dolphin/Source/Core/DiscIO/VolumeVerifier.cpp
Léo Lam c8c1a0d747
Merge pull request #8253 from JosJuice/fakesigned-common-key-fix
Re-implement FixCommonKeyIndex for WAD files
2019-07-23 09:41:46 +08:00

917 lines
32 KiB
C++

// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DiscIO/VolumeVerifier.h"
#include <algorithm>
#include <cinttypes>
#include <limits>
#include <optional>
#include <string>
#include <unordered_set>
#include <mbedtls/md5.h>
#include <mbedtls/sha1.h>
#include <zlib.h>
#include "Common/Align.h"
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Common/Swap.h"
#include "Core/IOS/Device.h"
#include "Core/IOS/ES/ES.h"
#include "Core/IOS/ES/Formats.h"
#include "Core/IOS/IOS.h"
#include "Core/IOS/IOSC.h"
#include "DiscIO/Blob.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/DiscScrubber.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeWii.h"
namespace DiscIO
{
constexpr u64 MINI_DVD_SIZE = 1459978240; // GameCube
constexpr u64 SL_DVD_SIZE = 4699979776; // Wii retail
constexpr u64 SL_DVD_R_SIZE = 4707319808; // Wii RVT-R
constexpr u64 DL_DVD_SIZE = 8511160320; // Wii retail
constexpr u64 DL_DVD_R_SIZE = 8543666176; // Wii RVT-R
constexpr u64 BLOCK_SIZE = 0x20000;
VolumeVerifier::VolumeVerifier(const Volume& volume, Hashes<bool> hashes_to_calculate)
: m_volume(volume), m_hashes_to_calculate(hashes_to_calculate),
m_calculating_any_hash(hashes_to_calculate.crc32 || hashes_to_calculate.md5 ||
hashes_to_calculate.sha1),
m_max_progress(volume.GetSize())
{
}
VolumeVerifier::~VolumeVerifier() = default;
void VolumeVerifier::Start()
{
ASSERT(!m_started);
m_started = true;
m_is_tgc = m_volume.GetBlobType() == BlobType::TGC;
m_is_datel = IsDisc(m_volume.GetVolumeType()) &&
!GetBootDOLOffset(m_volume, m_volume.GetGamePartition()).has_value();
m_is_not_retail =
(m_volume.GetVolumeType() == Platform::WiiDisc && !m_volume.IsEncryptedAndHashed()) ||
IsDebugSigned();
CheckPartitions();
if (m_volume.GetVolumeType() == Platform::WiiWAD)
CheckCorrectlySigned(PARTITION_NONE, Common::GetStringT("This title is not correctly signed."));
CheckDiscSize();
CheckMisc();
SetUpHashing();
}
void VolumeVerifier::CheckPartitions()
{
const std::vector<Partition> partitions = m_volume.GetPartitions();
if (partitions.empty())
{
if (m_volume.GetVolumeType() != Platform::WiiWAD &&
!m_volume.GetFileSystem(m_volume.GetGamePartition()))
{
AddProblem(Severity::High,
Common::GetStringT("The filesystem is invalid or could not be read."));
}
return;
}
std::optional<u32> partitions_in_first_table = m_volume.ReadSwapped<u32>(0x40000, PARTITION_NONE);
if (partitions_in_first_table && *partitions_in_first_table > 8)
{
// Not sure if 8 actually is the limit, but there certainly aren't any discs
// released that have as many partitions as 8 in the first partition table.
// The only game that has that many partitions in total is Super Smash Bros. Brawl,
// and that game places all partitions other than UPDATE and DATA in the second table.
