dolphin/Source/Android/jni/MainAndroid.cpp
Pokechu22 37806472e1 GCAdapter: Defer initialization until MainWindow::InitControllers
If libusb fails to initialize, an assertion fails, but if that happens before the main window is created, then Dolphin just dies.  Now, the panic alert is properly shown and the user can ignore it.
2022-03-10 10:35:45 -08:00

772 lines
26 KiB
C++

// Copyright 2003 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <EGL/egl.h>
#include <UICommon/GameFile.h>
#include <android/log.h>
#include <android/native_window_jni.h>
#include <cstdio>
#include <cstdlib>
#include <jni.h>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <thread>
#include <utility>
#include "Common/AndroidAnalytics.h"
#include "Common/Assert.h"
#include "Common/CPUDetect.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Common/FileUtil.h"
#include "Common/Flag.h"
#include "Common/IniFile.h"
#include "Common/Logging/LogManager.h"
#include "Common/MsgHandler.h"
#include "Common/ScopeGuard.h"
#include "Common/Version.h"
#include "Common/WindowSystemInfo.h"
#include "Core/Boot/Boot.h"
#include "Core/BootManager.h"
#include "Core/CommonTitles.h"
#include "Core/ConfigLoaders/GameConfigLoader.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/DolphinAnalytics.h"
#include "Core/HW/DVD/DVDInterface.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "Core/Host.h"
#include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/Profiler.h"
#include "Core/State.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/RiivolutionParser.h"
#include "DiscIO/ScrubbedBlob.h"
#include "DiscIO/Volume.h"
#include "InputCommon/ControllerInterface/Android/Android.h"
#include "InputCommon/ControllerInterface/Touch/ButtonManager.h"
#include "InputCommon/GCAdapter.h"
#include "UICommon/UICommon.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VideoBackendBase.h"
#include "../../Core/Common/WindowSystemInfo.h"
#include "jni/AndroidCommon/AndroidCommon.h"
#include "jni/AndroidCommon/IDCache.h"
namespace
{
constexpr char DOLPHIN_TAG[] = "DolphinEmuNative";
ANativeWindow* s_surf;
// The Core only supports using a single Host thread.
// If multiple threads want to call host functions then they need to queue
// sequentially for access.
std::mutex s_host_identity_lock;
Common::Event s_update_main_frame_event;
// This exists to prevent surfaces from being destroyed during the boot process,
// as that can lead to the boot process dereferencing nullptr.
std::mutex s_surface_lock;
bool s_need_nonblocking_alert_msg;
Common::Flag s_is_booting;
bool s_game_metadata_is_valid = false;
} // Anonymous namespace
void UpdatePointer()
{
// Update touch pointer
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetUpdateTouchPointer());
}
std::vector<std::string> Host_GetPreferredLocales()
{
// We would like to call ConfigurationCompat.getLocales here, but this function gets called
// during dynamic initialization, and it seems like that makes us unable to obtain a JNIEnv.
return {};
}
void Host_NotifyMapLoaded()
{
}
void Host_RefreshDSPDebuggerWindow()
{
}
bool Host_UIBlocksControllerState()
{
return false;
}
void Host_Message(HostMessageID id)
{
if (id == HostMessageID::WMUserJobDispatch)
{
s_update_main_frame_event.Set();
}
else if (id == HostMessageID::WMUserStop)
{
if (Core::IsRunning())
Core::QueueHostJob(&Core::Stop);
}
}
void Host_UpdateTitle(const std::string& title)
{
__android_log_write(ANDROID_LOG_INFO, DOLPHIN_TAG, title.c_str());
}
void Host_UpdateDisasmDialog()
{
}
void Host_UpdateMainFrame()
{
}
void Host_RequestRenderWindowSize(int width, int height)
{
std::thread jnicall(UpdatePointer);
jnicall.join();
}
bool Host_RendererHasFocus()
{
return true;
}
bool Host_RendererHasFullFocus()
{
// Mouse cursor locking actually exists in Android but we don't implement (nor need) that
return true;
}
bool Host_RendererIsFullscreen()
{
return false;
}
void Host_YieldToUI()
{
}
void Host_TitleChanged()
{
s_game_metadata_is_valid = true;
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnTitleChanged());
}
std::unique_ptr<GBAHostInterface> Host_CreateGBAHost(std::weak_ptr<HW::GBA::Core> core)
{
return nullptr;
}
static bool MsgAlert(const char* caption, const char* text, bool yes_no, Common::MsgType style)
{
// If a panic alert happens very early in the execution of a game, we can crash here with
// the error "JNI NewString called with pending exception java.lang.StackOverflowError".
