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piwalker
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dolphin
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abde070f63f62a784dcb59fadd0e72013fa03acf
dolphin
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Source
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Core
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VideoCommon
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NeoBrainX
abde070f63
LightingShaderGen: Use a float4 array for lights instead of a struct (uniform management in the non-UBO path is a mess otherwise).
...
Also fix a small bug (cf. revision
154c533e76
).
2013-04-10 14:25:18 +02:00
..
Src
LightingShaderGen: Use a float4 array for lights instead of a struct (uniform management in the non-UBO path is a mess otherwise).
2013-04-10 14:25:18 +02:00
CMakeLists.txt
Merge branch 'master' into perfqueries.
2013-03-01 01:07:34 +01:00
OpenCL.rules
Meta:
2010-06-02 18:00:22 +00:00
VideoCommon.vcxproj
Add ShaderGenCommon to vcproj file list.
2013-04-10 12:55:42 +02:00
VideoCommon.vcxproj.filters
Add ShaderGenCommon to vcproj file list.
2013-04-10 12:55:42 +02:00