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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-07-16 02:39:51 -06:00
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b55a4bb087d79c165f5cc9adefc1611c95491af4
dolphin/Source/Core
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Ryan Houdek b55a4bb087 Slight optimization in the pixel shader. We are using pow(2.0, X) in place of exp2(X). This can be faster in places that don't optimize a pow to a exp2 in this case.
Notice this from here: http://cgit.freedesktop.org/mesa/mesa/commit/?id=847bc36a38d42967ad6bf0492fe90a4892d9d799
Intel Haswell GPU is 24 cycles for POW and 14 cycles for EXP2.
Maybe other GPUs don't optimize this either. Just be safe.
2014-01-08 16:40:31 -06:00
..
AudioCommon
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
Common
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
Core
Bootmanager.cpp fixes and clean up.
2014-01-02 16:36:06 -05:00
DiscIO
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
DolphinWX
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
InputCommon
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VideoBackends
Fix for previous commit. I was supposed to use GL_VERSION, not GL_RENDERER.
2014-01-07 19:35:06 -06:00
VideoCommon
Slight optimization in the pixel shader. We are using pow(2.0, X) in place of exp2(X). This can be faster in places that don't optimize a pow to a exp2 in this case.
2014-01-08 16:40:31 -06:00
CMakeLists.txt
Put Plugins/ in Core/, rename to VideoBackends
2013-10-07 10:37:01 -04:00
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