dolphin/Source/Core/VideoBackends/Vulkan
2023-01-31 19:41:24 +13:00
..
CMakeLists.txt Implement AbstractGfx for Vulkan 2023-01-31 19:41:23 +13:00
CommandBufferManager.cpp VideoBackends:Vulkan: Synchronize presentation 2022-11-07 02:20:22 +01:00
CommandBufferManager.h VideoBackends:Vulkan: Synchronize presentation 2022-11-07 02:20:22 +01:00
Constants.h VideoBackends:Vulkan: Raise number of command buffers 2022-10-01 01:26:04 +02:00
ObjectCache.cpp VideoBackends:Vulkan: Add support for vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
ObjectCache.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ShaderCompiler.cpp ShaderCompiler: Use compute shader header in compute shaders 2022-07-09 19:01:58 -04:00
ShaderCompiler.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
StagingBuffer.cpp VideoBackends:Vulkan: Fix incorrect barriers in StagingBuffer 2022-11-29 23:14:23 +01:00
StagingBuffer.h VideoBackends:Vulkan: Use VMA for staging buffers 2022-10-23 03:21:14 +02:00
StateTracker.cpp Implement AbstractGfx for Vulkan 2023-01-31 19:41:23 +13:00
StateTracker.h Cleanup headers 2023-01-31 19:41:24 +13:00
VideoBackend.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKBoundingBox.cpp Implement AbstractGfx for Vulkan 2023-01-31 19:41:23 +13:00
VKBoundingBox.h Implement AbstractGfx for Vulkan 2023-01-31 19:41:23 +13:00
VKGfx.cpp Also use events for config changed 2023-01-31 19:41:24 +13:00
VKGfx.h Implement AbstractGfx for Vulkan 2023-01-31 19:41:23 +13:00
VKMain.cpp Also use events for config changed 2023-01-31 19:41:24 +13:00
VKPerfQuery.cpp Cleanup headers 2023-01-31 19:41:24 +13:00
VKPerfQuery.h Add virtual Initialize() to PerfQueryBase 2023-01-31 19:41:24 +13:00
VKPipeline.cpp VideoBackends:Vulkan: Dynamic vertex loader support 2022-09-19 16:28:24 -05:00
VKPipeline.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKShader.cpp VKShader: Only set shader name if supported 2022-01-31 01:17:40 -05:00
VKShader.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
VKStreamBuffer.cpp VideoBackends:Vulkan: Use VMA for stream buffer 2022-10-23 03:21:29 +02:00
VKStreamBuffer.h VideoBackends:Vulkan: Use VMA for stream buffer 2022-10-23 03:21:29 +02:00
VKSwapChain.cpp Move Presenting, Dumping and ImGui out of Renderer 2023-01-31 18:45:21 +13:00
VKSwapChain.h Vulkan: Remove unused swap chain functions 2022-08-17 18:16:17 -07:00
VKTexture.cpp Implement AbstractGfx for Vulkan 2023-01-31 19:41:23 +13:00
VKTexture.h VideoBackends:Vulkan: Use VMA for stream buffer 2022-10-23 03:21:29 +02:00
VKVertexFormat.cpp Fix build errors related to formatting non-scoped enums 2022-11-23 13:45:43 -08:00
VKVertexFormat.h Fix build errors related to formatting non-scoped enums 2022-11-23 13:45:43 -08:00
VKVertexManager.cpp Implement AbstractGfx for Vulkan 2023-01-31 19:41:23 +13:00
VKVertexManager.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VulkanContext.cpp VideoBackends:Vulkan: Replace debug_report with debug_utils 2022-12-27 02:48:50 +01:00
VulkanContext.h VideoBackends:Vulkan: Replace debug_report with debug_utils 2022-12-27 02:48:50 +01:00
VulkanEntryPoints.inl VideoBackends:Vulkan: Replace debug_report with debug_utils 2022-12-27 02:48:50 +01:00
VulkanLoader.cpp VideoBackends:Vulkan: Set up VMA 2022-10-23 02:54:35 +02:00
VulkanLoader.h Ignore nullability-completeness warnings in VMA 2023-01-30 03:11:51 +13:00