AddProblem(Severity::Low,
Common::GetStringT("There are too many partitions in the first partition table."));
}
std::vector<u32> types;
for (const Partition& partition : partitions)
{
const std::optional<u32> type = m_volume.GetPartitionType(partition);
if (type)
types.emplace_back(*type);
}
if (std::find(types.cbegin(), types.cend(), PARTITION_UPDATE) == types.cend())
AddProblem(Severity::Low, Common::GetStringT("The update partition is missing."));
if (std::find(types.cbegin(), types.cend(), PARTITION_DATA) == types.cend())
AddProblem(Severity::High, Common::GetStringT("The data partition is missing."));
const bool has_channel_partition =
std::find(types.cbegin(), types.cend(), PARTITION_CHANNEL) != types.cend();
if (ShouldHaveChannelPartition() && !has_channel_partition)
AddProblem(Severity::Medium, Common::GetStringT("The channel partition is missing."));
const bool has_install_partition =
std::find(types.cbegin(), types.cend(), PARTITION_INSTALL) != types.cend();
if (ShouldHaveInstallPartition() && !has_install_partition)
AddProblem(Severity::High, Common::GetStringT("The install partition is missing."));
if (ShouldHaveMasterpiecePartitions() &&
types.cend() ==
std::find_if(types.cbegin(), types.cend(), [](u32 type) { return type >= 0xFF; }))
{
// i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
// where you play demos of NES/SNES/N64 games. Official translations:
// 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
// (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
// If your language is not one of the languages above, consider leaving the string untranslated
// so that people will recognize it as the name of the game mode.
AddProblem(Severity::Medium, Common::GetStringT("The Masterpiece partitions are missing."));
}
for (const Partition& partition : partitions)
{
if (m_volume.GetPartitionType(partition) == PARTITION_UPDATE && partition.offset != 0x50000)
{
AddProblem(Severity::Low,
Common::GetStringT("The update partition is not at its normal position."));
}
const u64 normal_data_offset = m_volume.IsEncryptedAndHashed() ? 0xF800000 : 0x838000;
if (m_volume.GetPartitionType(partition) == PARTITION_DATA &&
partition.offset != normal_data_offset && !has_channel_partition && !has_install_partition)
{
AddProblem(Severity::Low,
Common::GetStringT(
"The data partition is not at its normal position. This will affect the "
"emulated loading times. When using NetPlay or sending input recordings to "
"other people, you will experience desyncs if anyone is using a good dump."));
}
}
for (const Partition& partition : partitions)
CheckPartition(partition);
}
bool VolumeVerifier::CheckPartition(const Partition& partition)
{
std::optional<u32> type = m_volume.GetPartitionType(partition);
if (!type)
{
// Not sure if this can happen in practice
AddProblem(Severity::Medium, Common::GetStringT("The type of a partition could not be read."));
return false;
}
Severity severity = Severity::Medium;
if (*type == PARTITION_DATA || *type == PARTITION_INSTALL)
severity = Severity::High;
else if (*type == PARTITION_UPDATE)
severity = Severity::Low;
const std::string name = GetPartitionName(type);
if (partition.offset % VolumeWii::BLOCK_TOTAL_SIZE != 0 ||
m_volume.PartitionOffsetToRawOffset(0, partition) % VolumeWii::BLOCK_TOTAL_SIZE != 0)
{
AddProblem(
Severity::Medium,
StringFromFormat(Common::GetStringT("The %s partition is not properly aligned.").c_str(),
name.c_str()));
}
CheckCorrectlySigned(
partition,
StringFromFormat(Common::GetStringT("The %s partition is not correctly signed.").c_str(),
name.c_str()));
if (m_volume.SupportsIntegrityCheck() && !m_volume.CheckH3TableIntegrity(partition))
{
std::string text = StringFromFormat(
Common::GetStringT("The H3 hash table for the %s partition is not correct.").c_str(),
name.c_str());
AddProblem(Severity::Low, std::move(text));
}
bool invalid_disc_header = false;
std::vector<u8> disc_header(0x80);
constexpr u32 WII_MAGIC = 0x5D1C9EA3;
if (!m_volume.Read(0, disc_header.size(), disc_header.data(), partition))
{
invalid_disc_header = true;
}
else if (Common::swap32(disc_header.data() + 0x18) != WII_MAGIC)
{
for (size_t i = 0; i < disc_header.size(); i += 4)
{
if (Common::swap32(disc_header.data() + i) != i)
{
invalid_disc_header = true;
break;
}
}
// The loop above ends without breaking for discs that legitimately lack updates.
