_path)
|
|
{
|
|
if (!s_disc_path_to_insert.empty())
|
|
{
|
|
PanicAlertT("A disc is already about to be inserted.");
|
|
return;
|
|
}
|
|
|
|
s_disc_path_to_insert = new_path;
|
|
CoreTiming::ScheduleEvent(0, s_eject_disc);
|
|
CoreTiming::ScheduleEvent(SystemTimers::GetTicksPerSecond(), s_insert_disc);
|
|
|
|
Movie::SignalDiscChange(new_path);
|
|
}
|
|
|
|
void SetLidOpen(bool open)
|
|
{
|
|
s_DICVR.CVR = open ? 1 : 0;
|
|
|
|
GenerateDIInterrupt(INT_CVRINT);
|
|
}
|
|
|
|
bool ChangePartition(u64 offset)
|
|
{
|
|
DVDThread::WaitUntilIdle();
|
|
return s_inserted_volume->ChangePartition(offset);
|
|
}
|
|
|
|
void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
|
{
|
|
mmio->Register(base | DI_STATUS_REGISTER, MMIO::DirectRead<u32>(&s_DISR.Hex),
|
|
MMIO::ComplexWrite<u32>([](u32, u32 val) {
|
|
UDISR tmpStatusReg(val);
|
|
|
|
s_DISR.DEINITMASK = tmpStatusReg.DEINITMASK;
|
|
s_DISR.TCINTMASK = tmpStatusReg.TCINTMASK;
|
|
s_DISR.BRKINTMASK = tmpStatusReg.BRKINTMASK;
|
|
s_DISR.BREAK = tmpStatusReg.BREAK;
|
|
|
|
if (tmpStatusReg.DEINT)
|
|
s_DISR.DEINT = 0;
|
|
|
|
if (tmpStatusReg.TCINT)
|
|
s_DISR.TCINT = 0;
|
|
|
|
if (tmpStatusReg.BRKINT)
|
|
s_DISR.BRKINT = 0;
|
|
|
|
if (s_DISR.BREAK)
|
|
{
|
|
_dbg_assert_(DVDINTERFACE, 0);
|
|
}
|
|
|
|
UpdateInterrupts();
|
|
}));
|
|
|
|
mmio->Register(base | DI_COVER_REGISTER, MMIO::DirectRead<u32>(&s_DICVR.Hex),
|
|
MMIO::ComplexWrite<u32>([](u32, u32 val) {
|
|
UDICVR tmpCoverReg(val);
|
|
|
|
s_DICVR.CVRINTMASK = tmpCoverReg.CVRINTMASK;
|
|
|
|
if (tmpCoverReg.CVRINT)
|
|
s_DICVR.CVRINT = 0;
|
|
|
|
UpdateInterrupts();
|
|
}));
|
|
|
|
// Command registers are very similar and we can register them with a
|
|
// simple loop.
|
|
for (int i = 0; i < 3; ++i)
|
|
mmio->Register(base | (DI_COMMAND_0 + 4 * i), MMIO::DirectRead<u32>(&s_DICMDBUF[i].Hex),
|
|
MMIO::DirectWrite<u32>(&s_DICMDBUF[i].Hex));
|
|
|
|
// DMA related registers. Mostly direct accesses (+ masking for writes to
|
|
// handle things like address alignment) and complex write on the DMA
|
|
// control register that will trigger the DMA.
|
|
mmio->Register(base | DI_DMA_ADDRESS_REGISTER, MMIO::DirectRead<u32>(&s_DIMAR.Hex),
|
|
MMIO::DirectWrite<u32>(&s_DIMAR.Hex, ~0xFC00001F));
|
|
mmio->Register(base | DI_DMA_LENGTH_REGISTER, MMIO::DirectRead<u32>(&s_DILENGTH.Hex),
|
|
MMIO::DirectWrite<u32>(&s_DILENGTH.Hex, ~0x1F));
|
|
mmio->Register(base | DI_DMA_CONTROL_REGISTER, MMIO::DirectRead<u32>(&s_DICR.Hex),
|
|
MMIO::ComplexWrite<u32>([](u32, u32 val) {
|
|
s_DICR.Hex = val & 7;
|
|
if (s_DICR.TSTART)
|
|
{
|
|
ExecuteCommand(s_DICMDBUF[0].Hex, s_DICMDBUF[1].Hex, s_DICMDBUF[2].Hex,
|
|
s_DIMAR.Hex, s_DILENGTH.Hex, false);
|
|
}
|
|
}));
|
|
|
|
mmio->Register(base | DI_IMMEDIATE_DATA_BUFFER, MMIO::DirectRead<u32>(&s_DIIMMBUF.Hex),
|
|
MMIO::DirectWrite<u32>(&s_DIIMMBUF.Hex));
|
|
|
|
// DI config register is read only.
