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a53916ff5d7d2840ef8612bc16511554d259e848
dolphin/Source/Core
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skidau a53916ff5d Changed the detection of FIFO write addresses to writes at the gather pipe boundary. This speeds up games which frequently write to the gather pipe like the pre-rendered movies in The Last Story.
Added some code to unlink invalidated blocks so that the recompiled block can be linked (speed-up).
2012-03-04 23:42:33 +11:00
..
AudioCommon
name all audio threads (that I know how to) for debugging, as suggested in response to revision d00b719966.
2012-01-01 14:28:19 -08:00
Common
Merge branch 'cpp11'
2012-02-28 00:28:13 -06:00
Core
Changed the detection of FIFO write addresses to writes at the gather pipe boundary. This speeds up games which frequently write to the gather pipe like the pre-rendered movies in The Last Story.
2012-03-04 23:42:33 +11:00
DiscIO
less log noise from CNandContentLoader
2012-02-01 00:04:06 -08:00
DolphinWX
Fixes issue 5214 for real!
2012-02-15 20:56:50 +00:00
InputCommon
Merge branch 'fix-real-gcpad-sticks'
2011-12-12 23:25:32 -06:00
VideoCommon
Added an external exception check when the CPU writes to the FIFO. This allows the CPU time to service FIFO overflows. Fixes random hangs caused by FIFO overflows and desyncs like in "The Last Story" and "Battalion Wars 2". Thanks to marcosvitali for the research.
2012-03-02 18:53:41 +11:00
CMakeLists.txt
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