// As a workaround, let's put the call on a new thread with a brand new stack.
jboolean result;
std::thread([&] {
JNIEnv* env = IDCache::GetEnvForThread();
// Execute the Java method.
result = env->CallStaticBooleanMethod(
IDCache::GetNativeLibraryClass(), IDCache::GetDisplayAlertMsg(), ToJString(env, caption),
ToJString(env, text), yes_no, style == Common::MsgType::Warning,
s_need_nonblocking_alert_msg);
}).join();
return result != JNI_FALSE;
}
static void ReportSend(const std::string& endpoint, const std::string& report)
{
JNIEnv* env = IDCache::GetEnvForThread();
jbyteArray output_array = env->NewByteArray(report.size());
jbyte* output = env->GetByteArrayElements(output_array, nullptr);
memcpy(output, report.data(), report.size());
env->ReleaseByteArrayElements(output_array, output, 0);
env->CallStaticVoidMethod(IDCache::GetAnalyticsClass(), IDCache::GetSendAnalyticsReport(),
ToJString(env, endpoint), output_array);
}
static std::string GetAnalyticValue(const std::string& key)
{
JNIEnv* env = IDCache::GetEnvForThread();
auto value = reinterpret_cast<jstring>(env->CallStaticObjectMethod(
IDCache::GetAnalyticsClass(), IDCache::GetAnalyticsValue(), ToJString(env, key)));
std::string stdvalue = GetJString(env, value);
return stdvalue;
}
extern "C" {
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_UnPauseEmulation(JNIEnv*,
jclass)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SetState(Core::State::Running);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_PauseEmulation(JNIEnv*, jclass)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SetState(Core::State::Paused);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulation(JNIEnv*, jclass)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::Stop();
// Kick the waiting event
s_update_main_frame_event.Set();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetIsBooting(JNIEnv*, jclass)
{
s_is_booting.Set();
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunning(JNIEnv*, jclass)
{
return s_is_booting.IsSet() || static_cast<jboolean>(Core::IsRunning());
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunningAndStarted(JNIEnv*,
jclass)
{
return static_cast<jboolean>(Core::IsRunningAndStarted());
}
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunningAndUnpaused(JNIEnv*, jclass)
{
return static_cast<jboolean>(Core::GetState() == Core::State::Running);
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadEvent(
JNIEnv* env, jclass, jstring jDevice, jint Button, jint Action)
{
return ButtonManager::GamepadEvent(GetJString(env, jDevice), Button, Action);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadMoveEvent(
JNIEnv* env, jclass, jstring jDevice, jint Axis, jfloat Value)
{
ButtonManager::GamepadAxisEvent(GetJString(env, jDevice), Axis, Value);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetMotionSensorsEnabled(
JNIEnv*, jclass, jboolean accelerometer_enabled, jboolean gyroscope_enabled)
{
ciface::Android::SetMotionSensorsEnabled(accelerometer_enabled, gyroscope_enabled);
}
JNIEXPORT double JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetInputRadiusAtAngle(
JNIEnv*, jclass, int emu_pad_id, int stick, double angle)
{
const auto casted_stick = static_cast<ButtonManager::ButtonType>(stick);
return ButtonManager::GetInputRadiusAtAngle(emu_pad_id, casted_stick, angle);
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env,
jclass)
{
return ToJString(env, Common::GetScmRevStr());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGitRevision(JNIEnv* env,
jclass)
{
return ToJString(env, Common::GetScmRevGitStr());
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveScreenShot(JNIEnv*, jclass)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SaveScreenShot();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_eglBindAPI(JNIEnv*, jclass,
jint api)
{
eglBindAPI(api);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveState(JNIEnv*, jclass,
jint slot,
jboolean wait)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
State::Save(slot, wait);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveStateAs(JNIEnv* env, jclass,
jstring path,
jboolean wait)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
State::SaveAs(GetJString(env, path), wait);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadState(JNIEnv*, jclass,
jint slot)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
State::Load(slot);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadStateAs(JNIEnv* env, jclass,
jstring path)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
State::LoadAs(GetJString(env, path));
}
JNIEXPORT jlong JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUnixTimeOfStateSlot(JNIEnv*, jclass, jint slot)
{
return static_cast<jlong>(State::GetUnixTimeOfSlot(slot));
