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https://github.com/dolphin-emu/dolphin.git
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77a6003b87
Some toolchains provide enough of C++17 to conflict with Dolphin's included backport of std::variant and std::optional. Specifically, the recently-released macOS 10.13 SDK does not provide the <optional> or <variant> headers, but does provide `in_place_t` in the <utility> header.
54 lines
1.7 KiB
CMake
54 lines
1.7 KiB
CMake
if(CMAKE_SYSTEM_NAME MATCHES "Windows")
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add_definitions(-DNOMINMAX)
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add_definitions(-DUNICODE)
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add_definitions(-D_UNICODE)
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add_definitions(-DWIN32_LEAN_AND_MEAN)
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add_definitions(-D_WIN32_WINNT=0x0602)
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add_definitions(-D_SCL_SECURE_NO_WARNINGS)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
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endif()
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if(CMAKE_C_COMPILER_ID MATCHES "MSVC")
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# enable the latest C++ standard feature set,
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# and also disable MSVC specific extensions
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# to be even more standards compliant.
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check_and_add_flag(CPPLATEST /std:c++latest)
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check_and_add_flag(STANDARD_COMPLIANCE /permissive-)
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else()
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# Enable C++17, but fall back to C++14 if it isn't available.
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# CMAKE_CXX_STANDARD cannot be used here because we require C++14 or newer, not any standard.
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check_and_add_flag(CXX17 -std=c++17)
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if(NOT FLAG_CXX_CXX17)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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endif()
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# These compat headers must not be in the include path when building with MSVC,
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# because it currently does not support __has_include_next / #include_next.
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include_directories(SYSTEM Core/Common/Compat)
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endif()
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# These aren't actually needed for C11/C++11
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# but some dependencies require them (LLVM, libav).
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add_definitions(-D__STDC_LIMIT_MACROS)
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add_definitions(-D__STDC_CONSTANT_MACROS)
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macro(add_dolphin_library lib srcs libs)
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add_library(${lib} STATIC ${srcs})
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target_link_libraries(${lib} PUBLIC ${libs})
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endmacro()
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add_subdirectory(Core)
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if (ANDROID)
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add_subdirectory(Android/jni)
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endif()
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add_subdirectory(UnitTests)
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if (DSPTOOL)
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add_subdirectory(DSPTool)
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endif()
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# TODO: Add DSPSpy. Preferably make it option() and cpack component
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