dolphin/Source
nakeee a0a7116fe0 DSPLLE uncomment else:
[23:00] <LordMark> if i reenable those 2 else-s in bloop and bloopi sth strange happens
[23:00] <LordMark> LLE sound in crazy taxi is like almost perfect
I still don't think they make sense though..


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3712 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-08 20:06:15 +00:00
..
Core DSPLLE uncomment else: 2009-07-08 20:06:15 +00:00
Dolphin.xcodeproj Dolphin now compiles in OS X with Xcode. At least in release setting 2009-07-08 08:04:36 +00:00
DSPSpy remove the if tests, if you want to run them use the template 2009-07-07 10:07:33 +00:00
DSPTool add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
Plugins Fix compile, removed wiimote-testing as people prefer to work live on wiimote so I will also 2009-07-08 08:26:25 +00:00
PluginSpecs EFB Access now works from both Dual Core and Single Core modes. Thread-safe. 2009-07-02 10:16:06 +00:00
TestSuite add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
UnitTests add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
Dolphin.sln revert accidental change to OpenGL's Config.cpp 2009-06-28 16:47:14 +00:00
DolphinProj.xcconfig
DolphinTarget.xcconfig