dolphin/Source/Plugins/Plugin_VideoOGL/CMakeLists.txt
Glenn Rice a279b391cc Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though.
Also added an option to explicitly disable building with MPG framedumps.  To use it add -DENCODE_FRAMEDUMPS=OFF to cmake on the command line.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6429 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-17 01:03:39 +00:00

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CMake

set(SRCS Src/BPFunctions.cpp
Src/FramebufferManager.cpp
Src/GLUtil.cpp
Src/main.cpp
Src/NativeVertexFormat.cpp
Src/PixelShaderCache.cpp
Src/PostProcessing.cpp
Src/RasterFont.cpp
Src/Render.cpp
Src/TextureCache.cpp
Src/TextureConverter.cpp
Src/VertexShaderCache.cpp
Src/VertexManager.cpp)
set(LIBS videocommon
GLEW
SOIL
common
Cg
CgGL)
if(wxWidgets_FOUND)
set(SRCS ${SRCS}
Src/Debugger/Debugger.cpp)
set(LIBS videouicommon ${LIBS})
endif(wxWidgets_FOUND)
if((${CMAKE_SYSTEM_NAME} MATCHES "Darwin") AND NOT wxWidgets_FOUND)
set(SRCS ${SRCS} Src/cocoaGL.m)
elseif(WIN32)
set(SRCS ${SRCS} Src/OS/Win32.cpp)
elseif(NOT (${CMAKE_SYSTEM_NAME} MATCHES "Darwin"))
set(LIBS ${LIBS} clrun)
endif()
add_library(Plugin_VideoOGL SHARED ${SRCS})
target_link_libraries(Plugin_VideoOGL ${LIBS})
install(TARGETS Plugin_VideoOGL
LIBRARY DESTINATION ${plugindir}
RUNTIME DESTINATION ${plugindir})