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https://github.com/dolphin-emu/dolphin.git
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c8c1a0d747
Re-implement FixCommonKeyIndex for WAD files
917 lines
32 KiB
C++
917 lines
32 KiB
C++
// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DiscIO/VolumeVerifier.h"
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#include <algorithm>
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#include <cinttypes>
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#include <limits>
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#include <optional>
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#include <string>
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#include <unordered_set>
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#include <mbedtls/md5.h>
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#include <mbedtls/sha1.h>
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#include <zlib.h>
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#include "Common/Align.h"
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#include "Common/Assert.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Common/Swap.h"
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#include "Core/IOS/Device.h"
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#include "Core/IOS/ES/ES.h"
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#include "Core/IOS/ES/Formats.h"
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#include "Core/IOS/IOS.h"
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#include "Core/IOS/IOSC.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/DiscExtractor.h"
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#include "DiscIO/DiscScrubber.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeWii.h"
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namespace DiscIO
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{
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constexpr u64 MINI_DVD_SIZE = 1459978240; // GameCube
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constexpr u64 SL_DVD_SIZE = 4699979776; // Wii retail
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constexpr u64 SL_DVD_R_SIZE = 4707319808; // Wii RVT-R
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constexpr u64 DL_DVD_SIZE = 8511160320; // Wii retail
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constexpr u64 DL_DVD_R_SIZE = 8543666176; // Wii RVT-R
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constexpr u64 BLOCK_SIZE = 0x20000;
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VolumeVerifier::VolumeVerifier(const Volume& volume, Hashes<bool> hashes_to_calculate)
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: m_volume(volume), m_hashes_to_calculate(hashes_to_calculate),
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m_calculating_any_hash(hashes_to_calculate.crc32 || hashes_to_calculate.md5 ||
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hashes_to_calculate.sha1),
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m_max_progress(volume.GetSize())
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{
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}
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VolumeVerifier::~VolumeVerifier() = default;
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void VolumeVerifier::Start()
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{
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ASSERT(!m_started);
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m_started = true;
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m_is_tgc = m_volume.GetBlobType() == BlobType::TGC;
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m_is_datel = IsDisc(m_volume.GetVolumeType()) &&
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!GetBootDOLOffset(m_volume, m_volume.GetGamePartition()).has_value();
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m_is_not_retail =
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(m_volume.GetVolumeType() == Platform::WiiDisc && !m_volume.IsEncryptedAndHashed()) ||
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IsDebugSigned();
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CheckPartitions();
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if (m_volume.GetVolumeType() == Platform::WiiWAD)
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CheckCorrectlySigned(PARTITION_NONE, Common::GetStringT("This title is not correctly signed."));
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CheckDiscSize();
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CheckMisc();
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SetUpHashing();
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}
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void VolumeVerifier::CheckPartitions()
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{
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const std::vector<Partition> partitions = m_volume.GetPartitions();
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if (partitions.empty())
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{
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if (m_volume.GetVolumeType() != Platform::WiiWAD &&
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!m_volume.GetFileSystem(m_volume.GetGamePartition()))
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{
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AddProblem(Severity::High,
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Common::GetStringT("The filesystem is invalid or could not be read."));
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}
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return;
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}
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std::optional<u32> partitions_in_first_table = m_volume.ReadSwapped<u32>(0x40000, PARTITION_NONE);
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if (partitions_in_first_table && *partitions_in_first_table > 8)
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{
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// Not sure if 8 actually is the limit, but there certainly aren't any discs
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// released that have as many partitions as 8 in the first partition table.
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// The only game that has that many partitions in total is Super Smash Bros. Brawl,
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// and that game places all partitions other than UPDATE and DATA in the second table.
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AddProblem(Severity::Low,
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Common::GetStringT("There are too many partitions in the first partition table."));
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}
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std::vector<u32> types;
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for (const Partition& partition : partitions)
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{
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const std::optional<u32> type = m_volume.GetPartitionType(partition);
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if (type)
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types.emplace_back(*type);
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}
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if (std::find(types.cbegin(), types.cend(), PARTITION_UPDATE) == types.cend())
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AddProblem(Severity::Low, Common::GetStringT("The update partition is missing."));
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if (std::find(types.cbegin(), types.cend(), PARTITION_DATA) == types.cend())
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AddProblem(Severity::High, Common::GetStringT("The data partition is missing."));
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const bool has_channel_partition =
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std::find(types.cbegin(), types.cend(), PARTITION_CHANNEL) != types.cend();
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if (ShouldHaveChannelPartition() && !has_channel_partition)
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AddProblem(Severity::Medium, Common::GetStringT("The channel partition is missing."));
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const bool has_install_partition =
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std::find(types.cbegin(), types.cend(), PARTITION_INSTALL) != types.cend();
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if (ShouldHaveInstallPartition() && !has_install_partition)
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AddProblem(Severity::High, Common::GetStringT("The install partition is missing."));
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if (ShouldHaveMasterpiecePartitions() &&
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types.cend() ==
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std::find_if(types.cbegin(), types.cend(), [](u32 type) { return type >= 0xFF; }))
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{
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// i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
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// where you play demos of NES/SNES/N64 games. Official translations:
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// 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
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// (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
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// If your language is not one of the languages above, consider leaving the string untranslated
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// so that people will recognize it as the name of the game mode.
