mirror of
https://github.com/dolphin-emu/dolphin.git
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1a19a92943
Memory patches would be an easy way to manipulate the memory needed to calculate achievement logic, so they must be disabled. Riivolution patches that do not affect memory are allowed, as they will be hashed with the game file.
355 lines
13 KiB
C++
355 lines
13 KiB
C++
// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/RiivolutionBootWidget.h"
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#include <unordered_map>
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#include <fmt/format.h>
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#include <QComboBox>
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#include <QDialogButtonBox>
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#include <QDir>
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#include <QFileDialog>
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#include <QFileInfo>
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#include <QGridLayout>
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#include <QGroupBox>
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#include <QLabel>
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#include <QLineEdit>
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#include <QMetaType>
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#include <QPushButton>
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#include <QScrollArea>
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#include <QVBoxLayout>
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#include "Common/FileSearch.h"
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#include "Common/FileUtil.h"
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#include "DiscIO/GameModDescriptor.h"
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#include "DiscIO/RiivolutionParser.h"
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#include "DiscIO/RiivolutionPatcher.h"
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#include "DolphinQt/Config/HardcoreWarningWidget.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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struct GuiRiivolutionPatchIndex
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{
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size_t m_disc_index;
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size_t m_section_index;
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size_t m_option_index;
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size_t m_choice_index;
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};
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Q_DECLARE_METATYPE(GuiRiivolutionPatchIndex);
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RiivolutionBootWidget::RiivolutionBootWidget(std::string game_id, std::optional<u16> revision,
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std::optional<u8> disc, std::string base_game_path,
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QWidget* parent)
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: QDialog(parent), m_game_id(std::move(game_id)), m_revision(revision), m_disc_number(disc),
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m_base_game_path(std::move(base_game_path))
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{
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setWindowTitle(tr("Start with Riivolution Patches"));
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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CreateWidgets();
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ConnectWidgets();
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LoadMatchingXMLs();
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resize(QSize(400, 600));
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}
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RiivolutionBootWidget::~RiivolutionBootWidget() = default;
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void RiivolutionBootWidget::CreateWidgets()
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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m_hc_warning = new HardcoreWarningWidget(this);
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#endif // USE_RETRO_ACHIEVEMENTS
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auto* open_xml_button = new QPushButton(tr("Open Riivolution XML..."));
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auto* boot_game_button = new QPushButton(tr("Start"));
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boot_game_button->setDefault(true);
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auto* save_preset_button = new QPushButton(tr("Save as Preset..."));
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auto* group_box = new QGroupBox();
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auto* scroll_area = new QScrollArea();
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auto* stretch_helper = new QVBoxLayout();
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m_patch_section_layout = new QVBoxLayout();
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stretch_helper->addLayout(m_patch_section_layout);
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stretch_helper->addStretch();
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group_box->setLayout(stretch_helper);
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scroll_area->setWidget(group_box);
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scroll_area->setWidgetResizable(true);
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auto* button_layout = new QHBoxLayout();
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button_layout->addStretch();
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button_layout->addWidget(open_xml_button, 0, Qt::AlignRight);
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button_layout->addWidget(save_preset_button, 0, Qt::AlignRight);
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button_layout->addWidget(boot_game_button, 0, Qt::AlignRight);
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auto* layout = new QVBoxLayout();
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#ifdef USE_RETRO_ACHIEVEMENTS
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layout->addWidget(m_hc_warning);
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#endif // USE_RETRO_ACHIEVEMENTS
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layout->addWidget(scroll_area);
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layout->addLayout(button_layout);
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setLayout(layout);
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connect(open_xml_button, &QPushButton::clicked, this, &RiivolutionBootWidget::OpenXML);
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connect(boot_game_button, &QPushButton::clicked, this, &RiivolutionBootWidget::BootGame);
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connect(save_preset_button, &QPushButton::clicked, this, &RiivolutionBootWidget::SaveAsPreset);
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}
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void RiivolutionBootWidget::ConnectWidgets()
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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connect(m_hc_warning, &HardcoreWarningWidget::OpenAchievementSettings, this,
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&RiivolutionBootWidget::OpenAchievementSettings);
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connect(m_hc_warning, &HardcoreWarningWidget::OpenAchievementSettings, this,
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&RiivolutionBootWidget::reject);
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#endif // USE_RETRO_ACHIEVEMENTS
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}
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void RiivolutionBootWidget::LoadMatchingXMLs()
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{
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const std::string& riivolution_dir = File::GetUserPath(D_RIIVOLUTION_IDX);
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const auto config = LoadConfigXML(riivolution_dir);
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for (const std::string& path : Common::DoFileSearch({riivolution_dir + "riivolution"}, {".xml"}))
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{
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auto parsed = DiscIO::Riivolution::ParseFile(path);
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if (!parsed || !parsed->IsValidForGame(m_game_id, m_revision, m_disc_number))
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continue;
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if (config)
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DiscIO::Riivolution::ApplyConfigDefaults(&*parsed, *config);
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MakeGUIForParsedFile(path, riivolution_dir, *parsed);
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}
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}
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static std::string FindRoot(const std::string& path)
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{
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// Try to set the virtual SD root to directory one up from current.
