dolphin/Source/Core/VideoBackends/OGL/VideoBackend.h
JosJuice 6eefc3c524 Make default graphics backend not show up as empty
Fixes https://bugs.dolphin-emu.org/issues/12245.

I considered making a change to DolphinQt instead of
the core, but then additional effort would've been
required to add the same fix to the Android GUI once
we start using the new config system there.
2020-09-06 12:56:45 +02:00

32 lines
641 B
C++

// Copyright 2011 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "VideoCommon/VideoBackendBase.h"
class GLContext;
namespace OGL
{
class VideoBackend : public VideoBackendBase
{
public:
bool Initialize(const WindowSystemInfo& wsi) override;
void Shutdown() override;
std::string GetName() const override;
std::string GetDisplayName() const override;
void InitBackendInfo() override;
static constexpr const char* NAME = "OGL";
private:
bool InitializeGLExtensions(GLContext* context);
bool FillBackendInfo();
};
} // namespace OGL