// No such discs have been released to end users. Most such discs are debug signed,
// but there is apparently at least one that is retail signed, the Movie-Ch Install Disc.
return false;
}
if (invalid_disc_header)
{
// This can happen when certain programs that create WBFS files scrub the entirety of
// the Masterpiece partitions in Super Smash Bros. Brawl without removing them from
// the partition table. https://bugs.dolphin-emu.org/issues/8733
std::string text = StringFromFormat(
Common::GetStringT("The %s partition does not seem to contain valid data.").c_str(),
name.c_str());
AddProblem(severity, std::move(text));
return false;
}
const DiscIO::FileSystem* filesystem = m_volume.GetFileSystem(partition);
if (!filesystem)
{
std::string text = StringFromFormat(
Common::GetStringT("The %s partition does not have a valid file system.").c_str(),
name.c_str());
AddProblem(severity, std::move(text));
return false;
}
if (type == PARTITION_UPDATE)
{
std::unique_ptr<FileInfo> file_info = filesystem->FindFileInfo("_sys");
bool has_correct_ios = false;
if (file_info)
{
const IOS::ES::TMDReader& tmd = m_volume.GetTMD(m_volume.GetGamePartition());
if (tmd.IsValid())
{
const std::string correct_ios = "IOS" + std::to_string(tmd.GetIOSId() & 0xFF) + "-";
for (const FileInfo& f : *file_info)
{
if (StringBeginsWith(f.GetName(), correct_ios))
{
has_correct_ios = true;
break;
}
}
}
}
if (!has_correct_ios)
{
// This is reached for hacked dumps where the update partition has been replaced with
// a very old update partition so that no updates will be installed.
AddProblem(
Severity::Low,
Common::GetStringT("The update partition does not contain the IOS used by this title."));
}
}
// Prepare for hash verification in the Process step
if (m_volume.SupportsIntegrityCheck())
{
u64 offset = m_volume.PartitionOffsetToRawOffset(0, partition);
const std::optional<u64> size =
m_volume.ReadSwappedAndShifted(partition.offset + 0x2bc, PARTITION_NONE);
const u64 end_offset = offset + size.value_or(0);
for (size_t i = 0; offset < end_offset; ++i, offset += VolumeWii::BLOCK_TOTAL_SIZE)
m_blocks.emplace_back(BlockToVerify{partition, offset, i});
m_block_errors.emplace(partition, 0);
}
return true;
}
std::string VolumeVerifier::GetPartitionName(std::optional<u32> type) const
{
if (!type)
return "???";
std::string name = NameForPartitionType(*type, false);
if (ShouldHaveMasterpiecePartitions() && *type > 0xFF)
{
// i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
// where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
// rather than the game mode as a whole, so please use the singular form. Official translations:
// 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
// (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
// If your language is not one of the languages above, consider leaving the string untranslated
// so that people will recognize it as the name of the game mode.
name = StringFromFormat(Common::GetStringT("%s (Masterpiece)").c_str(), name.c_str());
}
return name;
}
void VolumeVerifier::CheckCorrectlySigned(const Partition& partition, std::string error_text)
{
IOS::HLE::Kernel ios;
const auto es = ios.GetES();
const std::vector<u8> cert_chain = m_volume.GetCertificateChain(partition);
if (IOS::HLE::IPC_SUCCESS !=
es->VerifyContainer(IOS::HLE::Device::ES::VerifyContainerType::Ticket,
IOS::HLE::Device::ES::VerifyMode::DoNotUpdateCertStore,
