dolphin/Source/Plugins
NeoBrainX 762ce28977 DX11:
Disable D3D10_SHADER_ENABLE_BACKWARDS_COMPATIBILITY when compiling pixel shaders in Debug configurations as well.
Properly support centered text drawing, even though it's not used, yet. Credits go to xsacha for this one.
Found an awesome hacky way to free the buffer memory used by ReplaceTexture2D. At least it gets freed at all now...
Various other tweaks to texture conversion.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5724 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-16 13:36:40 +00:00
..
Plugin_DSP_HLE probable linux build fix, thanks cnu. 2010-06-13 10:14:53 +00:00
Plugin_DSP_LLE Treat strings from external sources as 8-bit so FromAscii doesn't barf. 2010-06-11 08:39:03 +00:00
Plugin_GCPadNew Attempt to resolve the conflict between SDL/include and SDL/Include. 2010-06-16 01:14:18 +00:00
Plugin_VideoDX9 apply some speedup to dx11 plugin + some minor stuff 2010-06-16 10:12:57 +00:00
Plugin_VideoDX11 DX11: 2010-06-16 13:36:40 +00:00
Plugin_VideoOGL apply some speedup to dx11 plugin + some minor stuff 2010-06-16 10:12:57 +00:00
Plugin_VideoSoftware Build GLEW, SDL and zlib as static libraries from Externals as with 2010-06-16 00:07:52 +00:00
Plugin_Wiimote Attempt to resolve the conflict between SDL/include and SDL/Include. 2010-06-16 01:14:18 +00:00
Plugin_WiimoteNew GCPad/WiimoteNew: Hopefully fixed a problem where devices with extended ascii characters in their names didn't work. 2010-06-16 02:57:50 +00:00