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_utils_DirectoryInitialization_SetSysDirectory(
JNIEnv* env, jclass, jstring jPath)
{
const std::string path = GetJString(env, jPath);
File::SetSysDirectory(path);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_utils_DirectoryInitialization_CreateUserDirectories(JNIEnv*, jclass)
{
UICommon::CreateDirectories();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserDirectory(
JNIEnv* env, jclass, jstring jDirectory)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
UICommon::SetUserDirectory(GetJString(env, jDirectory));
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserDirectory(JNIEnv* env,
jclass)
{
return ToJString(env, File::GetUserPath(D_USER_IDX));
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetCacheDirectory(
JNIEnv* env, jclass, jstring jDirectory)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
File::SetUserPath(D_CACHE_IDX, GetJString(env, jDirectory));
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_DefaultCPUCore(JNIEnv*, jclass)
{
return static_cast<jint>(PowerPC::DefaultCPUCore());
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetDefaultGraphicsBackendName(JNIEnv* env, jclass)
{
return ToJString(env, VideoBackendBase::GetDefaultBackendName());
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetMaxLogLevel(JNIEnv*, jclass)
{
return static_cast<jint>(Common::Log::MAX_LOGLEVEL);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfiling(JNIEnv*, jclass,
jboolean enable)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SetState(Core::State::Paused);
JitInterface::ClearCache();
JitInterface::SetProfilingState(enable ? JitInterface::ProfilingState::Enabled :
JitInterface::ProfilingState::Disabled);
Core::SetState(Core::State::Running);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_WriteProfileResults(JNIEnv*,
jclass)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
std::string filename = File::GetUserPath(D_DUMP_IDX) + "Debug/profiler.txt";
File::CreateFullPath(filename);
JitInterface::WriteProfileResults(filename);
}
// Surface Handling
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceChanged(JNIEnv* env,
jclass,
jobject surf)
{
std::lock_guard<std::mutex> guard(s_surface_lock);
s_surf = ANativeWindow_fromSurface(env, surf);
if (s_surf == nullptr)
__android_log_print(ANDROID_LOG_ERROR, DOLPHIN_TAG, "Error: Surface is null.");
if (g_renderer)
g_renderer->ChangeSurface(s_surf);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceDestroyed(JNIEnv*,
jclass)
{
{
// If emulation continues running without a valid surface, we will probably crash,
// so pause emulation until we get a valid surface again. EmulationFragment handles resuming.
std::unique_lock host_identity_guard(s_host_identity_lock);
while (s_is_booting.IsSet())
{
// Need to wait for boot to finish before we can pause
host_identity_guard.unlock();
std::this_thread::sleep_for(std::chrono::milliseconds(1));
host_identity_guard.lock();
}
if (Core::GetState() == Core::State::Running)
Core::SetState(Core::State::Paused);
}
std::lock_guard surface_guard(s_surface_lock);
if (g_renderer)
g_renderer->ChangeSurface(nullptr);
if (s_surf)
{
ANativeWindow_release(s_surf);
s_surf = nullptr;
}
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_HasSurface(JNIEnv*, jclass)
{
std::lock_guard guard(s_surface_lock);
return s_surf ? JNI_TRUE : JNI_FALSE;
}
JNIEXPORT jfloat JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGameAspectRatio(JNIEnv*,
jclass)
{
return g_renderer->CalculateDrawAspectRatio();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_RefreshWiimotes(JNIEnv*, jclass)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
WiimoteReal::Refresh();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ReloadWiimoteConfig(JNIEnv*,
jclass)
{
Wiimote::LoadConfig();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ReloadConfig(JNIEnv*, jclass)
{
SConfig::GetInstance().LoadSettings();
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_UpdateGCAdapterScanThread(JNIEnv*, jclass)
{
if (GCAdapter::UseAdapter())
{
GCAdapter::StartScanThread();
}
else
{
GCAdapter::StopScanThread();
}
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Initialize(JNIEnv*, jclass)
{
Common::RegisterMsgAlertHandler(&MsgAlert);
Common::AndroidSetReportHandler(&ReportSend);
DolphinAnalytics::AndroidSetGetValFunc(&GetAnalyticValue);
UICommon::Init();
GCAdapter::Init();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ReportStartToAnalytics(JNIEnv*,
jclass)
{
DolphinAnalytics::Instance().ReportDolphinStart(GetAnalyticValue("DEVICE_TYPE"));
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GenerateNewStatisticsId(JNIEnv*,
jclass)
{
DolphinAnalytics::Instance().GenerateNewIdentity();
}
// Returns the scale factor for imgui rendering.
