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610a6f9b23
Breakpoints have one, but memchecks don't, despite being cleared directly in the breakpoint window. Now DolphinWX should call the interface functions and not the direct functions of the breakpoints or memchecks for clearing.
38 lines
1.7 KiB
C++
38 lines
1.7 KiB
C++
#pragma once
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#include <cstring>
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#include <string>
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class DebugInterface
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{
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protected:
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virtual ~DebugInterface() {}
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public:
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virtual void Disassemble(unsigned int /*address*/, char *dest, int /*max_size*/) {strcpy(dest, "NODEBUGGER");}
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virtual void GetRawMemoryString(int /*memory*/, unsigned int /*address*/, char *dest, int /*max_size*/) {strcpy(dest, "NODEBUGGER");}
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virtual int GetInstructionSize(int /*instruction*/) {return 1;}
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virtual bool IsAlive() {return true;}
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virtual bool IsBreakpoint(unsigned int /*address*/) {return false;}
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virtual void SetBreakpoint(unsigned int /*address*/){}
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virtual void ClearBreakpoint(unsigned int /*address*/){}
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virtual void ClearAllBreakpoints() {}
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virtual void ToggleBreakpoint(unsigned int /*address*/){}
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virtual void ClearAllMemChecks() {}
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virtual bool IsMemCheck(unsigned int /*address*/) {return false;}
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virtual void ToggleMemCheck(unsigned int /*address*/){}
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virtual unsigned int ReadMemory(unsigned int /*address*/){return 0;}
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virtual void WriteExtraMemory(int /*memory*/, unsigned int /*value*/, unsigned int /*address*/) {}
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virtual unsigned int ReadExtraMemory(int /*memory*/, unsigned int /*address*/){return 0;}
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virtual unsigned int ReadInstruction(unsigned int /*address*/){return 0;}
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virtual unsigned int GetPC() {return 0;}
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virtual void SetPC(unsigned int /*address*/) {}
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virtual void Step() {}
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virtual void RunToBreakpoint() {}
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virtual void BreakNow() {}
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virtual void InsertBLR(unsigned int /*address*/, unsigned int /*value*/) {}
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virtual void ShowJitResults(unsigned int /*address*/) {};
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virtual int GetColor(unsigned int /*address*/){return 0xFFFFFFFF;}
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virtual std::string GetDescription(unsigned int /*address*/) = 0;
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};
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