dolphin/Source/Core/VideoBackends/Vulkan
JosJuice 1081497cad DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
..
BoundingBox.cpp Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
BoundingBox.h Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
CMakeLists.txt
CommandBufferManager.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
CommandBufferManager.h Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
Constants.h Vulkan: Fix bug with fractional LOD bias and min/max LOD 2016-10-03 19:11:48 +10:00
FramebufferManager.cpp Vulkan: Fix resource leaks present at shutdown and mode changes 2016-10-03 19:11:47 +10:00
FramebufferManager.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
main.cpp Vulkan: Fix vsync behavior when throttler is temp disabled 2016-10-03 19:11:48 +10:00
ObjectCache.cpp DiscIO/SConfig: Rename GetUniqueID to GetGameID 2016-10-29 15:24:02 +02:00
ObjectCache.h PixelShaderGen: Drop dstAlphaMode constant in shader generation. 2016-10-04 10:13:46 +02:00
PaletteTextureConverter.cpp Vulkan: Use correct source format to determine palette size 2016-10-06 21:55:27 +10:00
PaletteTextureConverter.h Vulkan: Use correct source format to determine palette size 2016-10-06 21:55:27 +10:00
PerfQuery.cpp Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
PerfQuery.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
RasterFont.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
RasterFont.h
Renderer.cpp Merge pull request #4194 from Armada651/efb-source-format 2016-10-21 21:45:29 +00:00
Renderer.h AVIDump: Move CoreTiming into caller. 2016-10-10 12:03:18 +02:00
ShaderCompiler.cpp Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
ShaderCompiler.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
StagingBuffer.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
StagingBuffer.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
StagingTexture2D.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
StagingTexture2D.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
StateTracker.cpp Merge pull request #4291 from degasus/shader_gen 2016-10-05 12:20:58 +02:00
StateTracker.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
StreamBuffer.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
StreamBuffer.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
SwapChain.cpp Vulkan: Fix vsync behavior when throttler is temp disabled 2016-10-03 19:11:48 +10:00
SwapChain.h Vulkan: Fix vsync behavior when throttler is temp disabled 2016-10-03 19:11:48 +10:00
Texture2D.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
Texture2D.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
TextureCache.cpp Vulkan: Use correct source format to determine palette size 2016-10-06 21:55:27 +10:00
TextureCache.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
TextureEncoder.cpp Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
TextureEncoder.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
Util.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
Util.h Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
VertexFormat.cpp
VertexFormat.h
VertexManager.cpp Vulkan: Handle both destination alpha and logic ops being enabled 2016-10-03 19:11:50 +10:00
VertexManager.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
VideoBackend.h
Vulkan.vcxproj
VulkanContext.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
VulkanContext.h Vulkan: Fix bug with fractional LOD bias and min/max LOD 2016-10-03 19:11:48 +10:00
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h