// Based on the scaledDensity of the device's display metrics.
static float GetRenderSurfaceScale(JNIEnv* env)
{
jclass native_library_class = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
jmethodID get_render_surface_scale_method =
env->GetStaticMethodID(native_library_class, "getRenderSurfaceScale", "()F");
return env->CallStaticFloatMethod(native_library_class, get_render_surface_scale_method);
}
static void Run(JNIEnv* env, std::unique_ptr<BootParameters>&& boot, bool riivolution)
{
std::unique_lock<std::mutex> host_identity_guard(s_host_identity_lock);
WiimoteReal::InitAdapterClass();
if (riivolution && std::holds_alternative<BootParameters::Disc>(boot->parameters))
{
const std::string& riivolution_dir = File::GetUserPath(D_RIIVOLUTION_IDX);
const DiscIO::Volume& volume = *std::get<BootParameters::Disc>(boot->parameters).volume;
AddRiivolutionPatches(boot.get(), DiscIO::Riivolution::GenerateRiivolutionPatchesFromConfig(
riivolution_dir, volume.GetGameID(), volume.GetRevision(),
volume.GetDiscNumber()));
}
WindowSystemInfo wsi(WindowSystemType::Android, nullptr, s_surf, s_surf);
wsi.render_surface_scale = GetRenderSurfaceScale(env);
s_need_nonblocking_alert_msg = true;
std::unique_lock<std::mutex> surface_guard(s_surface_lock);
if (BootManager::BootCore(std::move(boot), wsi))
{
ButtonManager::Init(SConfig::GetInstance().GetGameID());
static constexpr int WAIT_STEP = 25;
while (Core::GetState() == Core::State::Starting)
std::this_thread::sleep_for(std::chrono::milliseconds(WAIT_STEP));
}
s_is_booting.Clear();
s_need_nonblocking_alert_msg = false;
surface_guard.unlock();
while (Core::IsRunning())
{
host_identity_guard.unlock();
s_update_main_frame_event.Wait();
host_identity_guard.lock();
Core::HostDispatchJobs();
}
s_game_metadata_is_valid = false;
Core::Shutdown();
ButtonManager::Shutdown();
host_identity_guard.unlock();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetFinishEmulationActivity());
}
static void Run(JNIEnv* env, const std::vector<std::string>& paths, bool riivolution,
BootSessionData boot_session_data = BootSessionData())
{
ASSERT(!paths.empty());
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Running : %s", paths[0].c_str());
Run(env, BootParameters::GenerateFromFile(paths, std::move(boot_session_data)), riivolution);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run___3Ljava_lang_String_2Z(
JNIEnv* env, jclass, jobjectArray jPaths, jboolean jRiivolution)
{
Run(env, JStringArrayToVector(env, jPaths), jRiivolution);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_Run___3Ljava_lang_String_2ZLjava_lang_String_2Z(
JNIEnv* env, jclass, jobjectArray jPaths, jboolean jRiivolution, jstring jSavestate,
jboolean jDeleteSavestate)
{
DeleteSavestateAfterBoot delete_state =
jDeleteSavestate ? DeleteSavestateAfterBoot::Yes : DeleteSavestateAfterBoot::No;
Run(env, JStringArrayToVector(env, jPaths), jRiivolution,
BootSessionData(GetJString(env, jSavestate), delete_state));
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_RunSystemMenu(JNIEnv* env,
jclass)
{
Run(env, std::make_unique<BootParameters>(BootParameters::NANDTitle{Titles::SYSTEM_MENU}), false);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ChangeDisc(JNIEnv* env, jclass,
jstring jFile)
{
const std::string path = GetJString(env, jFile);
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Change Disc: %s", path.c_str());
Core::RunAsCPUThread([&path] { DVDInterface::ChangeDisc(path); });
}
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetLogTypeNames(JNIEnv* env,
jclass)
{
std::map<std::string, std::string> map = Common::Log::LogManager::GetInstance()->GetLogTypes();