m_volume.GetTicket(partition), cert_chain) ||
IOS::HLE::IPC_SUCCESS !=
es->VerifyContainer(IOS::HLE::Device::ES::VerifyContainerType::TMD,
IOS::HLE::Device::ES::VerifyMode::DoNotUpdateCertStore,
m_volume.GetTMD(partition), cert_chain))
{
AddProblem(Severity::Low, std::move(error_text));
}
}
bool VolumeVerifier::IsDebugSigned() const
{
const IOS::ES::TicketReader& ticket = m_volume.GetTicket(m_volume.GetGamePartition());
return ticket.IsValid() ? ticket.GetConsoleType() == IOS::HLE::IOSC::ConsoleType::RVT : false;
}
bool VolumeVerifier::ShouldHaveChannelPartition() const
{
const std::unordered_set<std::string> channel_discs{
"RFNE01", "RFNJ01", "RFNK01", "RFNP01", "RFNW01", "RFPE01", "RFPJ01", "RFPK01", "RFPP01",
"RFPW01", "RGWE41", "RGWJ41", "RGWP41", "RGWX41", "RMCE01", "RMCJ01", "RMCK01", "RMCP01",
};
return channel_discs.find(m_volume.GetGameID()) != channel_discs.end();
}
bool VolumeVerifier::ShouldHaveInstallPartition() const
{
const std::unordered_set<std::string> dragon_quest_x{"S4MJGD", "S4SJGD", "S6TJGD", "SDQJGD"};
return dragon_quest_x.find(m_volume.GetGameID()) != dragon_quest_x.end();
}
bool VolumeVerifier::ShouldHaveMasterpiecePartitions() const
{
const std::unordered_set<std::string> ssbb{"RSBE01", "RSBJ01", "RSBK01", "RSBP01"};
return ssbb.find(m_volume.GetGameID()) != ssbb.end();
}
bool VolumeVerifier::ShouldBeDualLayer() const
{
// The Japanese versions of Xenoblade and The Last Story are single-layer
// (unlike the other versions) and must not be added to this list.
const std::unordered_set<std::string> dual_layer_discs{
"R3ME01", "R3MP01", "R3OE01", "R3OJ01", "R3OP01", "RSBE01", "RSBJ01", "RSBK01", "RSBP01",
"RXMJ8P", "S59E01", "S59JC8", "S59P01", "S5QJC8", "SK8X52", "SAKENS", "SAKPNS", "SK8V52",
"SK8X52", "SLSEXJ", "SLSP01", "SQIE4Q", "SQIP4Q", "SQIY4Q", "SR5E41", "SR5P41", "SUOE41",
"SUOP41", "SVXX52", "SVXY52", "SX4E01", "SX4P01", "SZ3EGT", "SZ3PGT",
};
return dual_layer_discs.find(m_volume.GetGameID()) != dual_layer_discs.end();
}
void VolumeVerifier::CheckDiscSize()
{
if (!IsDisc(m_volume.GetVolumeType()))
return;
const u64 biggest_offset = GetBiggestUsedOffset();
if (biggest_offset > m_volume.GetSize())
{
const bool second_layer_missing =
biggest_offset > SL_DVD_SIZE && m_volume.GetSize() >= SL_DVD_SIZE;
std::string text =
second_layer_missing ?
Common::GetStringT(
"This disc image is too small and lacks some data. The problem is most likely that "
"this is a dual-layer disc that has been dumped as a single-layer disc.") :
Common::GetStringT(
"This disc image is too small and lacks some data. If your dumping program saved "
"the disc image as several parts, you need to merge them into one file.");
AddProblem(Severity::High, std::move(text));
return;
}
if (ShouldBeDualLayer() && biggest_offset <= SL_DVD_R_SIZE)
{
AddProblem(Severity::Medium,
Common::GetStringT(
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
"This problem generally only exists in illegal copies of games."));
}
if (!m_volume.IsSizeAccurate())
{
AddProblem(Severity::Low,
Common::GetStringT("The format that the disc image is saved in does not "
"store the size of the disc image."));
}
else if (!m_is_tgc)
{
const Platform platform = m_volume.GetVolumeType();
const u64 size = m_volume.GetSize();
const bool valid_gamecube = size == MINI_DVD_SIZE;
const bool valid_retail_wii = size == SL_DVD_SIZE || size == DL_DVD_SIZE;