|
|
mmio->Register(base | DI_CONFIG_REGISTER, MMIO::DirectRead<u32>(&s_DICFG.Hex),
|
|
MMIO::InvalidWrite<u32>());
|
|
}
|
|
|
|
void UpdateInterrupts()
|
|
{
|
|
if ((s_DISR.DEINT & s_DISR.DEINITMASK) || (s_DISR.TCINT & s_DISR.TCINTMASK) ||
|
|
(s_DISR.BRKINT & s_DISR.BRKINTMASK) || (s_DICVR.CVRINT & s_DICVR.CVRINTMASK))
|
|
{
|
|
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_DI, true);
|
|
}
|
|
else
|
|
{
|
|
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_DI, false);
|
|
}
|
|
|
|
// Required for Summoner: A Goddess Reborn
|
|
CoreTiming::ForceExceptionCheck(50);
|
|
}
|
|
|
|
void GenerateDIInterrupt(DIInterruptType dvd_interrupt)
|
|
{
|
|
switch (dvd_interrupt)
|
|
{
|
|
case INT_DEINT:
|
|
s_DISR.DEINT = 1;
|
|
break;
|
|
case INT_TCINT:
|
|
s_DISR.TCINT = 1;
|
|
break;
|
|
case INT_BRKINT:
|
|
s_DISR.BRKINT = 1;
|
|
break;
|
|
case INT_CVRINT:
|
|
s_DICVR.CVRINT = 1;
|
|
break;
|
|
}
|
|
|
|
UpdateInterrupts();
|
|
}
|
|
|
|
void WriteImmediate(u32 value, u32 output_address, bool reply_to_ios)
|
|
{
|
|
if (reply_to_ios)
|
|
Memory::Write_U32(value, output_address);
|
|
else
|
|
s_DIIMMBUF.Hex = value;
|
|
}
|
|
|
|
// Iff false is returned, ScheduleEvent must be used to finish executing the command
|
|
bool ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_length, u32 output_length,
|
|
bool decrypt, ReplyType reply_type, DIInterruptType* interrupt_type)
|
|
{
|
|
if (!s_disc_inside)
|
|
{
|
|
// Disc read fails
|
|
s_error_code = ERROR_NO_DISK | ERROR_COVER_H;
|
|
*interrupt_type = INT_DEINT;
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// Disc read succeeds
|
|
*interrupt_type = INT_TCINT;
|
|
}
|
|
|
|
if (DVD_length > output_length)
|
|
{
|
|
WARN_LOG(DVDINTERFACE, "Detected an attempt to read more data from the DVD "
|
|
"than what fits inside the out buffer. Clamping.");
|
|
DVD_length = output_length;
|
|
}
|
|
|
|
u64 ticks_until_completion;
|
|
if (SConfig::GetInstance().bFastDiscSpeed)
|
|
{
|
|
// An optional hack to speed up loading times
|
|
ticks_until_completion =
|
|
output_length * (SystemTimers::GetTicksPerSecond() / BUFFER_TRANSFER_RATE);
|
|
}
|
|
else
|
|
{
|
|
ticks_until_completion = SimulateDiscReadTime(DVD_offset, DVD_length);
|
|
}
|
|
|
|
DVDThread::StartReadToEmulatedRAM(output_address, DVD_offset, DVD_length, decrypt, reply_type,
|
|
ticks_until_completion);
|
|
return true;
|
|
}
|
|
|
|
void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_address,
|
|
u32 output_length, bool reply_to_ios)
|
|
{
|
|
ReplyType reply_type = reply_to_ios ? ReplyType::IOS_HLE : ReplyType::Interrupt;
|
|
DIInterruptType interrupt_type = INT_TCINT;
|
|
s64 ticks_until_completion = SystemTimers::GetTicksPerSecond() / 15000;
|
|
bool command_handled_by_thread = false;
|
|
|
|
// DVDLowRequestError needs access to the error code set by the previous command
|
|
if (command_0 >> 24 != DVDLowRequestError)
|
|
s_error_code = 0;
|
|
|
|
switch (command_0 >> 24)
|
|
{
|
|
// Seems to be used by both GC and Wii
|
|
case DVDLowInquiry:
|
|
// (shuffle2) Taken from my Wii
|
|
Memory::Write_U32(0x00000002, output_address);
|
|
Memory::Write_U32(0x20060526, output_address + 4);
|
|
// This was in the oubuf even though this cmd is only supposed to reply with 64bits
|
|
// However, this and other tests strongly suggest that the buffer is static, and it's never -
|
|
// or rarely cleared.