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AddProblem(Severity::Medium, Common::GetStringT("The Masterpiece partitions are missing."));
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}
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for (const Partition& partition : partitions)
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{
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if (m_volume.GetPartitionType(partition) == PARTITION_UPDATE && partition.offset != 0x50000)
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{
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AddProblem(Severity::Low,
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Common::GetStringT("The update partition is not at its normal position."));
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}
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const u64 normal_data_offset = m_volume.IsEncryptedAndHashed() ? 0xF800000 : 0x838000;
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if (m_volume.GetPartitionType(partition) == PARTITION_DATA &&
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partition.offset != normal_data_offset && !has_channel_partition && !has_install_partition)
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{
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AddProblem(Severity::Low,
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Common::GetStringT(
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"The data partition is not at its normal position. This will affect the "
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"emulated loading times. When using NetPlay or sending input recordings to "
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"other people, you will experience desyncs if anyone is using a good dump."));
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}
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}
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for (const Partition& partition : partitions)
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CheckPartition(partition);
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}
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bool VolumeVerifier::CheckPartition(const Partition& partition)
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{
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std::optional<u32> type = m_volume.GetPartitionType(partition);
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if (!type)
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{
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// Not sure if this can happen in practice
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AddProblem(Severity::Medium, Common::GetStringT("The type of a partition could not be read."));
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return false;
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}
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Severity severity = Severity::Medium;
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if (*type == PARTITION_DATA || *type == PARTITION_INSTALL)
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severity = Severity::High;
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else if (*type == PARTITION_UPDATE)
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severity = Severity::Low;
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const std::string name = GetPartitionName(type);
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if (partition.offset % VolumeWii::BLOCK_TOTAL_SIZE != 0 ||
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m_volume.PartitionOffsetToRawOffset(0, partition) % VolumeWii::BLOCK_TOTAL_SIZE != 0)
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{
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AddProblem(
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Severity::Medium,
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StringFromFormat(Common::GetStringT("The %s partition is not properly aligned.").c_str(),
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name.c_str()));
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}
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CheckCorrectlySigned(
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partition,
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StringFromFormat(Common::GetStringT("The %s partition is not correctly signed.").c_str(),
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name.c_str()));
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if (m_volume.SupportsIntegrityCheck() && !m_volume.CheckH3TableIntegrity(partition))
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{
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std::string text = StringFromFormat(
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Common::GetStringT("The H3 hash table for the %s partition is not correct.").c_str(),
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name.c_str());
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AddProblem(Severity::Low, std::move(text));
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}
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bool invalid_disc_header = false;
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std::vector<u8> disc_header(0x80);
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constexpr u32 WII_MAGIC = 0x5D1C9EA3;
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if (!m_volume.Read(0, disc_header.size(), disc_header.data(), partition))
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{
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invalid_disc_header = true;
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}
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else if (Common::swap32(disc_header.data() + 0x18) != WII_MAGIC)
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{
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for (size_t i = 0; i < disc_header.size(); i += 4)
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{
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if (Common::swap32(disc_header.data() + i) != i)
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{
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invalid_disc_header = true;
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break;
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}
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}
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// The loop above ends without breaking for discs that legitimately lack updates.
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// No such discs have been released to end users. Most such discs are debug signed,
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// but there is apparently at least one that is retail signed, the Movie-Ch Install Disc.
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return false;
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}
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if (invalid_disc_header)
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{
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// This can happen when certain programs that create WBFS files scrub the entirety of
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// the Masterpiece partitions in Super Smash Bros. Brawl without removing them from
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// the partition table. https://bugs.dolphin-emu.org/issues/8733
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std::string text = StringFromFormat(
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Common::GetStringT("The %s partition does not seem to contain valid data.").c_str(),
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name.c_str());
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AddProblem(severity, std::move(text));
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return false;
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}
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const DiscIO::FileSystem* filesystem = m_volume.GetFileSystem(partition);
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if (!filesystem)
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{
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std::string text = StringFromFormat(
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Common::GetStringT("The %s partition does not have a valid file system.").c_str(),
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name.c_str());
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AddProblem(severity, std::move(text));
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return false;
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}
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if (type == PARTITION_UPDATE)
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{
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std::unique_ptr<FileInfo> file_info = filesystem->FindFileInfo("_sys");
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bool has_correct_ios = false;
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if (file_info)
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{
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const IOS::ES::TMDReader& tmd = m_volume.GetTMD(m_volume.GetGamePartition());
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if (tmd.IsValid())
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{
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const std::string correct_ios = "IOS" + std::to_string(tmd.GetIOSId() & 0xFF) + "-";
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for (const FileInfo& f : *file_info)
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{
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if (StringBeginsWith(f.GetName(), correct_ios))
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{
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has_correct_ios = true;
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break;
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}
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}
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}
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}
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if (!has_correct_ios)
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{
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// This is reached for hacked dumps where the update partition has been replaced with
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// a very old update partition so that no updates will be installed.
