dolphin/Source
Scott Mansell b8695a57da Fix incorrect clamping in SWRenderer.
A previous PR changed a whole lot of min/maxes to std::min/std::max
but made a mistake here and used a templated min which cast it's
arguments to unsigned instead of casting return value.

This resulted in glitchy artifacts in bright areas (See issue 7439)

I rewrote the code to use a proper clamping function so it's cleaner
to read.
2014-07-15 21:15:49 +12:00
..
Android Move first-execution copying of shaders / binaries to an IntentService. 2014-07-09 07:56:27 -04:00
Core Fix incorrect clamping in SWRenderer. 2014-07-15 21:15:49 +12:00
DSPSpy Fixed issue with DSP Dump not closing files. 2014-06-23 13:08:43 -07:00
DSPTool Remove the 32-bit config platform from the VS solution and projects 2014-06-24 22:07:26 -04:00
UnitTests Fix incorrect clamping in SWRenderer. 2014-07-15 21:15:49 +12:00
VSProps Remove the 32-bit config platform from the VS solution and projects 2014-06-24 22:07:26 -04:00
CMakeLists.txt Fixes build if the build path has spaces in it. 2014-05-23 18:24:08 -05:00
dolphin-emu.sln Remove the 32-bit config platform from the VS solution and projects 2014-06-24 22:07:26 -04:00
pch.h