|
|
Memory::Write_U32(0x41000000, output_address + 8);
|
|
|
|
INFO_LOG(DVDINTERFACE, "DVDLowInquiry (Buffer 0x%08x, 0x%x)", output_address, output_length);
|
|
break;
|
|
|
|
// Only seems to be used from WII_IPC, not through direct access
|
|
case DVDLowReadDiskID:
|
|
INFO_LOG(DVDINTERFACE, "DVDLowReadDiskID");
|
|
command_handled_by_thread = ExecuteReadCommand(0, output_address, 0x20, output_length, false,
|
|
reply_type, &interrupt_type);
|
|
break;
|
|
|
|
// Only used from WII_IPC. This is the only read command that decrypts data
|
|
case DVDLowRead:
|
|
INFO_LOG(DVDINTERFACE, "DVDLowRead: DVDAddr: 0x%09" PRIx64 ", Size: 0x%x", (u64)command_2 << 2,
|
|
command_1);
|
|
command_handled_by_thread =
|
|
ExecuteReadCommand((u64)command_2 << 2, output_address, command_1, output_length, true,
|
|
reply_type, &interrupt_type);
|
|
break;
|
|
|
|
// Probably only used by Wii
|
|
case DVDLowWaitForCoverClose:
|
|
INFO_LOG(DVDINTERFACE, "DVDLowWaitForCoverClose");
|
|
interrupt_type = (DIInterruptType)4; // ???
|
|
break;
|
|
|
|
// "Set Extension"...not sure what it does. GC only?
|
|
case 0x55:
|
|
INFO_LOG(DVDINTERFACE, "SetExtension");
|
|
break;
|
|
|
|
// Probably only used though WII_IPC
|
|
case DVDLowGetCoverReg:
|
|
WriteImmediate(s_DICVR.Hex, output_address, reply_to_ios);
|
|
DEBUG_LOG(DVDINTERFACE, "DVDLowGetCoverReg 0x%08x", s_DICVR.Hex);
|
|
break;
|
|
|
|
// Probably only used by Wii
|
|
case DVDLowNotifyReset:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowNotifyReset");
|
|
PanicAlert("DVDLowNotifyReset");
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowReadDvdPhysical:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowReadDvdPhysical");
|
|
PanicAlert("DVDLowReadDvdPhysical");
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowReadDvdCopyright:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowReadDvdCopyright");
|
|
PanicAlert("DVDLowReadDvdCopyright");
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowReadDvdDiscKey:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowReadDvdDiscKey");
|
|
PanicAlert("DVDLowReadDvdDiscKey");
|
|
break;
|
|
|
|
// Probably only used by Wii
|
|
case DVDLowClearCoverInterrupt:
|
|
DEBUG_LOG(DVDINTERFACE, "DVDLowClearCoverInterrupt");
|
|
s_DICVR.CVRINT = 0;
|
|
break;
|
|
|
|
// Probably only used by Wii
|
|
case DVDLowGetCoverStatus:
|
|
WriteImmediate(s_disc_inside ? 2 : 1, output_address, reply_to_ios);
|
|
INFO_LOG(DVDINTERFACE, "DVDLowGetCoverStatus: Disc %sInserted", s_disc_inside ? "" : "Not ");
|
|
break;
|
|
|
|
// Probably only used by Wii
|
|
case DVDLowReset:
|
|
INFO_LOG(DVDINTERFACE, "DVDLowReset");
|
|
break;
|
|
|
|
// Probably only used by Wii
|
|
case DVDLowClosePartition:
|
|
INFO_LOG(DVDINTERFACE, "DVDLowClosePartition");
|
|
break;
|
|
|
|
// Probably only used by Wii
|
|
case DVDLowUnencryptedRead:
|
|
INFO_LOG(DVDINTERFACE, "DVDLowUnencryptedRead: DVDAddr: 0x%09" PRIx64 ", Size: 0x%x",
|
|
(u64)command_2 << 2, command_1);
|
|
|
|
// We must make sure it is in a valid area! (#001 check)
|
|
// Are these checks correct? They seem to mix 32-bit offsets and 8-bit lengths
|
|
// * 0x00000000 - 0x00014000 (limit of older IOS versions)
|
|
// * 0x460a0000 - 0x460a0008
|
|
// * 0x7ed40000 - 0x7ed40008
|
|
if (((command_2 > 0x00000000 && command_2 < 0x00014000) ||
|
|
(((command_2 + command_1) > 0x00000000) && (command_2 + command_1) < 0x00014000) ||
|
|
(command_2 > 0x460a0000 && command_2 < 0x460a0008) ||
|
|
(((command_2 + command_1) > 0x460a0000) && (command_2 + command_1) < 0x460a0008) ||