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AddProblem(
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Severity::Low,
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Common::GetStringT("The update partition does not contain the IOS used by this title."));
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}
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}
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// Prepare for hash verification in the Process step
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if (m_volume.SupportsIntegrityCheck())
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{
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u64 offset = m_volume.PartitionOffsetToRawOffset(0, partition);
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const std::optional<u64> size =
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m_volume.ReadSwappedAndShifted(partition.offset + 0x2bc, PARTITION_NONE);
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const u64 end_offset = offset + size.value_or(0);
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for (size_t i = 0; offset < end_offset; ++i, offset += VolumeWii::BLOCK_TOTAL_SIZE)
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m_blocks.emplace_back(BlockToVerify{partition, offset, i});
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m_block_errors.emplace(partition, 0);
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}
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return true;
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}
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std::string VolumeVerifier::GetPartitionName(std::optional<u32> type) const
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{
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if (!type)
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return "???";
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std::string name = NameForPartitionType(*type, false);
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if (ShouldHaveMasterpiecePartitions() && *type > 0xFF)
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{
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// i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
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// where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
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// rather than the game mode as a whole, so please use the singular form. Official translations:
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// 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
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// (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
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// If your language is not one of the languages above, consider leaving the string untranslated
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// so that people will recognize it as the name of the game mode.
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name = StringFromFormat(Common::GetStringT("%s (Masterpiece)").c_str(), name.c_str());
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}
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return name;
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}
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void VolumeVerifier::CheckCorrectlySigned(const Partition& partition, std::string error_text)
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{
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IOS::HLE::Kernel ios;
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const auto es = ios.GetES();
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const std::vector<u8> cert_chain = m_volume.GetCertificateChain(partition);
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if (IOS::HLE::IPC_SUCCESS !=
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es->VerifyContainer(IOS::HLE::Device::ES::VerifyContainerType::Ticket,
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IOS::HLE::Device::ES::VerifyMode::DoNotUpdateCertStore,
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m_volume.GetTicket(partition), cert_chain) ||
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IOS::HLE::IPC_SUCCESS !=
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es->VerifyContainer(IOS::HLE::Device::ES::VerifyContainerType::TMD,
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IOS::HLE::Device::ES::VerifyMode::DoNotUpdateCertStore,
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m_volume.GetTMD(partition), cert_chain))
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{
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AddProblem(Severity::Low, std::move(error_text));
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}
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}
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bool VolumeVerifier::IsDebugSigned() const
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{
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const IOS::ES::TicketReader& ticket = m_volume.GetTicket(m_volume.GetGamePartition());
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return ticket.IsValid() ? ticket.GetConsoleType() == IOS::HLE::IOSC::ConsoleType::RVT : false;
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}
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bool VolumeVerifier::ShouldHaveChannelPartition() const
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{
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const std::unordered_set<std::string> channel_discs{
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"RFNE01", "RFNJ01", "RFNK01", "RFNP01", "RFNW01", "RFPE01", "RFPJ01", "RFPK01", "RFPP01",
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"RFPW01", "RGWE41", "RGWJ41", "RGWP41", "RGWX41", "RMCE01", "RMCJ01", "RMCK01", "RMCP01",
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};
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return channel_discs.find(m_volume.GetGameID()) != channel_discs.end();
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}
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bool VolumeVerifier::ShouldHaveInstallPartition() const
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{
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const std::unordered_set<std::string> dragon_quest_x{"S4MJGD", "S4SJGD", "S6TJGD", "SDQJGD"};
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return dragon_quest_x.find(m_volume.GetGameID()) != dragon_quest_x.end();
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}
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bool VolumeVerifier::ShouldHaveMasterpiecePartitions() const
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{
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const std::unordered_set<std::string> ssbb{"RSBE01", "RSBJ01", "RSBK01", "RSBP01"};
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return ssbb.find(m_volume.GetGameID()) != ssbb.end();
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}
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bool VolumeVerifier::ShouldBeDualLayer() const
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{
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// The Japanese versions of Xenoblade and The Last Story are single-layer
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// (unlike the other versions) and must not be added to this list.
