dolphin/Externals/wxWidgets3/include/wx/generic/laywin.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

229 lines
7.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/laywin.h
// Purpose: Implements a simple layout algorithm, plus
// wxSashLayoutWindow which is an example of a window with
// layout-awareness (via event handlers). This is suited to
// IDE-style window layout.
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id: laywin.h 67254 2011-03-20 00:14:35Z DS $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_LAYWIN_H_G_
#define _WX_LAYWIN_H_G_
#if wxUSE_SASH
#include "wx/sashwin.h"
#endif // wxUSE_SASH
#include "wx/event.h"
class WXDLLIMPEXP_FWD_ADV wxQueryLayoutInfoEvent;
class WXDLLIMPEXP_FWD_ADV wxCalculateLayoutEvent;
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_QUERY_LAYOUT_INFO, wxQueryLayoutInfoEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_CALCULATE_LAYOUT, wxCalculateLayoutEvent );
enum wxLayoutOrientation
{
wxLAYOUT_HORIZONTAL,
wxLAYOUT_VERTICAL
};
enum wxLayoutAlignment
{
wxLAYOUT_NONE,
wxLAYOUT_TOP,
wxLAYOUT_LEFT,
wxLAYOUT_RIGHT,
wxLAYOUT_BOTTOM
};
// Not sure this is necessary
// Tell window which dimension we're sizing on
#define wxLAYOUT_LENGTH_Y 0x0008
#define wxLAYOUT_LENGTH_X 0x0000
// Use most recently used length
#define wxLAYOUT_MRU_LENGTH 0x0010
// Only a query, so don't actually move it.
#define wxLAYOUT_QUERY 0x0100
/*
* This event is used to get information about window alignment,
* orientation and size.
*/
class WXDLLIMPEXP_ADV wxQueryLayoutInfoEvent: public wxEvent
{
public:
wxQueryLayoutInfoEvent(wxWindowID id = 0)
{
SetEventType(wxEVT_QUERY_LAYOUT_INFO);
m_requestedLength = 0;
m_flags = 0;
m_id = id;
m_alignment = wxLAYOUT_TOP;
m_orientation = wxLAYOUT_HORIZONTAL;
}
// Read by the app
void SetRequestedLength(int length) { m_requestedLength = length; }
int GetRequestedLength() const { return m_requestedLength; }
void SetFlags(int flags) { m_flags = flags; }
int GetFlags() const { return m_flags; }
// Set by the app
void SetSize(const wxSize& size) { m_size = size; }
wxSize GetSize() const { return m_size; }
void SetOrientation(wxLayoutOrientation orient) { m_orientation = orient; }
wxLayoutOrientation GetOrientation() const { return m_orientation; }
void SetAlignment(wxLayoutAlignment align) { m_alignment = align; }
wxLayoutAlignment GetAlignment() const { return m_alignment; }
virtual wxEvent *Clone() const { return new wxQueryLayoutInfoEvent(*this); }
protected:
int m_flags;
int m_requestedLength;
wxSize m_size;
wxLayoutOrientation m_orientation;
wxLayoutAlignment m_alignment;
private:
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxQueryLayoutInfoEvent)
};
typedef void (wxEvtHandler::*wxQueryLayoutInfoEventFunction)(wxQueryLayoutInfoEvent&);
#define wxQueryLayoutInfoEventHandler( func ) \
wxEVENT_HANDLER_CAST( wxQueryLayoutInfoEventFunction, func )
#define EVT_QUERY_LAYOUT_INFO(func) \
wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_LAYOUT_INFO, wxID_ANY, wxID_ANY, wxQueryLayoutInfoEventHandler( func ), NULL ),
/*
* This event is used to take a bite out of the available client area.
*/
class WXDLLIMPEXP_ADV wxCalculateLayoutEvent: public wxEvent
{
public:
wxCalculateLayoutEvent(wxWindowID id = 0)
{
SetEventType(wxEVT_CALCULATE_LAYOUT);
m_flags = 0;
m_id = id;
}
// Read by the app
void SetFlags(int flags) { m_flags = flags; }
int GetFlags() const { return m_flags; }
// Set by the app
void SetRect(const wxRect& rect) { m_rect = rect; }
wxRect GetRect() const { return m_rect; }
virtual wxEvent *Clone() const { return new wxCalculateLayoutEvent(*this); }
protected:
int m_flags;
wxRect m_rect;
private:
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxCalculateLayoutEvent)
};
typedef void (wxEvtHandler::*wxCalculateLayoutEventFunction)(wxCalculateLayoutEvent&);
#define wxCalculateLayoutEventHandler( func ) wxEVENT_HANDLER_CAST(wxCalculateLayoutEventFunction, func)
#define EVT_CALCULATE_LAYOUT(func) \
wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_CALCULATE_LAYOUT, wxID_ANY, wxID_ANY, wxCalculateLayoutEventHandler( func ), NULL ),
#if wxUSE_SASH
// This is window that can remember alignment/orientation, does its own layout,
// and can provide sashes too. Useful for implementing docked windows with sashes in
// an IDE-style interface.
class WXDLLIMPEXP_ADV wxSashLayoutWindow: public wxSashWindow
{
public:
wxSashLayoutWindow()
{
Init();
}
wxSashLayoutWindow(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = wxT("layoutWindow"))
{
Create(parent, id, pos, size, style, name);
}
bool Create(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = wxT("layoutWindow"));
// Accessors
inline wxLayoutAlignment GetAlignment() const { return m_alignment; }
inline wxLayoutOrientation GetOrientation() const { return m_orientation; }
inline void SetAlignment(wxLayoutAlignment align) { m_alignment = align; }
inline void SetOrientation(wxLayoutOrientation orient) { m_orientation = orient; }
// Give the window default dimensions
inline void SetDefaultSize(const wxSize& size) { m_defaultSize = size; }
// Event handlers
// Called by layout algorithm to allow window to take a bit out of the
// client rectangle, and size itself if not in wxLAYOUT_QUERY mode.
void OnCalculateLayout(wxCalculateLayoutEvent& event);
// Called by layout algorithm to retrieve information about the window.
void OnQueryLayoutInfo(wxQueryLayoutInfoEvent& event);
private:
void Init();
wxLayoutAlignment m_alignment;
wxLayoutOrientation m_orientation;
wxSize m_defaultSize;
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxSashLayoutWindow)
DECLARE_EVENT_TABLE()
};
#endif // wxUSE_SASH
class WXDLLIMPEXP_FWD_CORE wxMDIParentFrame;
class WXDLLIMPEXP_FWD_CORE wxFrame;
// This class implements the layout algorithm
class WXDLLIMPEXP_ADV wxLayoutAlgorithm: public wxObject
{
public:
wxLayoutAlgorithm() {}
#if wxUSE_MDI_ARCHITECTURE
// The MDI client window is sized to whatever's left over.
bool LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* rect = NULL);
#endif // wxUSE_MDI_ARCHITECTURE
// mainWindow is sized to whatever's left over. This function for backward
// compatibility; use LayoutWindow.
bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = NULL);
// mainWindow is sized to whatever's left over.
bool LayoutWindow(wxWindow* frame, wxWindow* mainWindow = NULL);
};
#endif
// _WX_LAYWIN_H_G_