|
|
(command_2 > 0x7ed40000 && command_2 < 0x7ed40008) ||
|
|
(((command_2 + command_1) > 0x7ed40000) && (command_2 + command_1) < 0x7ed40008)))
|
|
{
|
|
command_handled_by_thread =
|
|
ExecuteReadCommand((u64)command_2 << 2, output_address, command_1, output_length, false,
|
|
reply_type, &interrupt_type);
|
|
}
|
|
else
|
|
{
|
|
WARN_LOG(DVDINTERFACE, "DVDLowUnencryptedRead: trying to read out of bounds @ %09" PRIx64,
|
|
(u64)command_2 << 2);
|
|
s_error_code = ERROR_READY | ERROR_BLOCK_OOB;
|
|
// Should cause software to call DVDLowRequestError
|
|
interrupt_type = INT_BRKINT;
|
|
}
|
|
|
|
break;
|
|
|
|
// Probably only used by Wii
|
|
case DVDLowEnableDvdVideo:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowEnableDvdVideo");
|
|
break;
|
|
|
|
// New Super Mario Bros. Wii sends these commands,
|
|
// but it seems we don't need to implement anything.
|
|
// Probably only used by Wii
|
|
case 0x95:
|
|
case 0x96:
|
|
ERROR_LOG(DVDINTERFACE, "Unimplemented BCA command 0x%08x (Buffer 0x%08x, 0x%x)", command_0,
|
|
output_address, output_length);
|
|
break;
|
|
|
|
// Probably only used by Wii
|
|
case DVDLowReportKey:
|
|
INFO_LOG(DVDINTERFACE, "DVDLowReportKey");
|
|
// Does not work on retail discs/drives
|
|
// Retail games send this command to see if they are running on real retail hw
|
|
s_error_code = ERROR_READY | ERROR_INV_CMD;
|
|
interrupt_type = INT_BRKINT;
|
|
break;
|
|
|
|
// DMA Read from Disc. Only seems to be used through direct access, not WII_IPC
|
|
case 0xA8:
|
|
switch (command_0 & 0xFF)
|
|
{
|
|
case 0x00: // Read Sector
|
|
{
|
|
u64 iDVDOffset = (u64)command_1 << 2;
|
|
|
|
INFO_LOG(DVDINTERFACE, "Read: DVDOffset=%08" PRIx64
|
|
", DMABuffer = %08x, SrcLength = %08x, DMALength = %08x",
|
|
iDVDOffset, output_address, command_2, output_length);
|
|
|
|
command_handled_by_thread = ExecuteReadCommand(
|
|
iDVDOffset, output_address, command_2, output_length, false, reply_type, &interrupt_type);
|
|
}
|
|
break;
|
|
|
|
case 0x40: // Read DiscID
|
|
INFO_LOG(DVDINTERFACE, "Read DiscID %08x", Memory::Read_U32(output_address));
|
|
command_handled_by_thread = ExecuteReadCommand(0, output_address, 0x20, output_length, false,
|
|
reply_type, &interrupt_type);
|
|
break;
|
|
|
|
default:
|
|
ERROR_LOG(DVDINTERFACE, "Unknown read subcommand: %08x", command_0);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// Seems to be used by both GC and Wii
|
|
case DVDLowSeek:
|
|
// Currently unimplemented
|
|
INFO_LOG(DVDINTERFACE, "Seek: offset=%09" PRIx64 " (ignoring)", (u64)command_1 << 2);
|
|
break;
|
|
|
|
// Probably only used by Wii
|
|
case DVDLowReadDvd:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowReadDvd");
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowReadDvdConfig:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowReadDvdConfig");
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowStopLaser:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowStopLaser");
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowOffset:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowOffset");
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowReadDiskBca:
|
|
WARN_LOG(DVDINTERFACE, "DVDLowReadDiskBca");
|
|
Memory::Write_U32(1, output_address + 0x30);
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowRequestDiscStatus:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowRequestDiscStatus");