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// This mimics where the XML would be on a real SD card.
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QDir dir = QFileInfo(QString::fromStdString(path)).dir();
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if (dir.cdUp())
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return dir.absolutePath().toStdString();
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return File::GetUserPath(D_RIIVOLUTION_IDX);
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}
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void RiivolutionBootWidget::OpenXML()
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{
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const std::string& riivolution_dir = File::GetUserPath(D_RIIVOLUTION_IDX);
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QStringList paths = QFileDialog::getOpenFileNames(
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this, tr("Select Riivolution XML file"), QString::fromStdString(riivolution_dir),
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QStringLiteral("%1 (*.xml);;%2 (*)").arg(tr("Riivolution XML files")).arg(tr("All Files")));
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if (paths.isEmpty())
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return;
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for (const QString& path : paths)
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{
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std::string p = path.toStdString();
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auto parsed = DiscIO::Riivolution::ParseFile(p);
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if (!parsed)
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{
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ModalMessageBox::warning(
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this, tr("Failed loading XML."),
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tr("Did not recognize %1 as a valid Riivolution XML file.").arg(path));
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continue;
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}
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if (!parsed->IsValidForGame(m_game_id, m_revision, m_disc_number))
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{
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ModalMessageBox::warning(
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this, tr("Invalid game."),
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tr("The patches in %1 are not for the selected game or game revision.").arg(path));
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continue;
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}
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auto root = FindRoot(p);
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const auto config = LoadConfigXML(root);
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if (config)
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DiscIO::Riivolution::ApplyConfigDefaults(&*parsed, *config);
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MakeGUIForParsedFile(p, std::move(root), *parsed);
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}
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}
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void RiivolutionBootWidget::MakeGUIForParsedFile(std::string path, std::string root,
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DiscIO::Riivolution::Disc input_disc)
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{
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const size_t disc_index = m_discs.size();
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const auto& disc =
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m_discs.emplace_back(DiscWithRoot{std::move(input_disc), std::move(root), std::move(path)});
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auto* disc_box = new QGroupBox(QFileInfo(QString::fromStdString(disc.path)).fileName());
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auto* disc_layout = new QVBoxLayout();
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disc_box->setLayout(disc_layout);
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auto* xml_root_line_edit = new QLineEdit(QString::fromStdString(disc.root));
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xml_root_line_edit->setReadOnly(true);
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auto* xml_root_layout = new QHBoxLayout();
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auto* xml_root_open = new QPushButton(tr("..."));
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xml_root_layout->addWidget(new QLabel(tr("SD Root:")), 0);
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xml_root_layout->addWidget(xml_root_line_edit, 0);
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xml_root_layout->addWidget(xml_root_open, 0);
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disc_layout->addLayout(xml_root_layout);
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connect(xml_root_open, &QPushButton::clicked, this, [this, xml_root_line_edit, disc_index]() {
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QString dir = QDir::toNativeSeparators(QFileDialog::getExistingDirectory(
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this, tr("Select the Virtual SD Card Root"), xml_root_line_edit->text()));
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if (!dir.isEmpty())
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{
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xml_root_line_edit->setText(dir);
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m_discs[disc_index].root = dir.toStdString();
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}
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});
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for (size_t section_index = 0; section_index < disc.disc.m_sections.size(); ++section_index)
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{
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const auto& section = disc.disc.m_sections[section_index];
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auto* group_box = new QGroupBox(QString::fromStdString(section.m_name));
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auto* grid_layout = new QGridLayout();
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group_box->setLayout(grid_layout);
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int row = 0;
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for (size_t option_index = 0; option_index < section.m_options.size(); ++option_index)
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{
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const auto& option = section.m_options[option_index];
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auto* label = new QLabel(QString::fromStdString(option.m_name));
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auto* selection = new QComboBox();
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const GuiRiivolutionPatchIndex gui_disabled_index{disc_index, section_index, option_index, 0};
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selection->addItem(tr("Disabled"), QVariant::fromValue(gui_disabled_index));
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for (size_t choice_index = 0; choice_index < option.m_choices.size(); ++choice_index)
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{
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const auto& choice = option.m_choices[choice_index];
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const GuiRiivolutionPatchIndex gui_index{disc_index, section_index, option_index,
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choice_index + 1};
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selection->addItem(QString::fromStdString(choice.m_name), QVariant::fromValue(gui_index));
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}
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if (option.m_selected_choice <= option.m_choices.size())
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selection->setCurrentIndex(static_cast<int>(option.m_selected_choice));
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connect(selection, &QComboBox::currentIndexChanged, this, [this, selection](int idx) {
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const auto gui_index = selection->currentData().value<GuiRiivolutionPatchIndex>();
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auto& selected_disc = m_discs[gui_index.m_disc_index].disc;
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auto& selected_section = selected_disc.m_sections[gui_index.m_section_index];
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auto& selected_option = selected_section.m_options[gui_index.m_option_index];
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selected_option.m_selected_choice = static_cast<u32>(gui_index.m_choice_index);
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});
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grid_layout->addWidget(label, row, 0, 1, 1);
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grid_layout->addWidget(selection, row, 1, 1, 1);
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++row;
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}
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disc_layout->addWidget(group_box);
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}
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m_patch_section_layout->addWidget(disc_box);
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}
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std::optional<DiscIO::Riivolution::Config>
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RiivolutionBootWidget::LoadConfigXML(const std::string& root_directory)
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{
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// The way Riivolution stores settings only makes sense for standard game IDs.
