mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
9eea60ca69
. Performance boost (Completely non-blocking between Sound thread and CPU thread, in the meantime keeping them thread safe) . Both 32KHz & 48KHz sound can be handled properly now (But up-sampling is still not implemented, and I don't think any game requires it.) . Strategy adjustment When your PC is *NOT* capable to run the game at 100%: >> DSound Could yield more fluent sound than OpenAL sometimes, but you will lose the sync between video & audio (since audio is played before video to guarantee fluency) >> OpenAL Ensures video & audio are always sync'ed, but sound could be intermittent(to let slow video catch up) . Changed default frame limit to: Auto (Somehow this can dramatically decrease the chance of wiimote desync in game NSMB) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4724 8ced0084-cf51-0410-be5f-012b33b47a6e
92 lines
2.0 KiB
C++
92 lines
2.0 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <iostream> // I hope this doesn't break anything
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#include <stdio.h>
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#include <stdarg.h>
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#include "Common.h" // for Common::swap
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#include "DSPCore.h"
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#include "Globals.h"
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// =======================================================================================
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// For PB address detection
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// --------------
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// This will only work on GC, not Wii.
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u32 RAM_MASK = 0x1FFFFFF;
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u16 Memory_Read_U16(u32 _uAddress)
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{
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return Common::swap16(*(u16*)&g_dsp.cpu_ram[_uAddress & RAM_MASK]);
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}
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u32 Memory_Read_U32(u32 _uAddress)
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{
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return Common::swap32(*(u32*)&g_dsp.cpu_ram[_uAddress & RAM_MASK]);
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}
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void* Memory_Get_Pointer(u32 _uAddress)
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{
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return &g_dsp.cpu_ram[_uAddress & RAM_MASK];
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}
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#if PROFILE
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#define PROFILE_MAP_SIZE 0x10000
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u64 g_profileMap[PROFILE_MAP_SIZE];
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bool g_profile = false;
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void ProfilerStart()
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{
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g_profile = true;
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}
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void ProfilerAddDelta(int _addr, int _delta)
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{
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if (g_profile)
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{
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g_profileMap[_addr] += _delta;
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}
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}
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void ProfilerInit()
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{
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memset(g_profileMap, 0, sizeof(g_profileMap));
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}
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void ProfilerDump(u64 count)
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{
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FILE* pFile = fopen("DSP_Prof.txt", "wt");
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if (pFile != NULL)
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{
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fprintf(pFile, "Number of DSP steps: %llu\n\n", count);
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for (int i=0; i<PROFILE_MAP_SIZE;i++)
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{
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if (g_profileMap[i] > 0)
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{
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fprintf(pFile, "0x%04X: %llu\n", i, g_profileMap[i]);
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}
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}
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fclose(pFile);
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}
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}
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#endif
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