dolphin/Source/Core/AudioCommon/XAudio2_7Stream.cpp
JosJuice 030d467d62 Use PanicAlert instead of PanicAlertT when appropriate
It means less work for the translators... But I'm not too sure
about this, because most of these have already been translated.
2015-06-04 13:25:17 +02:00

249 lines
5.8 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Note that this file *and this file only* must include XAudio2.h from the old
// DXSDK instead of other possible places.
#include <XAudio2_7/XAudio2.h>
#include "AudioCommon/AudioCommon.h"
#include "AudioCommon/XAudio2_7Stream.h"
#include "Common/Event.h"
struct StreamingVoiceContext2_7 : public IXAudio2VoiceCallback
{
private:
CMixer* const m_mixer;
Common::Event& m_sound_sync_event;
IXAudio2SourceVoice* m_source_voice;
std::unique_ptr<BYTE[]> xaudio_buffer;
void SubmitBuffer(PBYTE buf_data);
public:
StreamingVoiceContext2_7(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent);
~StreamingVoiceContext2_7();
void StreamingVoiceContext2_7::Stop();
void StreamingVoiceContext2_7::Play();
STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) {}
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
STDMETHOD_(void, OnBufferStart) (void*) {}
STDMETHOD_(void, OnLoopEnd) (void*) {}
STDMETHOD_(void, OnStreamEnd) () {}
STDMETHOD_(void, OnBufferEnd) (void* context);
};
const int NUM_BUFFERS = 3;
const int SAMPLES_PER_BUFFER = 96;
const int NUM_CHANNELS = 2;
const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
void StreamingVoiceContext2_7::SubmitBuffer(PBYTE buf_data)
{
XAUDIO2_BUFFER buf = {};
buf.AudioBytes = BUFFER_SIZE_BYTES;
buf.pContext = buf_data;
buf.pAudioData = buf_data;
m_source_voice->SubmitSourceBuffer(&buf);
}
StreamingVoiceContext2_7::StreamingVoiceContext2_7(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent)
: m_mixer(pMixer)
, m_sound_sync_event(pSyncEvent)
, xaudio_buffer(new BYTE[NUM_BUFFERS * BUFFER_SIZE_BYTES]())
{
WAVEFORMATEXTENSIBLE wfx = {};
wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
wfx.Format.nChannels = 2;
wfx.Format.wBitsPerSample = 16;
wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample / 8;
wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
wfx.Samples.wValidBitsPerSample = 16;
wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
// create source voice
HRESULT hr;
if (FAILED(hr = pXAudio2->CreateSourceVoice(&m_source_voice, &wfx.Format, XAUDIO2_VOICE_NOSRC, 1.0f, this)))
{
PanicAlert("XAudio2_7 CreateSourceVoice failed: %#X", hr);
return;
}
m_source_voice->Start();
// start buffers with silence
for (int i = 0; i != NUM_BUFFERS; ++i)
SubmitBuffer(xaudio_buffer.get() + (i * BUFFER_SIZE_BYTES));
}
StreamingVoiceContext2_7::~StreamingVoiceContext2_7()
{
if (m_source_voice)
{
m_source_voice->Stop();
m_source_voice->DestroyVoice();
}
}
void StreamingVoiceContext2_7::Stop()
{
if (m_source_voice)
m_source_voice->Stop();
}
void StreamingVoiceContext2_7::Play()
{
if (m_source_voice)
m_source_voice->Start();
}
void StreamingVoiceContext2_7::OnBufferEnd(void* context)
{
// buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer
if (!m_source_voice || !context)
return;
//m_sound_sync_event->Wait(); // sync
//m_sound_sync_event->Spin(); // or tight sync
m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
SubmitBuffer(static_cast<BYTE*>(context));
}
HMODULE XAudio2_7::m_xaudio2_dll = nullptr;
void XAudio2_7::ReleaseIXAudio2(IXAudio2* ptr)
{
ptr->Release();
}
bool XAudio2_7::InitLibrary()
{
if (m_xaudio2_dll)
{
return true;
}
m_xaudio2_dll = ::LoadLibrary(TEXT("xaudio2_7.dll"));
return m_xaudio2_dll != nullptr;
}
XAudio2_7::XAudio2_7()
: m_mastering_voice(nullptr)
, m_volume(1.0f)
, m_cleanup_com(SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED)))
{
}
XAudio2_7::~XAudio2_7()
{
Stop();
if (m_cleanup_com)
CoUninitialize();
}
bool XAudio2_7::Start()
{
HRESULT hr;
// callback doesn't seem to run on a specific CPU anyways
IXAudio2* xaudptr;
if (FAILED(hr = XAudio2Create(&xaudptr, 0, XAUDIO2_DEFAULT_PROCESSOR)))
{
PanicAlert("XAudio2_7 init failed: %#X", hr);
Stop();
return false;
}
m_xaudio2 = std::unique_ptr<IXAudio2, Releaser>(xaudptr);
// XAudio2 master voice
// XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, 2, m_mixer->GetSampleRate())))
{
PanicAlert("XAudio2_7 master voice creation failed: %#X", hr);
Stop();
return false;
}
// Volume
m_mastering_voice->SetVolume(m_volume);
m_voice_context = std::unique_ptr<StreamingVoiceContext2_7>
(new StreamingVoiceContext2_7(m_xaudio2.get(), m_mixer.get(), m_sound_sync_event));
return true;
}
void XAudio2_7::SetVolume(int volume)
{
//linear 1- .01
m_volume = (float)volume / 100.f;
if (m_mastering_voice)
m_mastering_voice->SetVolume(m_volume);
}
void XAudio2_7::Update()
{
//m_sound_sync_event.Set();
//static int xi = 0;
//if (100000 == ++xi)
//{
// xi = 0;
// XAUDIO2_PERFORMANCE_DATA perfData;
// pXAudio2->GetPerformanceData(&perfData);
// NOTICE_LOG(DSPHLE, "XAudio2_7 latency (samples): %i", perfData.CurrentLatencyInSamples);
// NOTICE_LOG(DSPHLE, "XAudio2_7 total glitches: %i", perfData.GlitchesSinceEngineStarted);
//}
}
void XAudio2_7::Clear(bool mute)
{
m_muted = mute;
if (m_voice_context)
{
if (m_muted)
m_voice_context->Stop();
else
m_voice_context->Play();
}
}
void XAudio2_7::Stop()
{
//m_sound_sync_event.Set();
m_voice_context.reset();
if (m_mastering_voice)
{
m_mastering_voice->DestroyVoice();
m_mastering_voice = nullptr;
}
m_xaudio2.reset(); // release interface
if (m_xaudio2_dll)
{
::FreeLibrary(m_xaudio2_dll);
m_xaudio2_dll = nullptr;
}
}