auto map_size = static_cast<jsize>(map.size());
jobject linked_hash_map =
env->NewObject(IDCache::GetLinkedHashMapClass(), IDCache::GetLinkedHashMapInit(), map_size);
for (const auto& entry : map)
{
env->CallObjectMethod(linked_hash_map, IDCache::GetLinkedHashMapPut(),
ToJString(env, entry.first), ToJString(env, entry.second));
}
return linked_hash_map;
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ReloadLoggerConfig(JNIEnv*,
jclass)
{
Common::Log::LogManager::Init();
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ConvertDiscImage(
JNIEnv* env, jclass, jstring jInPath, jstring jOutPath, jint jPlatform, jint jFormat,
jint jBlockSize, jint jCompression, jint jCompressionLevel, jboolean jScrub, jobject jCallback)
{
const std::string in_path = GetJString(env, jInPath);
const std::string out_path = GetJString(env, jOutPath);
const DiscIO::Platform platform = static_cast<DiscIO::Platform>(jPlatform);
const DiscIO::BlobType format = static_cast<DiscIO::BlobType>(jFormat);
const DiscIO::WIARVZCompressionType compression =
static_cast<DiscIO::WIARVZCompressionType>(jCompression);
const bool scrub = static_cast<bool>(jScrub);
std::unique_ptr<DiscIO::BlobReader> blob_reader;
if (scrub)
blob_reader = DiscIO::ScrubbedBlob::Create(in_path);
else
blob_reader = DiscIO::CreateBlobReader(in_path);
if (!blob_reader)
return static_cast<jboolean>(false);
jobject jCallbackGlobal = env->NewGlobalRef(jCallback);
Common::ScopeGuard scope_guard([jCallbackGlobal, env] { env->DeleteGlobalRef(jCallbackGlobal); });
const auto callback = [&jCallbackGlobal](const std::string& text, float completion) {
JNIEnv* env = IDCache::GetEnvForThread();
return static_cast<bool>(env->CallBooleanMethod(
jCallbackGlobal, IDCache::GetCompressCallbackRun(), ToJString(env, text), completion));
};
bool success = false;
switch (format)
{
case DiscIO::BlobType::PLAIN:
success = DiscIO::ConvertToPlain(blob_reader.get(), in_path, out_path, callback);
break;
case DiscIO::BlobType::GCZ:
success =
DiscIO::ConvertToGCZ(blob_reader.get(), in_path, out_path,
platform == DiscIO::Platform::WiiDisc ? 1 : 0, jBlockSize, callback);
break;
case DiscIO::BlobType::WIA:
case DiscIO::BlobType::RVZ:
success = DiscIO::ConvertToWIAOrRVZ(blob_reader.get(), in_path, out_path,
format == DiscIO::BlobType::RVZ, compression,
jCompressionLevel, jBlockSize, callback);
break;
default:
ASSERT(false);
break;
}
return static_cast<jboolean>(success);
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_FormatSize(JNIEnv* env,
jclass,
jlong bytes,
jint decimals)
{
return ToJString(env, UICommon::FormatSize(bytes, decimals));
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_SetObscuredPixelsLeft(JNIEnv*, jclass, jint width)
{
OSD::SetObscuredPixelsLeft(width);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_SetObscuredPixelsTop(JNIEnv*, jclass, jint height)
{
OSD::SetObscuredPixelsTop(height);
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsGameMetadataValid(JNIEnv*,
jclass)
{
return s_game_metadata_is_valid;
}
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_IsEmulatingWiiUnchecked(JNIEnv*, jclass)
{
return SConfig::GetInstance().bWii;
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCurrentGameIDUnchecked(JNIEnv* env, jclass)
{
return ToJString(env, SConfig::GetInstance().GetGameID());
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCurrentTitleDescriptionUnchecked(JNIEnv* env,
jclass)
{
// Prefer showing just the name. If no name is available, show just the game ID.
std::string description = SConfig::GetInstance().GetTitleName();
if (description.empty())
description = SConfig::GetInstance().GetTitleDescription();
return ToJString(env, description);
}
}