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowRequestRetryNumber:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowRequestRetryNumber");
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowSetMaximumRotation:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowSetMaximumRotation");
|
|
break;
|
|
// Probably only used by Wii
|
|
case DVDLowSerMeasControl:
|
|
ERROR_LOG(DVDINTERFACE, "DVDLowSerMeasControl");
|
|
break;
|
|
|
|
// Used by both GC and Wii
|
|
case DVDLowRequestError:
|
|
INFO_LOG(DVDINTERFACE, "Requesting error... (0x%08x)", s_error_code);
|
|
WriteImmediate(s_error_code, output_address, reply_to_ios);
|
|
s_error_code = 0;
|
|
break;
|
|
|
|
// Audio Stream (Immediate). Only seems to be used by some GC games
|
|
// (command_0 >> 16) & 0xFF = Subcommand
|
|
// command_1 << 2 = Offset on disc
|
|
// command_2 = Length of the stream
|
|
case 0xE1:
|
|
{
|
|
u8 cancel_stream = (command_0 >> 16) & 0xFF;
|
|
if (cancel_stream)
|
|
{
|
|
s_stop_at_track_end = false;
|
|
s_stream = false;
|
|
s_audio_position = 0;
|
|
s_next_start = 0;
|
|
s_next_length = 0;
|
|
s_current_start = 0;
|
|
s_current_length = 0;
|
|
}
|
|
else
|
|
{
|
|
if ((command_1 == 0) && (command_2 == 0))
|
|
{
|
|
s_stop_at_track_end = true;
|
|
}
|
|
else if (!s_stop_at_track_end)
|
|
{
|
|
s_next_start = static_cast<u64>(command_1) << 2;
|
|
s_next_length = command_2;
|
|
if (!s_stream)
|
|
{
|
|
s_current_start = s_next_start;
|
|
s_current_length = s_next_length;
|
|
s_audio_position = s_current_start;
|
|
StreamADPCM::InitFilter();
|
|
s_stream = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
INFO_LOG(DVDINTERFACE, "(Audio) Stream cmd: %08x offset: %08" PRIx64 " length: %08x", command_0,
|
|
(u64)command_1 << 2, command_2);
|
|
}
|
|
break;
|
|
|
|
// Request Audio Status (Immediate). Only seems to be used by some GC games
|
|
case 0xE2:
|
|
{
|
|
switch (command_0 >> 16 & 0xFF)
|
|
{
|
|
case 0x00: // Returns streaming status
|
|
INFO_LOG(DVDINTERFACE, "(Audio): Stream Status: Request Audio status AudioPos:%08x/%08x "
|
|
"CurrentStart:%08x CurrentLength:%08x",
|
|
s_audio_position, s_current_start + s_current_length, s_current_start,
|
|
s_current_length);
|
|
WriteImmediate(s_stream ? 1 : 0, output_address, reply_to_ios);
|
|
break;
|
|
case 0x01: // Returns the current offset
|
|
INFO_LOG(DVDINTERFACE, "(Audio): Stream Status: Request Audio status AudioPos:%08x",
|
|
s_audio_position);
|
|
WriteImmediate(static_cast<u32>(s_audio_position >> 2), output_address, reply_to_ios);
|
|
break;
|
|
case 0x02: // Returns the start offset
|
|
INFO_LOG(DVDINTERFACE, "(Audio): Stream Status: Request Audio status CurrentStart:%08x",
|
|
s_current_start);
|
|
WriteImmediate(static_cast<u32>(s_current_start >> 2), output_address, reply_to_ios);
|
|
break;
|
|
case 0x03: // Returns the total length
|
|
INFO_LOG(DVDINTERFACE, "(Audio): Stream Status: Request Audio status CurrentLength:%08x",
|
|
s_current_length);
|
|
WriteImmediate(static_cast<u32>(s_current_length >> 2), output_address, reply_to_ios);
|
|
break;
|
|
default:
|
|
INFO_LOG(DVDINTERFACE, "(Audio): Subcommand: %02x Request Audio status %s",
|
|
command_0 >> 16 & 0xFF, s_stream ? "on" : "off");
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case DVDLowStopMotor:
|
|
INFO_LOG(DVDINTERFACE, "DVDLowStopMotor %s %s", command_1 ? "eject" : "",
|
|
command_2 ? "kill!" : "");
|
|
|
|
if (command_1 && !command_2)
|
|
EjectDiscCallback(0, 0);
|
|
break;
|
|
|
|
// DVD Audio Enable/Disable (Immediate). GC uses this, and apparently Wii also does...?
