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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
14 lines
314 B
C++
14 lines
314 B
C++
// Copyright 2012 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoCommon/PerfQueryBase.h"
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#include <memory>
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#include "VideoCommon/VideoConfig.h"
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std::unique_ptr<PerfQueryBase> g_perf_query;
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bool PerfQueryBase::ShouldEmulate()
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{
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return g_ActiveConfig.bPerfQueriesEnable;
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}
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