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const std::unordered_set<std::string> dual_layer_discs{
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"R3ME01", "R3MP01", "R3OE01", "R3OJ01", "R3OP01", "RSBE01", "RSBJ01", "RSBK01", "RSBP01",
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"RXMJ8P", "S59E01", "S59JC8", "S59P01", "S5QJC8", "SK8X52", "SAKENS", "SAKPNS", "SK8V52",
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"SK8X52", "SLSEXJ", "SLSP01", "SQIE4Q", "SQIP4Q", "SQIY4Q", "SR5E41", "SR5P41", "SUOE41",
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"SUOP41", "SVXX52", "SVXY52", "SX4E01", "SX4P01", "SZ3EGT", "SZ3PGT",
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};
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return dual_layer_discs.find(m_volume.GetGameID()) != dual_layer_discs.end();
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}
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void VolumeVerifier::CheckDiscSize()
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{
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if (!IsDisc(m_volume.GetVolumeType()))
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return;
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const u64 biggest_offset = GetBiggestUsedOffset();
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if (biggest_offset > m_volume.GetSize())
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{
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const bool second_layer_missing =
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biggest_offset > SL_DVD_SIZE && m_volume.GetSize() >= SL_DVD_SIZE;
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std::string text =
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second_layer_missing ?
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Common::GetStringT(
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"This disc image is too small and lacks some data. The problem is most likely that "
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"this is a dual-layer disc that has been dumped as a single-layer disc.") :
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Common::GetStringT(
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"This disc image is too small and lacks some data. If your dumping program saved "
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"the disc image as several parts, you need to merge them into one file.");
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AddProblem(Severity::High, std::move(text));
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return;
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}
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if (ShouldBeDualLayer() && biggest_offset <= SL_DVD_R_SIZE)
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{
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AddProblem(Severity::Medium,
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Common::GetStringT(
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"This game has been hacked to fit on a single-layer DVD. Some content such as "
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"pre-rendered videos, extra languages or entire game modes will be broken. "
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"This problem generally only exists in illegal copies of games."));
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}
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if (!m_volume.IsSizeAccurate())
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{
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AddProblem(Severity::Low,
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Common::GetStringT("The format that the disc image is saved in does not "
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"store the size of the disc image."));
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}
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else if (!m_is_tgc)
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{
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const Platform platform = m_volume.GetVolumeType();
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const u64 size = m_volume.GetSize();
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const bool valid_gamecube = size == MINI_DVD_SIZE;
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const bool valid_retail_wii = size == SL_DVD_SIZE || size == DL_DVD_SIZE;
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const bool valid_debug_wii = size == SL_DVD_R_SIZE || size == DL_DVD_R_SIZE;
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const bool debug = IsDebugSigned();
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if ((platform == Platform::GameCubeDisc && !valid_gamecube) ||
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(platform == Platform::WiiDisc && (debug ? !valid_debug_wii : !valid_retail_wii)))
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{
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if (debug && valid_retail_wii)
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{
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AddProblem(
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Severity::Low,
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Common::GetStringT("This debug disc image has the size of a retail disc image."));
