dolphin/Source/Core/DolphinWX/Debugger/CodeView.h
EmptyChaos 27d295ec7e WX: HiDPI: FrameAUI / Debugger
Changes:
  - MemoryWindow was cleaned up and gives more feedback on searches.

Some bugs were fixed as well:
  - A complex bug that allowed tearing off tabs and opening multiple
    copies of a debug panel which lead to segfaults
  - Another segfault related to right-click menus on code/memory views
    when those tools were floating in their own window.
2016-10-04 13:47:22 +11:00

80 lines
1.6 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#define wxUSE_XPM_IN_MSW 1
#define USE_XPM_BITMAPS 1
#include <memory>
#include <vector>
#include <wx/control.h>
#include <wx/graphics.h>
#include "Common/CommonTypes.h"
wxDECLARE_EVENT(wxEVT_CODEVIEW_CHANGE, wxCommandEvent);
class DebugInterface;
class SymbolDB;
class wxPaintDC;
class CCodeView : public wxControl
{
public:
CCodeView(DebugInterface* debuginterface, SymbolDB* symbol_db, wxWindow* parent,
wxWindowID Id = wxID_ANY);
void ToggleBreakpoint(u32 address);
u32 GetSelection() const { return m_selection; }
void Center(u32 addr)
{
m_curAddress = addr;
m_selection = addr;
Refresh();
}
void SetPlain() { m_plain = true; }
private:
void OnPaint(wxPaintEvent& event);
void OnScrollWheel(wxMouseEvent& event);
void OnMouseDown(wxMouseEvent& event);
void OnMouseMove(wxMouseEvent& event);
void OnMouseUpL(wxMouseEvent& event);
void OnMouseUpR(wxMouseEvent& event);
void OnPopupMenu(wxCommandEvent& event);
void InsertBlrNop(int);
void RaiseEvent();
int YToAddress(int y);
u32 AddrToBranch(u32 addr);
void OnResize(wxSizeEvent& event);
struct BlrStruct // for IDM_INSERTBLR
{
u32 address;
u32 oldValue;
};
std::vector<BlrStruct> m_blrList;
static constexpr int LEFT_COL_WIDTH = 16;
DebugInterface* m_debugger;
SymbolDB* m_symbol_db;
bool m_plain;
int m_curAddress;
int m_align;
int m_rowHeight;
int m_left_col_width;
u32 m_selection;
u32 m_oldSelection;
bool m_selecting;
};