dolphin/Source/Plugins/Plugin_VideoSoftware/Src
2011-02-28 20:40:15 +00:00
..
BPMemLoader.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
BPMemLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Clipper.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Clipper.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
CPMemLoader.cpp In the SCons build, skip the generation of static libraries 2011-02-04 00:46:56 +00:00
CPMemLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
DebugUtil.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
DebugUtil.h Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper. 2010-12-02 05:38:48 +00:00
EfbCopy.cpp Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
EfbCopy.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
EfbInterface.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
EfbInterface.h Video software: 2010-12-31 06:45:18 +00:00
HwRasterizer.cpp Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
HwRasterizer.h Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
NativeVertexFormat.h Video software: 2010-12-31 06:45:18 +00:00
OpcodeDecoder.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
OpcodeDecoder.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
Rasterizer.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Rasterizer.h
SConscript Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
SetupUnit.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SetupUnit.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
stdafx.cpp
stdafx.h
SWCommandProcessor.cpp Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
SWCommandProcessor.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
SWmain.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
SWPixelEngine.cpp Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
SWPixelEngine.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
SWRenderer.cpp If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back. 2011-02-25 21:14:13 +00:00
SWRenderer.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWStatistics.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWStatistics.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWVertexLoader.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWVertexLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWVideoConfig.cpp Explicit dependency on libvideo. 2011-01-29 06:26:03 +00:00
SWVideoConfig.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
Tev.cpp Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
Tev.h Video software: 2010-12-31 06:45:18 +00:00
TextureEncoder.cpp Video software: 2010-12-31 06:45:18 +00:00
TextureEncoder.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
TextureSampler.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
TextureSampler.h Video software: 2010-12-31 06:45:18 +00:00
TransformUnit.cpp Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
TransformUnit.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
Vec3.h Silence some compiler warnings. 2010-08-01 16:14:35 +00:00
VertexLoader_Position.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
VideoBackend.h If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back. 2011-02-25 21:14:13 +00:00
VideoConfigDialog.cpp Integrate helper functions from VideoSoftware's VideoConfigDialog 2011-02-12 09:10:11 +00:00
VideoConfigDialog.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
Win32.cpp If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back. 2011-02-25 21:14:13 +00:00
Win32.h
XFMemLoader.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
XFMemLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00