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}
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else
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{
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const bool small =
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(m_volume.GetVolumeType() == Platform::GameCubeDisc && size < MINI_DVD_SIZE) ||
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|
(m_volume.GetVolumeType() == Platform::WiiDisc && size < SL_DVD_SIZE);
|
|
|
|
if (small)
|
|
{
|
|
AddProblem(
|
|
Severity::Low,
|
|
Common::GetStringT("This disc image has an unusual size. This will likely make the "
|
|
"emulated loading times longer. When using NetPlay or sending "
|
|
"input recordings to other people, you will likely experience "
|
|
"desyncs if anyone is using a good dump."));
|
|
}
|
|
else
|
|
{
|
|
AddProblem(Severity::Low, Common::GetStringT("This disc image has an unusual size."));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
u64 VolumeVerifier::GetBiggestUsedOffset() const
|
|
{
|
|
std::vector<Partition> partitions = m_volume.GetPartitions();
|
|
if (partitions.empty())
|
|
partitions.emplace_back(m_volume.GetGamePartition());
|
|
|
|
const u64 disc_header_size = m_volume.GetVolumeType() == Platform::GameCubeDisc ? 0x460 : 0x50000;
|
|
u64 biggest_offset = disc_header_size;
|
|
for (const Partition& partition : partitions)
|
|
{
|
|
if (partition != PARTITION_NONE)
|
|
{
|
|
const u64 offset = m_volume.PartitionOffsetToRawOffset(0x440, partition);
|
|
biggest_offset = std::max(biggest_offset, offset);
|
|
}
|
|
|
|
const std::optional<u64> dol_offset = GetBootDOLOffset(m_volume, partition);
|
|
if (dol_offset)
|
|
{
|
|
const std::optional<u64> dol_size = GetBootDOLSize(m_volume, partition, *dol_offset);
|
|
if (dol_size)
|
|
{
|
|
const u64 offset = m_volume.PartitionOffsetToRawOffset(*dol_offset + *dol_size, partition);
|
|
biggest_offset = std::max(biggest_offset, offset);
|
|
}
|
|
}
|
|
|
|
const std::optional<u64> fst_offset = GetFSTOffset(m_volume, partition);
|
|
const std::optional<u64> fst_size = GetFSTSize(m_volume, partition);
|
|
if (fst_offset && fst_size)
|
|
{
|
|
const u64 offset = m_volume.PartitionOffsetToRawOffset(*fst_offset + *fst_size, partition);
|
|
biggest_offset = std::max(biggest_offset, offset);
|
|
}
|
|
|
|
const FileSystem* fs = m_volume.GetFileSystem(partition);
|
|
if (fs)
|
|
{
|
|
const u64 offset =
|
|
m_volume.PartitionOffsetToRawOffset(GetBiggestUsedOffset(fs->GetRoot()), partition);
|
|
biggest_offset = std::max(biggest_offset, offset);
|
|
}
|
|
}
|
|
return biggest_offset;
|
|
}
|
|
|
|
u64 VolumeVerifier::GetBiggestUsedOffset(const FileInfo& file_info) const
|
|
{
|
|
if (file_info.IsDirectory())
|
|
{
|
|
u64 biggest_offset = 0;
|
|
for (const FileInfo& f : file_info)
|
|
biggest_offset = std::max(biggest_offset, GetBiggestUsedOffset(f));
|
|
return biggest_offset;
|
|
}
|
|
else
|
|
{
|
|
return file_info.GetOffset() + file_info.GetSize();
|
|
}
|
|
}
|
|
|
|
void VolumeVerifier::CheckMisc()
|
|
{
|
|
const std::string game_id_unencrypted = m_volume.GetGameID(PARTITION_NONE);
|
|
const std::string game_id_encrypted = m_volume.GetGameID(m_volume.GetGamePartition());
|
|
|
|
if (game_id_unencrypted != game_id_encrypted)
|
|
{
|
|
bool inconsistent_game_id = true;
|
|
if (game_id_encrypted == "RELSAB")
|
|
{
|
|
if (StringBeginsWith(game_id_unencrypted, "410"))
|
|
{
|
|
// This is the Wii Backup Disc (aka "pinkfish" disc),
|
|
// which legitimately has an inconsistent game ID.
|
|
inconsistent_game_id = false;
|
|
}
|
|
else if (StringBeginsWith(game_id_unencrypted, "010"))
|
|
{
|
|
// Hacked version of the Wii Backup Disc (aka "pinkfish" disc).
|
|
std::string proper_game_id = game_id_unencrypted;
|
|
proper_game_id[0] = '4';
|
|
AddProblem(
|
|
Severity::Low,
|
|
StringFromFormat(Common::GetStringT("The game ID is %s but should be %s.").c_str(),
|
|
game_id_unencrypted.c_str(), proper_game_id.c_str()));
|
|
inconsistent_game_id = false;
|
|
}
|
|
}
|
|
|
|
if (inconsistent_game_id)
|
|
{
|
|
AddProblem(Severity::Low, Common::GetStringT("The game ID is inconsistent."));
|
|
}
|
|
}
|
|
|
|
const Region region = m_volume.GetRegion();
|
|
const Platform platform = m_volume.GetVolumeType();
|
|
|
|
if (game_id_encrypted.size() < 4)
|
|
{
|
|
AddProblem(Severity::Low, Common::GetStringT("The game ID is unusually short."));
|
|
}
|
|
else
|
|
{
|
|
char country_code;
|
|
if (IsDisc(m_volume.GetVolumeType()))
|
|
country_code = game_id_encrypted[3];
|
|
else
|
|
country_code = static_cast<char>(m_volume.GetTitleID().value_or(0) & 0xff);
|
|
if (CountryCodeToRegion(country_code, platform, region) != region)
|
|
{
|
|
AddProblem(Severity::Medium,
|
|
Common::GetStringT(
|
|
"The region code does not match the game ID. If this is because the "
|
|
"region code has been modified, the game might run at the wrong speed, "
|
|
"graphical elements might be offset, or the game might not run at all."));
|
|
}
|
|
}
|
|
|
|
const IOS::ES::TMDReader& tmd = m_volume.GetTMD(m_volume.GetGamePartition());
|
|
if (tmd.IsValid())
|
|
{
|
|
const u64 ios_id = tmd.GetIOSId() & 0xFF;
|
|
|
|
// List of launch day Korean IOSes obtained from https://hackmii.com/2008/09/korean-wii/.
|
|
// More IOSes were released later that were used in Korean games, but they're all over 40.