const bool valid_debug_wii = size == SL_DVD_R_SIZE || size == DL_DVD_R_SIZE;
const bool debug = IsDebugSigned();
if ((platform == Platform::GameCubeDisc && !valid_gamecube) ||
(platform == Platform::WiiDisc && (debug ? !valid_debug_wii : !valid_retail_wii)))
{
if (debug && valid_retail_wii)
{
AddProblem(
Severity::Low,
Common::GetStringT("This debug disc image has the size of a retail disc image."));
}
else
{
const bool small =
(m_volume.GetVolumeType() == Platform::GameCubeDisc && size < MINI_DVD_SIZE) ||
(m_volume.GetVolumeType() == Platform::WiiDisc && size < SL_DVD_SIZE);
if (small)
{
AddProblem(
Severity::Low,
Common::GetStringT("This disc image has an unusual size. This will likely make the "
"emulated loading times longer. When using NetPlay or sending "
"input recordings to other people, you will likely experience "
"desyncs if anyone is using a good dump."));
}
else
{
AddProblem(Severity::Low, Common::GetStringT("This disc image has an unusual size."));
}
}
}
}
}
u64 VolumeVerifier::GetBiggestUsedOffset() const
{
std::vector<Partition> partitions = m_volume.GetPartitions();
if (partitions.empty())
partitions.emplace_back(m_volume.GetGamePartition());
const u64 disc_header_size = m_volume.GetVolumeType() == Platform::GameCubeDisc ? 0x460 : 0x50000;
u64 biggest_offset = disc_header_size;
for (const Partition& partition : partitions)
{
if (partition != PARTITION_NONE)
{
const u64 offset = m_volume.PartitionOffsetToRawOffset(0x440, partition);
biggest_offset = std::max(biggest_offset, offset);
}
const std::optional<u64> dol_offset = GetBootDOLOffset(m_volume, partition);
if (dol_offset)
{
const std::optional<u64> dol_size = GetBootDOLSize(m_volume, partition, *dol_offset);
if (dol_size)
{
const u64 offset = m_volume.PartitionOffsetToRawOffset(*dol_offset + *dol_size, partition);
biggest_offset = std::max(biggest_offset, offset);
}
}
const std::optional<u64> fst_offset = GetFSTOffset(m_volume, partition);
const std::optional<u64> fst_size = GetFSTSize(m_volume, partition);
if (fst_offset && fst_size)
{
const u64 offset = m_volume.PartitionOffsetToRawOffset(*fst_offset + *fst_size, partition);
biggest_offset = std::max(biggest_offset, offset);
}
const FileSystem* fs = m_volume.GetFileSystem(partition);
if (fs)
{
const u64 offset =
m_volume.PartitionOffsetToRawOffset(GetBiggestUsedOffset(fs->GetRoot()), partition);
biggest_offset = std::max(biggest_offset, offset);
}
}
return biggest_offset;
}
u64 VolumeVerifier::GetBiggestUsedOffset(const FileInfo& file_info) const
{
if (file_info.IsDirectory())
{
u64 biggest_offset = 0;
for (const FileInfo& f : file_info)
biggest_offset = std::max(biggest_offset, GetBiggestUsedOffset(f));
return biggest_offset;
}
else
{
return file_info.GetOffset() + file_info.GetSize();
}
}
void VolumeVerifier::CheckMisc()
{
const std::string game_id_unencrypted = m_volume.GetGameID(PARTITION_NONE);
const std::string game_id_encrypted = m_volume.GetGameID(m_volume.GetGamePartition());
if (game_id_unencrypted != game_id_encrypted)
{
bool inconsistent_game_id = true;
if (game_id_encrypted == "RELSAB")
{
if (StringBeginsWith(game_id_unencrypted, "410"))
{
// This is the Wii Backup Disc (aka "pinkfish" disc),
// which legitimately has an inconsistent game ID.
inconsistent_game_id = false;
}
else if (StringBeginsWith(game_id_unencrypted, "010"))
{
// Hacked version of the Wii Backup Disc (aka "pinkfish" disc).
