dolphin/Source/Core/DolphinQt2/Config/FilesystemWidget.h
JosJuice a0cddc579f DolphinQt2: Check for file systems being nullptr
nullptr gets returned for file systems that are deemed invalid.
2017-09-15 19:44:23 +02:00

52 lines
1.4 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QDialog>
#include <memory>
#include "DiscIO/Volume.h"
#include "DolphinQt2/GameList/GameFile.h"
class QStandardItem;
class QStandardItemModel;
class QTreeView;
namespace DiscIO
{
class FileInfo;
struct Partition;
};
class FilesystemWidget final : public QWidget
{
Q_OBJECT
public:
explicit FilesystemWidget(const GameFile& game);
private:
void CreateWidgets();
void ConnectWidgets();
void PopulateView();
void PopulateDirectory(int partition_id, QStandardItem* root, const DiscIO::Partition& partition);
void PopulateDirectory(int partition_id, QStandardItem* root, const DiscIO::FileInfo& directory);
void ShowContextMenu(const QPoint&);
void ExtractPartition(const DiscIO::Partition& partition, const QString& out);
void ExtractDirectory(const DiscIO::Partition& partition, const QString path, const QString& out);
void ExtractFile(const DiscIO::Partition& pratition, const QString& path, const QString& out);
void ExtractSystemData(const DiscIO::Partition& partition, const QString& out);
void CheckIntegrity(const DiscIO::Partition& partition);
DiscIO::Partition GetPartitionFromID(int id);
QStandardItemModel* m_tree_model;
QTreeView* m_tree_view;
GameFile m_game;
std::unique_ptr<DiscIO::Volume> m_volume;
};