dolphin/Source/Core/AudioCommon/Src/AudioCommonConfig.cpp
2012-01-01 18:09:39 +11:00

74 lines
2.4 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "AudioCommon.h"
#include "CommonPaths.h"
#include "FileUtil.h"
#include "../../Core/Src/ConfigManager.h"
AudioCommonConfig ac_Config;
// This shouldn't be a global, at least not here.
SoundStream *soundStream;
// Load from given file
void AudioCommonConfig::Load()
{
IniFile file;
file.Load(File::GetUserPath(F_DSPCONFIG_IDX));
file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
file.Get("Config", "EnableJIT", &m_EnableJIT, true);
file.Get("Config", "DumpAudio", &m_DumpAudio, false);
#if defined __linux__ && HAVE_ALSA
file.Get("Config", "Backend", &sBackend, BACKEND_ALSA);
#elif defined __APPLE__
file.Get("Config", "Backend", &sBackend, BACKEND_COREAUDIO);
#elif defined _WIN32
file.Get("Config", "Backend", &sBackend, BACKEND_DIRECTSOUND);
#else
file.Get("Config", "Backend", &sBackend, BACKEND_NULLSOUND);
#endif
file.Get("Config", "Frequency", &iFrequency, 48000);
file.Get("Config", "Volume", &m_Volume, 100);
}
// Set the values for the file
void AudioCommonConfig::SaveSettings()
{
IniFile file;
file.Load(File::GetUserPath(F_DSPCONFIG_IDX));
file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
file.Set("Config", "EnableJIT", m_EnableJIT);
file.Set("Config", "DumpAudio", m_DumpAudio);
file.Set("Config", "Backend", sBackend);
file.Set("Config", "Frequency", iFrequency);
file.Set("Config", "Volume", m_Volume);
file.Save(File::GetUserPath(F_DSPCONFIG_IDX));
}
// Update according to the values (stream/mixer)
void AudioCommonConfig::Update() {
if (soundStream) {
soundStream->GetMixer()->SetThrottle(SConfig::GetInstance().m_Framelimit == 2);
soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
soundStream->SetVolume(m_Volume);
}
}