|
|
// Also, old IOSes like IOS36 did eventually get released for Korean Wiis as part of system
|
|
// updates, but there are likely no Korean games using them since those IOSes were old by then.
|
|
if (region == Region::NTSC_K && ios_id < 40 && ios_id != 4 && ios_id != 9 && ios_id != 21 &&
|
|
ios_id != 37)
|
|
{
|
|
// This is intended to catch pirated Korean games that have had the IOS slot set to 36
|
|
// as a side effect of having to fakesign after changing the common key slot to 0.
|
|
// (IOS36 was the last IOS to have the Trucha bug.) https://bugs.dolphin-emu.org/issues/10319
|
|
AddProblem(
|
|
Severity::High,
|
|
// i18n: You may want to leave the term "ERROR #002" untranslated,
|
|
// since the emulated software always displays it in English.
|
|
Common::GetStringT("This Korean title is set to use an IOS that typically isn't used on "
|
|
"Korean consoles. This is likely to lead to ERROR #002."));
|
|
}
|
|
|
|
if (ios_id >= 0x80)
|
|
{
|
|
// This is also intended to catch fakesigned pirated Korean games,
|
|
// but this time with the IOS slot set to cIOS instead of IOS36.
|
|
AddProblem(Severity::High, Common::GetStringT("This title is set to use an invalid IOS."));
|
|
}
|
|
}
|
|
|
|
m_ticket = m_volume.GetTicket(m_volume.GetGamePartition());
|
|
if (m_ticket.IsValid())
|
|
{
|
|
const u8 specified_common_key_index = m_ticket.GetCommonKeyIndex();
|
|
|
|
// Wii discs only use common key 0 (regular) and common key 1 (Korean), not common key 2 (vWii).
|
|
if (m_volume.GetVolumeType() == Platform::WiiDisc && specified_common_key_index > 1)
|
|
{
|
|
AddProblem(Severity::High,
|
|
// i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
Common::GetStringT("This title is set to use an invalid common key."));
|
|
}
|
|
|
|
if (m_volume.GetVolumeType() == Platform::WiiWAD)
|
|
{
|
|
m_ticket = m_volume.GetTicketWithFixedCommonKey();
|
|
const u8 fixed_common_key_index = m_ticket.GetCommonKeyIndex();
|
|
if (specified_common_key_index != fixed_common_key_index)
|
|
{
|
|
// Many fakesigned WADs have the common key index set to a (random?) bogus value.
|
|
// For WADs, Dolphin will detect this and use the correct key, making this low severity.
|
|
std::string text = StringFromFormat(
|
|
// i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
Common::GetStringT("The specified common key index is %u but should be %u.").c_str(),
|
|
specified_common_key_index, fixed_common_key_index);
|
|
AddProblem(Severity::Low, std::move(text));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (IsDisc(m_volume.GetVolumeType()))
|
|
{
|
|
constexpr u32 NKIT_MAGIC = 0x4E4B4954; // "NKIT"
|
|
if (m_volume.ReadSwapped<u32>(0x200, PARTITION_NONE) == NKIT_MAGIC)
|
|
{
|
|
AddProblem(
|
|
Severity::Low,
|
|
Common::GetStringT("This disc image is in the NKit format. It is not a good dump in its "
|
|
"current form, but it might become a good dump if converted back. "
|
|
"The CRC32 of this file might match the CRC32 of a good dump even "
|
|
"though the files are not identical."));
|
|
}
|
|
}
|
|
}
|
|
|
|
void VolumeVerifier::SetUpHashing()
|
|
{
|
|
if (m_volume.GetVolumeType() == Platform::WiiWAD)
|
|
{
|
|
m_content_offsets = m_volume.GetContentOffsets();
|
|
}
|
|
else if (m_volume.GetVolumeType() == Platform::WiiDisc)
|
|
{
|
|
// Set up a DiscScrubber for checking whether blocks with errors are unused
|
|
m_scrubber.SetupScrub(&m_volume, VolumeWii::BLOCK_TOTAL_SIZE);
|
|
}
|
|
|
|
std::sort(m_blocks.begin(), m_blocks.end(),
|
|
[](const BlockToVerify& b1, const BlockToVerify& b2) { return b1.offset < b2.offset; });
|
|
|
|
if (m_hashes_to_calculate.crc32)
|
|
m_crc32_context = crc32(0, nullptr, 0);
|
|
|
|
if (m_hashes_to_calculate.md5)
|
|
{
|
|
mbedtls_md5_init(&m_md5_context);
|
|
mbedtls_md5_starts_ret(&m_md5_context);
|
|
}
|
|
|
|