std::string proper_game_id = game_id_unencrypted;
proper_game_id[0] = '4';
AddProblem(
Severity::Low,
StringFromFormat(Common::GetStringT("The game ID is %s but should be %s.").c_str(),
game_id_unencrypted.c_str(), proper_game_id.c_str()));
inconsistent_game_id = false;
}
}
if (inconsistent_game_id)
{
AddProblem(Severity::Low, Common::GetStringT("The game ID is inconsistent."));
}
}
const Region region = m_volume.GetRegion();
const Platform platform = m_volume.GetVolumeType();
if (game_id_encrypted.size() < 4)
{
AddProblem(Severity::Low, Common::GetStringT("The game ID is unusually short."));
}
else
{
char country_code;
if (IsDisc(m_volume.GetVolumeType()))
country_code = game_id_encrypted[3];
else
country_code = static_cast<char>(m_volume.GetTitleID().value_or(0) & 0xff);
if (CountryCodeToRegion(country_code, platform, region) != region)
{
AddProblem(Severity::Medium,
Common::GetStringT(
"The region code does not match the game ID. If this is because the "
"region code has been modified, the game might run at the wrong speed, "
"graphical elements might be offset, or the game might not run at all."));
}
}
const IOS::ES::TMDReader& tmd = m_volume.GetTMD(m_volume.GetGamePartition());
if (tmd.IsValid())
{
const u64 ios_id = tmd.GetIOSId() & 0xFF;
// List of launch day Korean IOSes obtained from https://hackmii.com/2008/09/korean-wii/.
// More IOSes were released later that were used in Korean games, but they're all over 40.
// Also, old IOSes like IOS36 did eventually get released for Korean Wiis as part of system
// updates, but there are likely no Korean games using them since those IOSes were old by then.
if (region == Region::NTSC_K && ios_id < 40 && ios_id != 4 && ios_id != 9 && ios_id != 21 &&
ios_id != 37)
{
// This is intended to catch pirated Korean games that have had the IOS slot set to 36
// as a side effect of having to fakesign after changing the common key slot to 0.
// (IOS36 was the last IOS to have the Trucha bug.) https://bugs.dolphin-emu.org/issues/10319
AddProblem(
Severity::High,
// i18n: You may want to leave the term "ERROR #002" untranslated,
// since the emulated software always displays it in English.
Common::GetStringT("This Korean title is set to use an IOS that typically isn't used on "
"Korean consoles. This is likely to lead to ERROR #002."));
}
if (ios_id >= 0x80)
{
// This is also intended to catch fakesigned pirated Korean games,
// but this time with the IOS slot set to cIOS instead of IOS36.
AddProblem(Severity::High, Common::GetStringT("This title is set to use an invalid IOS."));
}
}
m_ticket = m_volume.GetTicket(m_volume.GetGamePartition());
if (m_ticket.IsValid())
{
const u8 specified_common_key_index = m_ticket.GetCommonKeyIndex();
// Wii discs only use common key 0 (regular) and common key 1 (Korean), not common key 2 (vWii).
if (m_volume.GetVolumeType() == Platform::WiiDisc && specified_common_key_index > 1)
{
AddProblem(Severity::High,
// i18n: This is "common" as in "shared", not the opposite of "uncommon"
Common::GetStringT("This title is set to use an invalid common key."));
}
if (m_volume.GetVolumeType() == Platform::WiiWAD)
{
m_ticket = m_volume.GetTicketWithFixedCommonKey();
const u8 fixed_common_key_index = m_ticket.GetCommonKeyIndex();
if (specified_common_key_index != fixed_common_key_index)
{
// Many fakesigned WADs have the common key index set to a (random?) bogus value.
// For WADs, Dolphin will detect this and use the correct key, making this low severity.
