mirror of
https://github.com/dolphin-emu/dolphin.git
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152 lines
5.9 KiB
C++
152 lines
5.9 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt/WiiUpdate.h"
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#include <cinttypes>
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#include <future>
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#include <QCloseEvent>
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#include <QMessageBox>
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#include <QObject>
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#include <QProgressDialog>
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#include <QPushButton>
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#include "Common/FileUtil.h"
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#include "Common/Flag.h"
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#include "Core/Core.h"
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#include "Core/WiiUtils.h"
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#include "DiscIO/NANDImporter.h"
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#include "DolphinQt/QtUtils/QueueOnObject.h"
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namespace WiiUpdate
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{
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static void ShowResult(QWidget* parent, WiiUtils::UpdateResult result)
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{
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switch (result)
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{
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case WiiUtils::UpdateResult::Succeeded:
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QMessageBox::information(parent, QObject::tr("Update completed"),
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QObject::tr("The emulated Wii console has been updated."));
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DiscIO::NANDImporter().ExtractCertificates(File::GetUserPath(D_WIIROOT_IDX));
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break;
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case WiiUtils::UpdateResult::AlreadyUpToDate:
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QMessageBox::information(parent, QObject::tr("Update completed"),
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QObject::tr("The emulated Wii console is already up-to-date."));
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DiscIO::NANDImporter().ExtractCertificates(File::GetUserPath(D_WIIROOT_IDX));
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break;
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case WiiUtils::UpdateResult::ServerFailed:
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QMessageBox::critical(parent, QObject::tr("Update failed"),
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QObject::tr("Could not download update information from Nintendo. "
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"Please check your Internet connection and try again."));
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break;
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case WiiUtils::UpdateResult::DownloadFailed:
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QMessageBox::critical(parent, QObject::tr("Update failed"),
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QObject::tr("Could not download update files from Nintendo. "
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"Please check your Internet connection and try again."));
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break;
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case WiiUtils::UpdateResult::ImportFailed:
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QMessageBox::critical(parent, QObject::tr("Update failed"),
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QObject::tr("Could not install an update to the Wii system memory. "
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"Please refer to logs for more information."));
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break;
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case WiiUtils::UpdateResult::Cancelled:
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QMessageBox::warning(
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parent, QObject::tr("Update cancelled"),
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QObject::tr("The update has been cancelled. It is strongly recommended to "
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"finish it in order to avoid inconsistent system software versions."));
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break;
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case WiiUtils::UpdateResult::RegionMismatch:
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QMessageBox::critical(parent, QObject::tr("Update failed"),
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QObject::tr("The game's region does not match your console's. "
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"To avoid issues with the system menu, it is not possible "
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"to update the emulated console using this disc."));
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break;
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case WiiUtils::UpdateResult::MissingUpdatePartition:
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case WiiUtils::UpdateResult::DiscReadFailed:
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QMessageBox::critical(parent, QObject::tr("Update failed"),
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QObject::tr("The game disc does not contain any usable "
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"update information."));
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break;
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}
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}
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template <typename Callable, typename... Args>
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static WiiUtils::UpdateResult ShowProgress(QWidget* parent, Callable function, Args&&... args)
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{
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// Do not allow the user to close the dialog. Instead, wait until the update is finished
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// or cancelled.
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class UpdateProgressDialog final : public QProgressDialog
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{
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public:
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using QProgressDialog::QProgressDialog;
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protected:
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void reject() override {}
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};
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UpdateProgressDialog dialog{parent};
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dialog.setLabelText(QObject::tr("Preparing to update...\nThis can take a while."));
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dialog.setWindowTitle(QObject::tr("Updating"));
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dialog.setWindowFlags(dialog.windowFlags() & ~Qt::WindowContextHelpButtonHint);
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// QProgressDialog doesn't set its minimum size correctly.
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dialog.setMinimumSize(360, 150);
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// QProgressDialog doesn't allow us to disable the cancel button when it's pressed,
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// so we have to pass it our own push button. Note: the dialog takes ownership of it.
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auto* cancel_button = new QPushButton(QObject::tr("&Cancel"), parent);
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dialog.setCancelButton(cancel_button);
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Common::Flag was_cancelled;
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QObject::disconnect(&dialog, &QProgressDialog::canceled, nullptr, nullptr);
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QObject::connect(&dialog, &QProgressDialog::canceled, [&] {
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dialog.setLabelText(QObject::tr("Finishing the update...\nThis can take a while."));
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cancel_button->setEnabled(false);
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was_cancelled.Set();
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});
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std::future<WiiUtils::UpdateResult> result = std::async(std::launch::async, [&] {
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const WiiUtils::UpdateResult res = function(
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[&](size_t processed, size_t total, u64 title_id) {
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QueueOnObject(&dialog, [&dialog, &was_cancelled, processed, total, title_id] {
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if (was_cancelled.IsSet())
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return;
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dialog.setRange(0, static_cast<int>(total));
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dialog.setValue(static_cast<int>(processed));
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dialog.setLabelText(QObject::tr("Updating title %1...\nThis can take a while.")
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.arg(title_id, 16, 16, QLatin1Char('0')));
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});
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return !was_cancelled.IsSet();
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},
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std::forward<Args>(args)...);
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QueueOnObject(&dialog, [&dialog] { dialog.done(0); });
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return res;
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});
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dialog.exec();
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return result.get();
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}
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void PerformOnlineUpdate(const std::string& region, QWidget* parent)
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{
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const int confirm = QMessageBox::question(
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parent, QObject::tr("Confirm"),
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QObject::tr("Connect to the Internet and perform an online system update?"));
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if (confirm != QMessageBox::Yes)
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return;
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const WiiUtils::UpdateResult result = ShowProgress(parent, WiiUtils::DoOnlineUpdate, region);
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ShowResult(parent, result);
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}
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void PerformDiscUpdate(const std::string& file_path, QWidget* parent)
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{
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const WiiUtils::UpdateResult result = ShowProgress(parent, WiiUtils::DoDiscUpdate, file_path);
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ShowResult(parent, result);
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}
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} // namespace WiiUpdate
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