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https://github.com/dolphin-emu/dolphin.git
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1f1dae367d
The original reason I wanted to do this was so that we can replace the Android-specific code with this in the future, but of course, just deduplicating between DolphinWX and DolphinQt2 is nice too. Fixes: - DolphinQt2 showing the wrong size for split WBFS disc images. - DolphinQt2 being case sensitive when checking if a file is a DOL/ELF. - DolphinQt2 not detecting when a Wii banner has become available after the game list cache was created. Removes: - DolphinWX's ability to load PNGs as custom banners. But it was already rather broken (see https://bugs.dolphin-emu.org/issues/10365 and https://bugs.dolphin-emu.org/issues/10366). The reason I removed this was because PNG decoding relied on wx code and we don't have any good non-wx/Qt code for loading PNG files right now (let's not use SOIL), but we should be able to use libpng directly to implement PNG loading in the future. - DolphinQt2's ability to ignore a cached game if the last modified time differs. We currently don't have a non-wx/Qt way to get the time. |
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.. | ||
Blob.cpp | ||
Blob.h | ||
CISOBlob.cpp | ||
CISOBlob.h | ||
CMakeLists.txt | ||
CompressedBlob.cpp | ||
CompressedBlob.h | ||
DirectoryBlob.cpp | ||
DirectoryBlob.h | ||
DiscExtractor.cpp | ||
DiscExtractor.h | ||
DiscIO.vcxproj | ||
DiscIO.vcxproj.filters | ||
DiscScrubber.cpp | ||
DiscScrubber.h | ||
DriveBlob.cpp | ||
DriveBlob.h | ||
Enums.cpp | ||
Enums.h | ||
FileBlob.cpp | ||
FileBlob.h | ||
Filesystem.cpp | ||
Filesystem.h | ||
FileSystemGCWii.cpp | ||
FileSystemGCWii.h | ||
NANDImporter.cpp | ||
NANDImporter.h | ||
TGCBlob.cpp | ||
TGCBlob.h | ||
Volume.cpp | ||
Volume.h | ||
VolumeFileBlobReader.cpp | ||
VolumeFileBlobReader.h | ||
VolumeGC.cpp | ||
VolumeGC.h | ||
VolumeWad.cpp | ||
VolumeWad.h | ||
VolumeWii.cpp | ||
VolumeWii.h | ||
WbfsBlob.cpp | ||
WbfsBlob.h | ||
WiiSaveBanner.cpp | ||
WiiSaveBanner.h | ||
WiiWad.cpp | ||
WiiWad.h |