std::string text = StringFromFormat(
// i18n: This is "common" as in "shared", not the opposite of "uncommon"
Common::GetStringT("The specified common key index is %u but should be %u.").c_str(),
specified_common_key_index, fixed_common_key_index);
AddProblem(Severity::Low, std::move(text));
}
}
}
if (IsDisc(m_volume.GetVolumeType()))
{
constexpr u32 NKIT_MAGIC = 0x4E4B4954; // "NKIT"
if (m_volume.ReadSwapped<u32>(0x200, PARTITION_NONE) == NKIT_MAGIC)
{
AddProblem(
Severity::Low,
Common::GetStringT("This disc image is in the NKit format. It is not a good dump in its "
"current form, but it might become a good dump if converted back. "
"The CRC32 of this file might match the CRC32 of a good dump even "
"though the files are not identical."));
}
}
}
void VolumeVerifier::SetUpHashing()
{
if (m_volume.GetVolumeType() == Platform::WiiWAD)
{
m_content_offsets = m_volume.GetContentOffsets();
}
else if (m_volume.GetVolumeType() == Platform::WiiDisc)
{
// Set up a DiscScrubber for checking whether blocks with errors are unused
m_scrubber.SetupScrub(&m_volume, VolumeWii::BLOCK_TOTAL_SIZE);
}
std::sort(m_blocks.begin(), m_blocks.end(),
[](const BlockToVerify& b1, const BlockToVerify& b2) { return b1.offset < b2.offset; });
if (m_hashes_to_calculate.crc32)
m_crc32_context = crc32(0, nullptr, 0);
if (m_hashes_to_calculate.md5)
{
mbedtls_md5_init(&m_md5_context);
mbedtls_md5_starts_ret(&m_md5_context);
}
if (m_hashes_to_calculate.sha1)
{
mbedtls_sha1_init(&m_sha1_context);
mbedtls_sha1_starts_ret(&m_sha1_context);
}
}
void VolumeVerifier::Process()
{
ASSERT(m_started);
ASSERT(!m_done);
if (m_progress == m_max_progress)
return;
IOS::ES::Content content;
bool content_read = false;
u64 bytes_to_read = BLOCK_SIZE;
if (m_content_index < m_content_offsets.size() &&
m_content_offsets[m_content_index] == m_progress)
{
m_volume.GetTMD(PARTITION_NONE).GetContent(m_content_index, &content);
bytes_to_read = Common::AlignUp(content.size, 0x40);
content_read = true;
}
else if (m_content_index < m_content_offsets.size() &&
m_content_offsets[m_content_index] > m_progress)
{
bytes_to_read = std::min(bytes_to_read, m_content_offsets[m_content_index] - m_progress);
}
else if (m_block_index < m_blocks.size() && m_blocks[m_block_index].offset == m_progress)
{
bytes_to_read = VolumeWii::BLOCK_TOTAL_SIZE;
}
else if (m_block_index < m_blocks.size() && m_blocks[m_block_index].offset > m_progress)
{
bytes_to_read = std::min(bytes_to_read, m_blocks[m_block_index].offset - m_progress);
}
bytes_to_read = std::min(bytes_to_read, m_max_progress - m_progress);
if (m_calculating_any_hash)
{
std::vector<u8> data(bytes_to_read);
if (!m_volume.Read(m_progress, bytes_to_read, data.data(), PARTITION_NONE))
{
m_calculating_any_hash = false;
}
else
{
if (m_hashes_to_calculate.crc32)
{
// It would be nice to use crc32_z here instead of crc32, but it isn't available on Android
m_crc32_context =
crc32(m_crc32_context, data.data(), static_cast<unsigned int>(bytes_to_read));
}
if (m_hashes_to_calculate.md5)
mbedtls_md5_update_ret(&m_md5_context, data.data(), bytes_to_read);
if (m_hashes_to_calculate.sha1)
mbedtls_sha1_update_ret(&m_sha1_context, data.data(), bytes_to_read);
}
}
m_progress += bytes_to_read;
if (content_read)
{
if (!m_volume.CheckContentIntegrity(content, m_content_offsets[m_content_index], m_ticket))
{
AddProblem(
Severity::High,
StringFromFormat(Common::GetStringT("Content %08x is corrupt.").c_str(), content.id));
}
m_content_index++;
}
while (m_block_index < m_blocks.size() && m_blocks[m_block_index].offset < m_progress)
{
if (!m_volume.CheckBlockIntegrity(m_blocks[m_block_index].block_index,
m_blocks[m_block_index].partition))
{
const u64 offset = m_blocks[m_block_index].offset;
if (m_scrubber.CanBlockBeScrubbed(offset))
{
WARN_LOG(DISCIO, "Integrity check failed for unused block at 0x%" PRIx64, offset);
