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aaca1b01e5
While we're at it, support a bunch of float load/store variants that weren't implemented in the JIT. Might not have a big speed impact on typical games but they're used at least a bit in povray and luabench. 694 -> 644 seconds on povray. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinWX | ||
InputCommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |