dolphin/Source/Core/Core/MemoryWatcher.cpp
JosJuice 3443a10030 CoreTiming: Merge ScheduleEvent variants into one function
Now Core::IsCPUThread() only gets called once when using the AnyThread
variant. Also, I think the enum approach makes calling code clearer.
2016-08-11 12:45:57 +02:00

130 lines
2.9 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <fstream>
#include <iostream>
#include <memory>
#include <sstream>
#include <unistd.h>
#include "Common/FileUtil.h"
#include "Core/CoreTiming.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/SystemTimers.h"
#include "Core/MemoryWatcher.h"
static std::unique_ptr<MemoryWatcher> s_memory_watcher;
static int s_event;
static const int MW_RATE = 600; // Steps per second
static void MWCallback(u64 userdata, s64 cyclesLate)
{
s_memory_watcher->Step();
CoreTiming::ScheduleEvent(SystemTimers::GetTicksPerSecond() / MW_RATE - cyclesLate, s_event);
}
void MemoryWatcher::Init()
{
s_memory_watcher = std::make_unique<MemoryWatcher>();
s_event = CoreTiming::RegisterEvent("MemoryWatcher", MWCallback);
CoreTiming::ScheduleEvent(0, s_event);
}
void MemoryWatcher::Shutdown()
{
CoreTiming::RemoveEvent(s_event);
s_memory_watcher.reset();
}
MemoryWatcher::MemoryWatcher()
{
m_running = false;
if (!LoadAddresses(File::GetUserPath(F_MEMORYWATCHERLOCATIONS_IDX)))
return;
if (!OpenSocket(File::GetUserPath(F_MEMORYWATCHERSOCKET_IDX)))
return;
m_running = true;
}
MemoryWatcher::~MemoryWatcher()
{
if (!m_running)
return;
m_running = false;
close(m_fd);
}
bool MemoryWatcher::LoadAddresses(const std::string& path)
{
std::ifstream locations(path);
if (!locations)
return false;
std::string line;
while (std::getline(locations, line))
ParseLine(line);
return m_values.size() > 0;
}
void MemoryWatcher::ParseLine(const std::string& line)
{
m_values[line] = 0;
m_addresses[line] = std::vector<u32>();
std::stringstream offsets(line);
offsets >> std::hex;
u32 offset;
while (offsets >> offset)
m_addresses[line].push_back(offset);
}
bool MemoryWatcher::OpenSocket(const std::string& path)
{
memset(&m_addr, 0, sizeof(m_addr));
m_addr.sun_family = AF_UNIX;
strncpy(m_addr.sun_path, path.c_str(), sizeof(m_addr.sun_path) - 1);
m_fd = socket(AF_UNIX, SOCK_DGRAM, 0);
return m_fd >= 0;
}
u32 MemoryWatcher::ChasePointer(const std::string& line)
{
u32 value = 0;
for (u32 offset : m_addresses[line])
value = Memory::Read_U32(value + offset);
return value;
}
std::string MemoryWatcher::ComposeMessage(const std::string& line, u32 value)
{
std::stringstream message_stream;
message_stream << line << '\n' << std::hex << value;
return message_stream.str();
}
void MemoryWatcher::Step()
{
if (!m_running)
return;
for (auto& entry : m_values)
{
std::string address = entry.first;
u32& current_value = entry.second;
u32 new_value = ChasePointer(address);
if (new_value != current_value)
{
// Update the value
current_value = new_value;
std::string message = ComposeMessage(address, new_value);
sendto(m_fd, message.c_str(), message.size() + 1, 0, reinterpret_cast<sockaddr*>(&m_addr),
sizeof(m_addr));
}
}
}