dolphin/Source/Core/DiscIO/VolumeWad.cpp
JosJuice a41166bb37 Make netplay's "same game" check more robust
Instead of comparing the game ID, revision, disc number and name,
we can compare a hash of important parts of the disc including
all the aforementioned data but also additional data such as the
FST. The primary reason why I'm making this change is to let us
catch more desyncs before they happen, but this should also fix
https://bugs.dolphin-emu.org/issues/12115. As a bonus, the UI can
now distinguish the case where a client doesn't have the game at
all from the case where a client has the wrong version of the game.
2020-08-02 22:46:53 +02:00

365 lines
10 KiB
C++

// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <cstring>
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include <mbedtls/aes.h>
#include <mbedtls/sha1.h>
#include "Common/Align.h"
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Core/IOS/IOSC.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeWad.h"
#include "DiscIO/WiiSaveBanner.h"
namespace DiscIO
{
VolumeWAD::VolumeWAD(std::unique_ptr<BlobReader> reader) : m_reader(std::move(reader))
{
ASSERT(m_reader);
// Source: http://wiibrew.org/wiki/WAD_files
m_hdr_size = m_reader->ReadSwapped<u32>(0x00).value_or(0);
m_cert_chain_size = m_reader->ReadSwapped<u32>(0x08).value_or(0);
m_ticket_size = m_reader->ReadSwapped<u32>(0x10).value_or(0);
m_tmd_size = m_reader->ReadSwapped<u32>(0x14).value_or(0);
m_data_size = m_reader->ReadSwapped<u32>(0x18).value_or(0);
m_opening_bnr_size = m_reader->ReadSwapped<u32>(0x1C).value_or(0);
m_cert_chain_offset = Common::AlignUp(m_hdr_size, 0x40);
m_ticket_offset = m_cert_chain_offset + Common::AlignUp(m_cert_chain_size, 0x40);
m_tmd_offset = m_ticket_offset + Common::AlignUp(m_ticket_size, 0x40);
m_data_offset = m_tmd_offset + Common::AlignUp(m_tmd_size, 0x40);
m_opening_bnr_offset = m_data_offset + Common::AlignUp(m_data_size, 0x40);
std::vector<u8> ticket_buffer(m_ticket_size);
Read(m_ticket_offset, m_ticket_size, ticket_buffer.data());
m_ticket.SetBytes(std::move(ticket_buffer));
if (!IOS::ES::IsValidTMDSize(m_tmd_size))
{
ERROR_LOG(DISCIO, "TMD is too large: %u bytes", m_tmd_size);
return;
}
std::vector<u8> tmd_buffer(m_tmd_size);
Read(m_tmd_offset, m_tmd_size, tmd_buffer.data());
m_tmd.SetBytes(std::move(tmd_buffer));
m_cert_chain.resize(m_cert_chain_size);
Read(m_cert_chain_offset, m_cert_chain_size, m_cert_chain.data());
}
bool VolumeWAD::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
{
if (partition != PARTITION_NONE)
return false;
return m_reader->Read(offset, length, buffer);
}
const FileSystem* VolumeWAD::GetFileSystem(const Partition& partition) const
{
// TODO: Implement this?