|
|
case DVDLowAudioBufferConfig:
|
|
// For more information: http://www.crazynation.org/GC/GC_DD_TECH/GCTech.htm (dead link?)
|
|
//
|
|
// Upon Power up or reset , 2 commands must be issued for proper use of audio streaming:
|
|
// DVDReadDiskID A8000040,00000000,00000020
|
|
// DVDLowAudioBufferConfig E4xx00yy,00000000,00000020
|
|
//
|
|
// xx=byte 8 [0 or 1] from the disk header retrieved from DVDReadDiskID
|
|
// yy=0 (if xx=0) or 0xA (if xx=1)
|
|
|
|
if ((command_0 >> 16) & 0xFF)
|
|
{
|
|
// TODO: What is this actually supposed to do?
|
|
s_stream = true;
|
|
INFO_LOG(DVDINTERFACE, "(Audio): Audio enabled");
|
|
}
|
|
else
|
|
{
|
|
// TODO: What is this actually supposed to do?
|
|
s_stream = false;
|
|
INFO_LOG(DVDINTERFACE, "(Audio): Audio disabled");
|
|
}
|
|
break;
|
|
|
|
// yet another (GC?) command we prolly don't care about
|
|
case 0xEE:
|
|
INFO_LOG(DVDINTERFACE, "SetStatus");
|
|
break;
|
|
|
|
// Debug commands; see yagcd. We don't really care
|
|
// NOTE: commands to stream data will send...a raw data stream
|
|
// This will appear as unknown commands, unless the check is re-instated to catch such data.
|
|
// Can probably only be used through direct access
|
|
case 0xFE:
|
|
ERROR_LOG(DVDINTERFACE, "Unsupported DVD Drive debug command 0x%08x", command_0);
|
|
break;
|
|
|
|
// Unlock Commands. 1: "MATSHITA" 2: "DVD-GAME"
|
|
// Just for fun
|
|
// Can probably only be used through direct access
|
|
case 0xFF:
|
|
{
|
|
if (command_0 == 0xFF014D41 && command_1 == 0x54534849 && command_2 == 0x54410200)
|
|
{
|
|
INFO_LOG(DVDINTERFACE, "Unlock test 1 passed");
|
|
}
|
|
else if (command_0 == 0xFF004456 && command_1 == 0x442D4741 && command_2 == 0x4D450300)
|
|
{
|
|
INFO_LOG(DVDINTERFACE, "Unlock test 2 passed");
|
|
}
|
|
else
|
|
{
|
|
INFO_LOG(DVDINTERFACE, "Unlock test failed");
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
ERROR_LOG(DVDINTERFACE, "Unknown command 0x%08x (Buffer 0x%08x, 0x%x)", command_0,
|
|
output_address, output_length);
|
|
PanicAlertT("Unknown DVD command %08x - fatal error", command_0);
|
|
break;
|
|
}
|
|
|
|
// The command will finish executing after a delay
|
|
// to simulate the speed of a real disc drive
|
|
if (!command_handled_by_thread)
|
|
{
|
|
CoreTiming::ScheduleEvent(ticks_until_completion, s_finish_executing_command,
|
|
PackFinishExecutingCommandUserdata(reply_type, interrupt_type));
|
|
}
|
|
}
|
|
|
|
u64 PackFinishExecutingCommandUserdata(ReplyType reply_type, DIInterruptType interrupt_type)
|
|
{
|
|
return (static_cast<u64>(reply_type) << 32) + static_cast<u32>(interrupt_type);
|
|
}
|
|
|
|
void FinishExecutingCommandCallback(u64 userdata, s64 cycles_late)
|
|
{
|
|
ReplyType reply_type = static_cast<ReplyType>(userdata >> 32);
|
|
DIInterruptType interrupt_type = static_cast<DIInterruptType>(userdata & 0xFFFFFFFF);
|
|
FinishExecutingCommand(reply_type, interrupt_type, cycles_late);
|
|
}
|
|
|
|
void FinishExecutingCommand(ReplyType reply_type, DIInterruptType interrupt_type, s64 cycles_late,
|
|
const std::vector<u8>& data)
|
|
{
|
|
switch (reply_type)
|
|
{
|
|
case ReplyType::Interrupt:
|
|
{
|
|
if (s_DICR.TSTART)
|
|
{
|
|
s_DICR.TSTART = 0;
|
|
s_DILENGTH.Length = 0;
|
|
