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Other than the controller settings and JIT debug settings, these are the only settings which were defined in Java code but not defined in the new config system in C++. (There are still a lot of settings that are defined in the new config system but not yet saveable in the new config system, though.)
21 lines
693 B
C++
21 lines
693 B
C++
// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included
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#include "Core/Config/UISettings.h"
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namespace Config
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{
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// UI.General
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const Info<bool> MAIN_USE_DISCORD_PRESENCE{{System::Main, "General", "UseDiscordPresence"}, true};
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const Info<bool> MAIN_USE_GAME_COVERS{{System::Main, "General", "UseGameCovers"}, false};
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const Info<bool> MAIN_FOCUSED_HOTKEYS{{System::Main, "General", "HotkeysRequireFocus"}, true};
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const Info<bool> MAIN_RECURSIVE_ISO_PATHS{{System::Main, "General", "RecursiveISOPaths"}, false};
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// UI.Android
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const Info<int> MAIN_LAST_PLATFORM_TAB{{System::Main, "Android", "LastPlatformTab"}, 0};
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} // namespace Config
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