return nullptr;
}
Region VolumeWAD::GetRegion() const
{
if (!m_tmd.IsValid())
return Region::Unknown;
return m_tmd.GetRegion();
}
Country VolumeWAD::GetCountry(const Partition& partition) const
{
if (!m_tmd.IsValid())
return Country::Unknown;
const u8 country_byte = static_cast<u8>(m_tmd.GetTitleId() & 0xff);
if (country_byte == 2) // SYSMENU
return TypicalCountryForRegion(GetSysMenuRegion(m_tmd.GetTitleVersion()));
const Region region = GetRegion();
const std::optional<u16> revision = GetRevision();
if (CountryCodeToRegion(country_byte, Platform::WiiWAD, region, revision) != region)
return TypicalCountryForRegion(region);
return CountryCodeToCountry(country_byte, Platform::WiiWAD, region, revision);
}
const IOS::ES::TicketReader& VolumeWAD::GetTicket(const Partition& partition) const
{
return m_ticket;
}
const IOS::ES::TMDReader& VolumeWAD::GetTMD(const Partition& partition) const
{
return m_tmd;
}
const std::vector<u8>& VolumeWAD::GetCertificateChain(const Partition& partition) const
{
return m_cert_chain;
}
std::vector<u8> VolumeWAD::GetContent(u16 index) const
{
u64 offset = m_data_offset;
for (const IOS::ES::Content& content : m_tmd.GetContents())
{
const u64 aligned_size = Common::AlignUp(content.size, 0x40);
if (content.index == index)
{
std::vector<u8> data(aligned_size);
if (!m_reader->Read(offset, aligned_size, data.data()))
return {};
return data;
}
offset += aligned_size;
}
return {};
}
std::vector<u64> VolumeWAD::GetContentOffsets() const
{
const std::vector<IOS::ES::Content> contents = m_tmd.GetContents();
std::vector<u64> content_offsets;
content_offsets.reserve(contents.size());
u64 offset = m_data_offset;
for (const IOS::ES::Content& content : contents)
{
content_offsets.emplace_back(offset);
offset += Common::AlignUp(content.size, 0x40);
}
return content_offsets;
}
bool VolumeWAD::CheckContentIntegrity(const IOS::ES::Content& content,
const std::vector<u8>& encrypted_data,
const IOS::ES::TicketReader& ticket) const
{
if (encrypted_data.size() != Common::AlignUp(content.size, 0x40))
return false;
mbedtls_aes_context context;
const std::array<u8, 16> key = ticket.GetTitleKey();
mbedtls_aes_setkey_dec(&context, key.data(), 128);
std::array<u8, 16> iv{};
iv[0] = static_cast<u8>(content.index >> 8);
iv[1] = static_cast<u8>(content.index & 0xFF);
std::vector<u8> decrypted_data(encrypted_data.size());
mbedtls_aes_crypt_cbc(&context, MBEDTLS_AES_DECRYPT, decrypted_data.size(), iv.data(),
encrypted_data.data(), decrypted_data.data());
std::array<u8, 20> sha1;
mbedtls_sha1_ret(decrypted_data.data(), content.size, sha1.data());
return sha1 == content.sha1;
}
bool VolumeWAD::CheckContentIntegrity(const IOS::ES::Content& content, u64 content_offset,
const IOS::ES::TicketReader& ticket) const
{
std::vector<u8> encrypted_data(Common::AlignUp(content.size, 0x40));
if (!m_reader->Read(content_offset, encrypted_data.size(), encrypted_data.data()))
return false;
return CheckContentIntegrity(content, encrypted_data, ticket);
}
IOS::ES::TicketReader VolumeWAD::GetTicketWithFixedCommonKey() const
{
if (!m_ticket.IsValid() || !m_tmd.IsValid())
return m_ticket;
const std::vector<u8> sig = m_ticket.GetSignatureData();
if (!std::all_of(sig.cbegin(), sig.cend(), [](u8 a) { return a == 0; }))
{
// This does not look like a typical "invalid common key index" ticket, so let's assume
// the index is correct. This saves some time when reading properly signed titles.
