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https://github.com/dolphin-emu/dolphin.git
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5e1b3514f6
Added a context menu, for when a breakpoint is right-clicked Removed the `itemClicked` behavior, since it would clash with the context menu
61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <QDockWidget>
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#include "Common/CommonTypes.h"
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class QAction;
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class QCloseEvent;
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class QShowEvent;
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class QTableWidget;
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class QToolBar;
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class BreakpointWidget : public QDockWidget
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{
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Q_OBJECT
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public:
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explicit BreakpointWidget(QWidget* parent = nullptr);
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~BreakpointWidget();
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void AddBP(u32 addr);
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void AddBP(u32 addr, bool temp, bool break_on_hit, bool log_on_hit);
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void AddAddressMBP(u32 addr, bool on_read = true, bool on_write = true, bool do_log = true,
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bool do_break = true);
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void AddRangedMBP(u32 from, u32 to, bool do_read = true, bool do_write = true, bool do_log = true,
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bool do_break = true);
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void UpdateButtonsEnabled();
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void Update();
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signals:
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void BreakpointsChanged();
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void SelectedBreakpoint(u32 address);
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protected:
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void closeEvent(QCloseEvent*) override;
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void showEvent(QShowEvent* event) override;
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private:
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void CreateWidgets();
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void OnDelete();
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void OnClear();
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void OnNewBreakpoint();
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void OnLoad();
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void OnSave();
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void OnContextMenu();
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void UpdateIcons();
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QToolBar* m_toolbar;
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QTableWidget* m_table;
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QAction* m_new;
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QAction* m_delete;
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QAction* m_clear;
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QAction* m_load;
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QAction* m_save;
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};
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