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if (!(m_game_id.size() == 4 || m_game_id.size() == 6))
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return std::nullopt;
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return DiscIO::Riivolution::ParseConfigFile(
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fmt::format("{}/riivolution/config/{}.xml", root_directory, m_game_id.substr(0, 4)));
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}
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void RiivolutionBootWidget::SaveConfigXMLs()
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{
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if (!(m_game_id.size() == 4 || m_game_id.size() == 6))
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return;
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std::unordered_map<std::string, DiscIO::Riivolution::Config> map;
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for (const auto& disc : m_discs)
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{
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auto config = map.try_emplace(disc.root);
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auto& config_options = config.first->second.m_options;
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for (const auto& section : disc.disc.m_sections)
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{
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for (const auto& option : section.m_options)
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{
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std::string id = option.m_id.empty() ? (section.m_name + option.m_name) : option.m_id;
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config_options.emplace_back(
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DiscIO::Riivolution::ConfigOption{std::move(id), option.m_selected_choice});
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}
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}
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}
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for (const auto& config : map)
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{
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DiscIO::Riivolution::WriteConfigFile(
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fmt::format("{}/riivolution/config/{}.xml", config.first, m_game_id.substr(0, 4)),
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config.second);
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}
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}
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void RiivolutionBootWidget::BootGame()
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{
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SaveConfigXMLs();
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m_patches.clear();
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for (const auto& disc : m_discs)
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{
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auto patches = disc.disc.GeneratePatches(m_game_id);
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// set the file loader for each patch
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for (auto& patch : patches)
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{
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patch.m_file_data_loader = std::make_shared<DiscIO::Riivolution::FileDataLoaderHostFS>(
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disc.root, disc.disc.m_xml_path, patch.m_root);
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}
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m_patches.insert(m_patches.end(), patches.begin(), patches.end());
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}
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m_should_boot = true;
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close();
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}
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void RiivolutionBootWidget::SaveAsPreset()
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{
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DiscIO::GameModDescriptor descriptor;
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descriptor.base_file = m_base_game_path;
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DiscIO::GameModDescriptorRiivolution riivolution_descriptor;
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for (const auto& disc : m_discs)
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{
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// filter out XMLs that don't actually contribute to the preset
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auto patches = disc.disc.GeneratePatches(m_game_id);
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if (patches.empty())
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continue;
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auto& descriptor_patch = riivolution_descriptor.patches.emplace_back();
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descriptor_patch.xml = disc.path;
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descriptor_patch.root = disc.root;
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for (const auto& section : disc.disc.m_sections)
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{
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for (const auto& option : section.m_options)
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{
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auto& descriptor_option = descriptor_patch.options.emplace_back();
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descriptor_option.section_name = section.m_name;
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if (!option.m_id.empty())
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descriptor_option.option_id = option.m_id;
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else
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descriptor_option.option_name = option.m_name;
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descriptor_option.choice = option.m_selected_choice;
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}
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}
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}
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if (!riivolution_descriptor.patches.empty())
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descriptor.riivolution = std::move(riivolution_descriptor);
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QDir dir = QFileInfo(QString::fromStdString(m_base_game_path)).dir();
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QString target_path = QFileDialog::getSaveFileName(this, tr("Save Preset"), dir.absolutePath(),
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QStringLiteral("%1 (*.json);;%2 (*)")
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.arg(tr("Dolphin Game Mod Preset"))
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.arg(tr("All Files")));
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if (target_path.isEmpty())
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return;
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descriptor.display_name = QFileInfo(target_path).fileName().toStdString();
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auto dot = descriptor.display_name.rfind('.');
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if (dot != std::string::npos)
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descriptor.display_name = descriptor.display_name.substr(0, dot);
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DiscIO::WriteGameModDescriptorFile(target_path.toStdString(), descriptor, true);
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}
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