dolphin/Source/Core/VideoCommon/OpcodeDecoding.h
Lioncash b2a9c36501 VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace
Keeps the global localized with the code that it's primarily related to.

Now it's obvious from a glance what the global variable is affecting.
2019-12-05 09:13:03 -05:00

62 lines
1.3 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/CommonTypes.h"
class DataReader;
namespace OpcodeDecoder
{
// Global flag to signal if FifoRecorder is active.
extern bool g_record_fifo_data;
enum
{
GX_NOP = 0x00,
GX_UNKNOWN_RESET = 0x01,
GX_LOAD_BP_REG = 0x61,
GX_LOAD_CP_REG = 0x08,
GX_LOAD_XF_REG = 0x10,
GX_LOAD_INDX_A = 0x20,
GX_LOAD_INDX_B = 0x28,
GX_LOAD_INDX_C = 0x30,
GX_LOAD_INDX_D = 0x38,
GX_CMD_CALL_DL = 0x40,
GX_CMD_UNKNOWN_METRICS = 0x44,
GX_CMD_INVL_VC = 0x48
};
enum
{
GX_PRIMITIVE_MASK = 0x78,
GX_PRIMITIVE_SHIFT = 3,
GX_VAT_MASK = 0x07
};
// These values are the values extracted using GX_PRIMITIVE_MASK
// and GX_PRIMITIVE_SHIFT.
// GX_DRAW_QUADS_2 behaves the same way as GX_DRAW_QUADS.
enum
{
GX_DRAW_QUADS = 0x0, // 0x80
GX_DRAW_QUADS_2 = 0x1, // 0x88
GX_DRAW_TRIANGLES = 0x2, // 0x90
GX_DRAW_TRIANGLE_STRIP = 0x3, // 0x98
GX_DRAW_TRIANGLE_FAN = 0x4, // 0xA0
GX_DRAW_LINES = 0x5, // 0xA8
GX_DRAW_LINE_STRIP = 0x6, // 0xB0
GX_DRAW_POINTS = 0x7 // 0xB8
};
void Init();
template <bool is_preprocess = false>
u8* Run(DataReader src, u32* cycles, bool in_display_list);
} // namespace OpcodeDecoder