return m_ticket;
}
const std::vector<IOS::ES::Content> contents = m_tmd.GetContents();
if (contents.empty())
return m_ticket;
// Find the smallest content so that we spend as little time as possible in CheckContentIntegrity
IOS::ES::Content smallest_content = contents[0];
u64 offset_of_smallest_content = m_data_offset;
u64 offset = m_data_offset;
for (const IOS::ES::Content& content : contents)
{
if (content.size < smallest_content.size)
{
smallest_content = content;
offset_of_smallest_content = offset;
}
offset += Common::AlignUp(content.size, 0x40);
}
std::vector<u8> content_data(Common::AlignUp(smallest_content.size, 0x40));
if (!m_reader->Read(offset_of_smallest_content, content_data.size(), content_data.data()))
return m_ticket;
const u8 specified_index = m_ticket.GetCommonKeyIndex();
if (specified_index < IOS::HLE::IOSC::COMMON_KEY_HANDLES.size() &&
CheckContentIntegrity(smallest_content, content_data, m_ticket))
{
return m_ticket; // The common key index is already correct
}
// Try every common key index except the one we already tried
IOS::ES::TicketReader new_ticket = m_ticket;
for (u8 i = 0; i < IOS::HLE::IOSC::COMMON_KEY_HANDLES.size(); ++i)
{
if (i != specified_index)
{
new_ticket.OverwriteCommonKeyIndex(i);
if (CheckContentIntegrity(smallest_content, content_data, new_ticket))
return new_ticket; // We've found the common key index that should be used
}
}
ERROR_LOG(DISCIO, "Couldn't find valid common key for WAD file (%u specified)", specified_index);
return m_ticket;
}
std::string VolumeWAD::GetGameID(const Partition& partition) const
{
return m_tmd.GetGameID();
}
std::string VolumeWAD::GetGameTDBID(const Partition& partition) const
{
return m_tmd.GetGameTDBID();
}
std::string VolumeWAD::GetMakerID(const Partition& partition) const
{
char temp[2];
if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp, partition))
return "00";
// Some weird channels use 0x0000 in place of the MakerID, so we need a check here
if (!IsPrintableCharacter(temp[0]) || !IsPrintableCharacter(temp[1]))
return "00";
return DecodeString(temp);
}
std::optional<u64> VolumeWAD::GetTitleID(const Partition& partition) const
{
return ReadSwapped<u64>(m_ticket_offset + 0x01DC, partition);
}
std::optional<u16> VolumeWAD::GetRevision(const Partition& partition) const
{
if (!m_tmd.IsValid())
return {};
return m_tmd.GetTitleVersion();
}
Platform VolumeWAD::GetVolumeType() const
{
return Platform::WiiWAD;
}
bool VolumeWAD::IsDatelDisc() const
{
return false;
}
bool VolumeWAD::IsNKit() const
{
return false;
}
std::map<Language, std::string> VolumeWAD::GetLongNames() const
{
if (!m_tmd.IsValid() || !IOS::ES::IsChannel(m_tmd.GetTitleId()))
return {};
std::vector<char16_t> names(NAMES_TOTAL_CHARS);
if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, reinterpret_cast<u8*>(names.data())))
return std::map<Language, std::string>();
return ReadWiiNames(names);
}
std::vector<u32> VolumeWAD::GetBanner(u32* width, u32* height) const
{
*width = 0;
*height = 0;
const std::optional<u64> title_id = GetTitleID();
if (!title_id)
return std::vector<u32>();
return WiiSaveBanner(*title_id).GetBanner(width, height);
}
BlobType VolumeWAD::GetBlobType() const
{
return m_reader->GetBlobType();
}
u64 VolumeWAD::GetSize() const
{
return m_reader->GetDataSize();
}
bool VolumeWAD::IsSizeAccurate() const
{
return m_reader->IsDataSizeAccurate();
}
u64 VolumeWAD::GetRawSize() const
{
return m_reader->GetRawSize();
}
const BlobReader& VolumeWAD::GetBlobReader() const
{
return *m_reader;
}
std::array<u8, 20> VolumeWAD::GetSyncHash() const
{
// We can skip hashing the contents since the TMD contains hashes of the contents.
// We specifically don't hash the ticket, since its console ID can differ without any problems.
mbedtls_sha1_context context;
mbedtls_sha1_init(&context);
mbedtls_sha1_starts_ret(&context);
AddTMDToSyncHash(&context, PARTITION_NONE);
ReadAndAddToSyncHash(&context, m_opening_bnr_offset, m_opening_bnr_size, PARTITION_NONE);
std::array<u8, 20> hash;
mbedtls_sha1_finish_ret(&context, hash.data());
return hash;
}
} // namespace DiscIO