GenerateDIInterrupt(interrupt_type);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case ReplyType::IOS_HLE:
|
|
{
|
|
std::shared_ptr<IWII_IPC_HLE_Device> di = WII_IPC_HLE_Interface::GetDeviceByName("/dev/di");
|
|
if (di)
|
|
std::static_pointer_cast<CWII_IPC_HLE_Device_di>(di)->FinishIOCtl(interrupt_type);
|
|
break;
|
|
}
|
|
|
|
case ReplyType::DTK:
|
|
{
|
|
DTKStreamingCallback(data, cycles_late);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Simulates the timing aspects of reading data from a disc.
|
|
// Returns the amount of ticks needed to finish executing the command,
|
|
// and sets some state that is used the next time this function runs.
|
|
u64 SimulateDiscReadTime(u64 offset, u32 length)
|
|
{
|
|
// The drive buffers 1 MiB (?) of data after every read request;
|
|
// if a read request is covered by this buffer (or if it's
|
|
// faster to wait for the data to be buffered), the drive
|
|
// doesn't seek; it returns buffered data. Data can be
|
|
// transferred from the buffer at up to 16 MiB/s.
|
|
//
|
|
// If the drive has to seek, the time this takes varies a lot.
|
|
// A short seek is around 50 ms; a long seek is around 150 ms.
|
|
// However, the time isn't purely dependent on the distance; the
|
|
// pattern of previous seeks seems to matter in a way I'm
|
|
// not sure how to explain.
|
|
//
|
|
// Metroid Prime is a good example of a game that's sensitive to
|
|
// all of these details; if there isn't enough latency in the
|
|
// right places, doors open too quickly, and if there's too
|
|
// much latency in the wrong places, the video before the
|
|
// save-file select screen lags.
|
|
//
|
|
// For now, just use a very rough approximation: 50 ms seek
|
|
// for reads outside 1 MiB, accelerated reads within 1 MiB.
|
|
// We can refine this if someone comes up with a more complete
|
|
// model for seek times.
|
|
|
|
u64 current_time = CoreTiming::GetTicks();
|
|
u64 ticks_until_completion;
|
|
|
|
// Number of ticks it takes to seek and read directly from the disk.
|
|
u64 disk_read_duration = CalculateRawDiscReadTime(offset, length) +
|
|
SystemTimers::GetTicksPerSecond() / 1000 * DISC_ACCESS_TIME_MS;
|
|
|
|
// Assume unbuffered read if the read we are performing asks for data >
|
|
// 1MB past the end of the last read *or* asks for data before the last
|
|
// read. It assumes the buffer is only used when reading small amounts
|
|
// forward.
|
|
if (offset + length > s_last_read_offset + 1024 * 1024 || offset < s_last_read_offset)
|
|
{
|
|
// No buffer; just use the simple seek time + read time.
|
|
DEBUG_LOG(DVDINTERFACE, "Seeking %" PRId64 " bytes", s64(offset) - s64(s_last_read_offset));
|
|
ticks_until_completion = disk_read_duration;
|
|
s_last_read_time = current_time + ticks_until_completion;
|
|
}
|
|
else
|
|
{
|
|
// Possibly buffered; use the buffer if it saves time.
|
|
// It's not proven that the buffer actually behaves like this, but
|
|
// it appears to be a decent approximation.
|
|
|
|
// Time at which the buffer will contain the data we need.
|
|
u64 buffer_fill_time =
|
|
s_last_read_time +
|
|
CalculateRawDiscReadTime(s_last_read_offset, offset + length - s_last_read_offset);
|
|
// Number of ticks it takes to transfer the data from the buffer to memory.
