dolphin/Source/Core/Common/Src/PluginWiimote.cpp
omegadox eb0cab140f Some code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 08:57:34 +00:00

44 lines
1.5 KiB
C++

// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "PluginWiimote.h"
namespace Common {
PluginWiimote::PluginWiimote(const char *_Filename)
: CPlugin(_Filename), validWiimote(false)
{
Wiimote_ControlChannel = reinterpret_cast<TWiimote_Output>
(LoadSymbol("Wiimote_ControlChannel"));
Wiimote_InterruptChannel = reinterpret_cast<TWiimote_Input>
(LoadSymbol("Wiimote_InterruptChannel"));
Wiimote_Update = reinterpret_cast<TWiimote_Update>
(LoadSymbol("Wiimote_Update"));
Wiimote_GetAttachedControllers = reinterpret_cast<TWiimote_GetAttachedControllers>
(LoadSymbol("Wiimote_GetAttachedControllers"));
if ((Wiimote_ControlChannel != 0) &&
(Wiimote_InterruptChannel != 0) &&
(Wiimote_Update != 0) &&
(Wiimote_GetAttachedControllers != 0))
validWiimote = true;
}
PluginWiimote::~PluginWiimote() { }
} // Namespace