dolphin/Source/Plugins/Plugin_VideoOGL/Src
2008-10-24 02:29:05 +00:00
..
Debugger Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
GUI Config is now one dir up 2008-10-23 09:11:26 +00:00
Logging
OS Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
BPStructs.cpp Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit. 2008-10-22 22:35:29 +00:00
BPStructs.h Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
Config.cpp Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
Config.h Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
Globals.cpp Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
Globals.h Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
GLUtil.cpp Stretch to Fit option works in separate render window now. 2008-10-24 02:29:05 +00:00
GLUtil.h Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it. 2008-10-22 21:02:37 +00:00
ImageWrite.cpp Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it. 2008-10-22 21:02:37 +00:00
ImageWrite.h Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
main.cpp Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
main.h
memcpy_amd.cpp
OpcodeDecoding.cpp Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit. 2008-10-22 22:35:29 +00:00
OpcodeReaders.cpp
OpcodeReaders.h
PixelShaderManager.cpp Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit. 2008-10-22 22:35:29 +00:00
PixelShaderManager.h Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp. 2008-10-22 20:54:40 +00:00
rasterfont.cpp
rasterfont.h
Render.cpp Stretch to Fit option works in separate render window now. 2008-10-24 02:29:05 +00:00
Render.h Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es. 2008-10-17 11:30:14 +00:00
SConscript Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
stdafx.cpp Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
stdafx.h Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
TextureMngr.cpp Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
TextureMngr.h Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it. 2008-10-22 21:02:37 +00:00
VertexLoader_Color.h
VertexLoader_Normal.cpp Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit. 2008-10-22 22:35:29 +00:00
VertexLoader_Normal.h
VertexLoader_Position.h
VertexLoader_TextCoord.h
VertexLoader.cpp Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit. 2008-10-22 22:35:29 +00:00
VertexLoader.h Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
VertexManager.cpp Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit. 2008-10-22 22:35:29 +00:00
VertexManager.h Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
VertexShaderManager.cpp Stretch to Fit option works in separate render window now. 2008-10-24 02:29:05 +00:00
VertexShaderManager.h Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it. 2008-10-22 21:02:37 +00:00
XFB.cpp Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it. 2008-10-22 21:02:37 +00:00
XFB.h