dolphin/Source/Core/VideoBackends
Lioncash aca02f9734 D3DCommon/Shader: Use std::optional with CompileShader()
Allows removing the use of an out parameter, making it nicer to use.
2019-07-26 20:06:14 -04:00
..
D3D D3DCommon/Shader: Use std::optional with CompileShader() 2019-07-26 20:06:14 -04:00
D3D12 D3DCommon/Shader: Use std::optional with CompileShader() 2019-07-26 20:06:14 -04:00
D3DCommon D3DCommon/Shader: Use std::optional with CompileShader() 2019-07-26 20:06:14 -04:00
Null VideoNull/CMakeLists: Specify headers in target sources 2019-05-31 06:54:26 -04:00
OGL VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
Software VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
Vulkan Merge pull request #8249 from lioncash/rect 2019-07-19 16:32:30 +10:00
CMakeLists.txt Implement D3D12 backend 2019-04-01 11:24:55 +10:00