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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-08-01 18:48:56 -06:00
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a450fd45d83dda4109c16000933a69361667fcc9
dolphin/Source
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NeoBrainX a450fd45d8 DX11:
Make font rendering a lot prettier.
Fix constant buffers in EmuGfxState::ApplyState() to really have a size which is a multiple of 16 instead of 65536.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5755 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-20 23:10:55 +00:00
..
Core
D3D9: Delete some long dead code. Also add one more statistic: number of compiled shaders that actually have unique code (not accurate unless you delete the shader cache before running). This stat clearly shows that in f-zero we create 5x as many pixel shaders as we should, so there's clearly a problem with the shader ID generation.
2010-06-20 22:23:34 +00:00
DSPSpy
Hg:
2010-06-09 01:37:08 +00:00
DSPTool
Simplify the SCons build:
2010-06-10 14:18:21 +00:00
Plugins
DX11:
2010-06-20 23:10:55 +00:00
PluginSpecs
win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
2010-06-20 02:17:53 +00:00
TestSuite
Hg:
2010-06-09 01:37:08 +00:00
UnitTests
Simplify the SCons build:
2010-06-10 14:18:21 +00:00
Dolphin.sln
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
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