if (m_hashes_to_calculate.sha1)
|
|
{
|
|
mbedtls_sha1_init(&m_sha1_context);
|
|
mbedtls_sha1_starts_ret(&m_sha1_context);
|
|
}
|
|
}
|
|
|
|
void VolumeVerifier::Process()
|
|
{
|
|
ASSERT(m_started);
|
|
ASSERT(!m_done);
|
|
|
|
if (m_progress == m_max_progress)
|
|
return;
|
|
|
|
IOS::ES::Content content;
|
|
bool content_read = false;
|
|
u64 bytes_to_read = BLOCK_SIZE;
|
|
if (m_content_index < m_content_offsets.size() &&
|
|
m_content_offsets[m_content_index] == m_progress)
|
|
{
|
|
m_volume.GetTMD(PARTITION_NONE).GetContent(m_content_index, &content);
|
|
bytes_to_read = Common::AlignUp(content.size, 0x40);
|
|
content_read = true;
|
|
}
|
|
else if (m_content_index < m_content_offsets.size() &&
|
|
m_content_offsets[m_content_index] > m_progress)
|
|
{
|
|
bytes_to_read = std::min(bytes_to_read, m_content_offsets[m_content_index] - m_progress);
|
|
}
|
|
else if (m_block_index < m_blocks.size() && m_blocks[m_block_index].offset == m_progress)
|
|
{
|
|
bytes_to_read = VolumeWii::BLOCK_TOTAL_SIZE;
|
|
}
|
|
else if (m_block_index < m_blocks.size() && m_blocks[m_block_index].offset > m_progress)
|
|
{
|
|
bytes_to_read = std::min(bytes_to_read, m_blocks[m_block_index].offset - m_progress);
|
|
}
|
|
bytes_to_read = std::min(bytes_to_read, m_max_progress - m_progress);
|
|
|
|
if (m_calculating_any_hash)
|
|
{
|
|
std::vector<u8> data(bytes_to_read);
|
|
if (!m_volume.Read(m_progress, bytes_to_read, data.data(), PARTITION_NONE))
|
|
{
|
|
m_calculating_any_hash = false;
|
|
}
|
|
else
|
|
{
|
|
if (m_hashes_to_calculate.crc32)
|
|
{
|
|
// It would be nice to use crc32_z here instead of crc32, but it isn't available on Android
|
|
m_crc32_context =
|
|
crc32(m_crc32_context, data.data(), static_cast<unsigned int>(bytes_to_read));
|
|
}
|
|
|
|
if (m_hashes_to_calculate.md5)
|
|
mbedtls_md5_update_ret(&m_md5_context, data.data(), bytes_to_read);
|
|
|
|
if (m_hashes_to_calculate.sha1)
|
|
mbedtls_sha1_update_ret(&m_sha1_context, data.data(), bytes_to_read);
|
|
}
|
|
}
|
|
|
|
m_progress += bytes_to_read;
|
|
|
|
if (content_read)
|
|
{
|
|
if (!m_volume.CheckContentIntegrity(content, m_content_offsets[m_content_index], m_ticket))
|
|
{
|
|
AddProblem(
|
|
Severity::High,
|
|
StringFromFormat(Common::GetStringT("Content %08x is corrupt.").c_str(), content.id));
|
|
}
|
|
|
|
m_content_index++;
|
|
}
|
|
|
|
while (m_block_index < m_blocks.size() && m_blocks[m_block_index].offset < m_progress)
|
|
{
|
|
if (!m_volume.CheckBlockIntegrity(m_blocks[m_block_index].block_index,
|
|
m_blocks[m_block_index].partition))
|
|
{
|
|
const u64 offset = m_blocks[m_block_index].offset;
|
|
if (m_scrubber.CanBlockBeScrubbed(offset))
|
|
{
|
|
WARN_LOG(DISCIO, "Integrity check failed for unused block at 0x%" PRIx64, offset);
|
|
m_unused_block_errors[m_blocks[m_block_index].partition]++;
|
|
}
|
|
else
|
|
{
|
|
WARN_LOG(DISCIO, "Integrity check failed for block at 0x%" PRIx64, offset);
|
|
m_block_errors[m_blocks[m_block_index].partition]++;
|
|
}
|
|
}
|
|
m_block_index++;
|
|
}
|
|
}
|
|
|
|
u64 VolumeVerifier::GetBytesProcessed() const
|
|
{
|
|
return m_progress;
|
|
}
|
|
|
|
u64 VolumeVerifier::GetTotalBytes() const
|
|
{
|
|
return m_max_progress;
|
|
}
|
|
|
|
void VolumeVerifier::Finish()
|
|
{
|
|
if (m_done)
|
|
return;
|
|
m_done = true;
|
|
|
|
if (m_calculating_any_hash)
|
|
{
|
|
if (m_hashes_to_calculate.crc32)
|
|
{
|
|
m_result.hashes.crc32 = std::vector<u8>(4);
|
|
const u32 crc32_be = Common::swap32(m_crc32_context);
|
|
const u8* crc32_be_ptr = reinterpret_cast<const u8*>(&crc32_be);
|
|
std::copy(crc32_be_ptr, crc32_be_ptr + 4, m_result.hashes.crc32.begin());
|
|
}
|
|
|
|
if (m_hashes_to_calculate.md5)
|
|
{
|
|
m_result.hashes.md5 = std::vector<u8>(16);
|
|
mbedtls_md5_finish_ret(&m_md5_context, m_result.hashes.md5.data());
