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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-07-26 23:59:54 -06:00
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a0a65a2906af132f6da04cf552812aac6ac5f20a
dolphin/Source
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degasus 532cd44003 Use float to calculate the fps/vps
This will round internally, so 59.99 fps will now be shown as 60 fps.
2014-02-10 16:08:03 +01:00
..
Android
Remove Cache DL option from Android UI
2014-02-06 17:02:38 -06:00
Core
Use float to calculate the fps/vps
2014-02-10 16:08:03 +01:00
DSPSpy
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
DSPTool
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
TestSuite
Convert all vcxproj files to UNIX line endings
2013-12-31 14:03:18 -05:00
UnitTests
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VSProps
[GLExtensions] Fix Windows build.
2014-01-17 16:04:05 +01:00
CMakeLists.txt
[Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid.
2013-10-28 19:59:03 -05:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build issue.
2013-10-27 19:51:55 -04:00
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