|
|
u64 buffer_read_duration = length * (SystemTimers::GetTicksPerSecond() / BUFFER_TRANSFER_RATE);
|
|
|
|
if (current_time > buffer_fill_time)
|
|
{
|
|
DEBUG_LOG(DVDINTERFACE, "Fast buffer read at %" PRIx64, offset);
|
|
ticks_until_completion = buffer_read_duration;
|
|
s_last_read_time = buffer_fill_time;
|
|
}
|
|
else if (current_time + disk_read_duration > buffer_fill_time)
|
|
{
|
|
DEBUG_LOG(DVDINTERFACE, "Slow buffer read at %" PRIx64, offset);
|
|
ticks_until_completion = std::max(buffer_fill_time - current_time, buffer_read_duration);
|
|
s_last_read_time = buffer_fill_time;
|
|
}
|
|
else
|
|
{
|
|
DEBUG_LOG(DVDINTERFACE, "Short seek %" PRId64 " bytes",
|
|
s64(offset) - s64(s_last_read_offset));
|
|
ticks_until_completion = disk_read_duration;
|
|
s_last_read_time = current_time + ticks_until_completion;
|
|
}
|
|
}
|
|
|
|
s_last_read_offset = ROUND_DOWN(offset + length - 2048, 2048);
|
|
|
|
return ticks_until_completion;
|
|
}
|
|
|
|
// Returns the number of ticks it takes to read an amount of
|
|
// data from a disc, ignoring factors such as seek times.
|
|
// The result will be negative if the length is negative.
|
|
s64 CalculateRawDiscReadTime(u64 offset, s64 length)
|
|
{
|
|
// The speed will be calculated using the average offset. This is a bit
|
|
// inaccurate since the speed doesn't increase linearly with the offset,
|
|
// but since reads only span a small part of the disc, it's insignificant.
|
|
u64 average_offset = offset + (length / 2);
|
|
|
|
// Here, addresses on the second layer of Wii discs are replaced with equivalent
|
|
// addresses on the first layer so that the speed calculation works correctly.
|
|
// This is wrong for reads spanning two layers, but those should be rare.
|
|
average_offset %= WII_DISC_LAYER_SIZE;
|
|
|
|
// The area on the disc between position 1 and the arbitrary position X is:
|
|
// LOCATION_X_SPEED * LOCATION_X_SPEED * pi - AREA_UP_TO_LOCATION_1
|
|
//
|
|
// The number of bytes between position 1 and position X is:
|
|
// LOCATION_X_OFFSET - LOCATION_1_OFFSET
|
|
//
|
|
// This means that the following equation is true:
|
|
// (LOCATION_X_SPEED * LOCATION_X_SPEED * pi - AREA_UP_TO_LOCATION_1) *
|
|
// BYTES_PER_AREA_UNIT = LOCATION_X_OFFSET - LOCATION_1_OFFSET
|
|
//
|
|
// Solving this equation for LOCATION_X_SPEED results in this:
|
|
// LOCATION_X_SPEED = sqrt(((LOCATION_X_OFFSET - LOCATION_1_OFFSET) /
|
|
// BYTES_PER_AREA_UNIT + AREA_UP_TO_LOCATION_1) / pi)
|
|
//
|
|
// Note that the speed at a track (in bytes per second) is the same as
|
|
// the radius of that track because of the length unit used.
|
|
double speed;
|
|
if (s_inserted_volume->GetVolumeType() == DiscIO::Platform::WII_DISC)
|
|
{
|
|
speed = std::sqrt(((average_offset - WII_DISC_LOCATION_1_OFFSET) / WII_BYTES_PER_AREA_UNIT +
|
|
WII_DISC_AREA_UP_TO_LOCATION_1) /
|
|
PI);
|
|
}
|
|
else
|
|
{
|
|
speed = std::sqrt(((average_offset - GC_DISC_LOCATION_1_OFFSET) / GC_BYTES_PER_AREA_UNIT +
|
|
GC_DISC_AREA_UP_TO_LOCATION_1) /
|
|
PI);
|
|
}
|
|
DEBUG_LOG(DVDINTERFACE, "Disc speed: %f MiB/s", speed / 1024 / 1024);
|
|
|
|
return (s64)(SystemTimers::GetTicksPerSecond() / speed * length);
|
|
}
|
|
|
|
} // namespace
|