dolphin/Source/Core/DiscIO/VolumeWad.h
JosJuice ec0370d2d1 Volume: Add prefer_long parameter to GetNames
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00

58 lines
1.5 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "DiscIO/Volume.h"
// --- this volume type is used for Wad files ---
// Some of this code might look redundant with the CNANDContentLoader class, however,
// We do not do any decryption here, we do raw read, so things are -Faster-
namespace DiscIO
{
class IBlobReader;
class CVolumeWAD : public IVolume
{
public:
CVolumeWAD(IBlobReader* _pReader);
~CVolumeWAD();
bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt = false) const override;
bool GetTitleID(u8* _pBuffer) const override;
std::string GetUniqueID() const override;
std::string GetMakerID() const override;
u16 GetRevision() const override;
std::string GetInternalName() const override { return ""; }
std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
u32 GetFSTSize() const override { return 0; }
std::string GetApploaderDate() const override { return ""; }
EPlatform GetVolumeType() const override;
ECountry GetCountry() const override;
u64 GetSize() const override;
u64 GetRawSize() const override;
private:
std::unique_ptr<IBlobReader> m_pReader;
u32 m_offset;
u32 m_tmd_offset;
u32 m_opening_bnr_offset;
u32 m_hdr_size;
u32 m_cert_size;
u32 m_tick_size;
u32 m_tmd_size;
u32 m_data_size;
};
} // namespace