m_unused_block_errors[m_blocks[m_block_index].partition]++;
}
else
{
WARN_LOG(DISCIO, "Integrity check failed for block at 0x%" PRIx64, offset);
m_block_errors[m_blocks[m_block_index].partition]++;
}
}
m_block_index++;
}
}
u64 VolumeVerifier::GetBytesProcessed() const
{
return m_progress;
}
u64 VolumeVerifier::GetTotalBytes() const
{
return m_max_progress;
}
void VolumeVerifier::Finish()
{
if (m_done)
return;
m_done = true;
if (m_calculating_any_hash)
{
if (m_hashes_to_calculate.crc32)
{
m_result.hashes.crc32 = std::vector<u8>(4);
const u32 crc32_be = Common::swap32(m_crc32_context);
const u8* crc32_be_ptr = reinterpret_cast<const u8*>(&crc32_be);
std::copy(crc32_be_ptr, crc32_be_ptr + 4, m_result.hashes.crc32.begin());
}
if (m_hashes_to_calculate.md5)
{
m_result.hashes.md5 = std::vector<u8>(16);
mbedtls_md5_finish_ret(&m_md5_context, m_result.hashes.md5.data());
}
if (m_hashes_to_calculate.sha1)
{
m_result.hashes.sha1 = std::vector<u8>(20);
mbedtls_sha1_finish_ret(&m_sha1_context, m_result.hashes.sha1.data());
}
}
for (auto [partition, blocks] : m_block_errors)
{
if (blocks > 0)
{
const std::string name = GetPartitionName(m_volume.GetPartitionType(partition));
std::string text = StringFromFormat(
Common::GetStringT("Errors were found in %zu blocks in the %s partition.").c_str(),
blocks, name.c_str());
AddProblem(Severity::Medium, std::move(text));
}
}
for (auto [partition, blocks] : m_unused_block_errors)
{
if (blocks > 0)
{
const std::string name = GetPartitionName(m_volume.GetPartitionType(partition));
std::string text = StringFromFormat(
Common::GetStringT("Errors were found in %zu unused blocks in the %s partition.").c_str(),
blocks, name.c_str());
AddProblem(Severity::Low, std::move(text));
}
}
// Show the most serious problems at the top
std::stable_sort(m_result.problems.begin(), m_result.problems.end(),
[](const Problem& p1, const Problem& p2) { return p1.severity > p2.severity; });
const Severity highest_severity =
m_result.problems.empty() ? Severity::None : m_result.problems[0].severity;
if (m_is_datel)
{
m_result.summary_text = Common::GetStringT("Dolphin is unable to verify unlicensed discs.");
return;
}
if (m_is_tgc)
{
m_result.summary_text =
Common::GetStringT("Dolphin is unable to verify typical TGC files properly, "
"since they are not dumps of actual discs.");
return;
}
switch (highest_severity)
{
case Severity::None:
if (IsWii(m_volume.GetVolumeType()) && !m_is_not_retail)
{
m_result.summary_text = Common::GetStringT(
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
"there most likely are no problems that will affect emulation.");
}
else
{
m_result.summary_text = Common::GetStringT("No problems were found.");
}
break;
case Severity::Low:
m_result.summary_text =
Common::GetStringT("Problems with low severity were found. They will most "
"likely not prevent the game from running.");
break;
case Severity::Medium:
m_result.summary_text =
Common::GetStringT("Problems with medium severity were found. The whole game "
"or certain parts of the game might not work correctly.");
break;
case Severity::High:
m_result.summary_text = Common::GetStringT(
"Problems with high severity were found. The game will most likely not work at all.");
break;
}
if (m_volume.GetVolumeType() == Platform::GameCubeDisc)
{
m_result.summary_text +=
Common::GetStringT("\n\nBecause GameCube disc images contain little verification data, "
"there may be problems that Dolphin is unable to detect.");
}
else if (m_is_not_retail)
{
m_result.summary_text +=
Common::GetStringT("\n\nBecause this title is not for retail Wii consoles, "
"Dolphin cannot verify that it hasn't been tampered with.");
}
}
const VolumeVerifier::Result& VolumeVerifier::GetResult() const
{
return m_result;
}
void VolumeVerifier::AddProblem(Severity severity, std::string text)
{
m_result.problems.emplace_back(Problem{severity, std::move(text)});
}
} // namespace DiscIO