|
|
}
|
|
|
|
if (m_hashes_to_calculate.sha1)
|
|
{
|
|
m_result.hashes.sha1 = std::vector<u8>(20);
|
|
mbedtls_sha1_finish_ret(&m_sha1_context, m_result.hashes.sha1.data());
|
|
}
|
|
}
|
|
|
|
for (auto [partition, blocks] : m_block_errors)
|
|
{
|
|
if (blocks > 0)
|
|
{
|
|
const std::string name = GetPartitionName(m_volume.GetPartitionType(partition));
|
|
std::string text = StringFromFormat(
|
|
Common::GetStringT("Errors were found in %zu blocks in the %s partition.").c_str(),
|
|
blocks, name.c_str());
|
|
AddProblem(Severity::Medium, std::move(text));
|
|
}
|
|
}
|
|
|
|
for (auto [partition, blocks] : m_unused_block_errors)
|
|
{
|
|
if (blocks > 0)
|
|
{
|
|
const std::string name = GetPartitionName(m_volume.GetPartitionType(partition));
|
|
std::string text = StringFromFormat(
|
|
Common::GetStringT("Errors were found in %zu unused blocks in the %s partition.").c_str(),
|
|
blocks, name.c_str());
|
|
AddProblem(Severity::Low, std::move(text));
|
|
}
|
|
}
|
|
|
|
// Show the most serious problems at the top
|
|
std::stable_sort(m_result.problems.begin(), m_result.problems.end(),
|
|
[](const Problem& p1, const Problem& p2) { return p1.severity > p2.severity; });
|
|
const Severity highest_severity =
|
|
m_result.problems.empty() ? Severity::None : m_result.problems[0].severity;
|
|
|
|
if (m_is_datel)
|
|
{
|
|
m_result.summary_text = Common::GetStringT("Dolphin is unable to verify unlicensed discs.");
|
|
return;
|
|
}
|
|
|
|
if (m_is_tgc)
|
|
{
|
|
m_result.summary_text =
|
|
Common::GetStringT("Dolphin is unable to verify typical TGC files properly, "
|
|
"since they are not dumps of actual discs.");
|
|
return;
|
|
}
|
|
|
|
switch (highest_severity)
|
|
{
|
|
case Severity::None:
|
|
if (IsWii(m_volume.GetVolumeType()) && !m_is_not_retail)
|
|
{
|
|
m_result.summary_text = Common::GetStringT(
|
|
"No problems were found. This does not guarantee that this is a good dump, "
|
|
"but since Wii titles contain a lot of verification data, it does mean that "
|
|
"there most likely are no problems that will affect emulation.");
|
|
}
|
|
else
|
|
{
|
|
m_result.summary_text = Common::GetStringT("No problems were found.");
|
|
}
|
|
break;
|
|
case Severity::Low:
|
|
m_result.summary_text =
|
|
Common::GetStringT("Problems with low severity were found. They will most "
|
|
"likely not prevent the game from running.");
|
|
break;
|
|
case Severity::Medium:
|
|
m_result.summary_text =
|
|
Common::GetStringT("Problems with medium severity were found. The whole game "
|
|
"or certain parts of the game might not work correctly.");
|
|
break;
|
|
case Severity::High:
|
|
m_result.summary_text = Common::GetStringT(
|
|
"Problems with high severity were found. The game will most likely not work at all.");
|
|
break;
|
|
}
|
|
|
|
if (m_volume.GetVolumeType() == Platform::GameCubeDisc)
|
|
{
|
|
m_result.summary_text +=
|
|
Common::GetStringT("\n\nBecause GameCube disc images contain little verification data, "
|
|
"there may be problems that Dolphin is unable to detect.");
|
|
}
|
|
else if (m_is_not_retail)
|
|
{
|
|
m_result.summary_text +=
|
|
Common::GetStringT("\n\nBecause this title is not for retail Wii consoles, "
|
|
"Dolphin cannot verify that it hasn't been tampered with.");
|
|
}
|
|
}
|
|
|
|
const VolumeVerifier::Result& VolumeVerifier::GetResult() const
|
|
{
|
|
return m_result;
|
|
}
|
|
|
|
void VolumeVerifier::AddProblem(Severity severity, std::string text)
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{
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m_result.problems.emplace_back(Problem{severity, std::move(text)});
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}
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} // namespace DiscIO
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