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b7d0b27a8c
If emulation started in landscape then it wouldn't lock to landscape, thus allowing a rotation to portrait then immediately back to landscape. Also locking to landscape didn't need to be called from another thread, so that was removed as well |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |